Crusader Kings III

Crusader Kings III

Forge the Jomsvikings - Decision Revisted (WIP)
6 Comments
SlimSlickery 8 Aug, 2022 @ 6:35pm 
@Bebop Cola any chance you'd be willing to share your work?
Bebop Cola 2 Jun, 2022 @ 9:46pm 
I fiddled with my game a bit to do this as well. Changing the conditions to forge the Jomsvikings wasn't enough. They'd get created, but only unreformed norse could raise them despite myself being their patron.

I had to update the scripted_character_template for the jomsviking "bigwig" to ensure they got the same religion as the one who completed the decision. For me, I just set the template's religion to "root.religion". Once the decision was completed, the Jomsviking grandmaster that was created got my reformed religion, and the Jomsvikings were then available for me to raise, and not unreformed norse.
Ex Ossibus Fumus  [author] 29 Nov, 2021 @ 3:59pm 
@Darc Clan, i was afraid of this. I'll make a work around for this. In the meantime i'll leave this mod up but put a warning up about that.
DarcClan 23 Nov, 2021 @ 7:58pm 
This mod doesn't work as you'd think, sure you can form the Jomsvikings after you reform, but they are not reformed and will be used against you by the unreformed factions
Rombus6 16 Nov, 2021 @ 8:04pm 
still should be "Revisited" if it was a patch it would require. Your faith to be Norse and the Jomsvikings become a part of reformed faith when that happens
Ex Ossibus Fumus  [author] 16 Nov, 2021 @ 6:44pm 
if the title should be "Patch" instead of "Revisited" let me know, I think it looks goofy...