Counter-Strike 2

Counter-Strike 2

Hiwata
18 Comments
Anuke 27 Nov, 2021 @ 6:22am 
Nice fixes after the feedback
Kitsune Stuff 26 Nov, 2021 @ 1:08pm 
nice map!
neidhard 25 Nov, 2021 @ 1:23pm 
It feels like you focus more on style than game play
kaasworst  [author] 23 Nov, 2021 @ 5:04pm 
thanks :)
DJ Cansr [COMMEND] 23 Nov, 2021 @ 12:18pm 
nice map
Xxx_SauL-GoodFam420_xxX 22 Nov, 2021 @ 12:00pm 
dik
你的蛋蛋 21 Nov, 2021 @ 11:18pm 
nice map
koeder 20 Nov, 2021 @ 5:02am 
this seems like an extremely fun map for deathmatch or arms race with friends or something similar, but the layout is way too complicated for a competitive 5v5 map. still, I love the theme and aesthetic and its so much fun to explore the map. I love how freely you can move around and get on top of the roofs etc. great job :) btw, I recommend Terri Auto Radar for making a good and simple valve style radar. its a free extension/addon for hammer and is very easy to use
kaasworst  [author] 20 Nov, 2021 @ 3:10am 
Been compiling overnight (still going on,13 hours later), will update as soon as it's ready with some fixes and better clipping, tried some optimizations, and added a safe vent drop for a faster rotate. Also added deathmatch. Will optimize portalflow next.
BARS 18 Nov, 2021 @ 6:59am 
@kaasworst The main thing is to take your time and good luck)
kaasworst  [author] 18 Nov, 2021 @ 6:53am 
Ah thanks! , i was already wondering if the fps drops were caused by my pc or something wrong in the map :blitzball: ( I only watched some 3kliksphilips video's, and playing around with things in general, so I still lack a lot of knowledge about sourcesdk )
BARS 18 Nov, 2021 @ 6:46am 
Turn a small BRUSH into a FUNC_DETAIL, so you will lose var and increase a little FPS
BARS 18 Nov, 2021 @ 5:08am 
@kaasworst No problems:steamhappy:
kaasworst  [author] 18 Nov, 2021 @ 4:48am 
I was a bit worried about the wideness and rotating from a to b site, i might change a path.
Found some motivation to start working on it again, thanks for the feedback :)
BARS 18 Nov, 2021 @ 12:55am 
The idea is interesting, but the implementation is too bad, and therefore + RAP
Duke Mantee 17 Nov, 2021 @ 11:34am 
Nice map, quite a bit to it.
kaasworst  [author] 16 Nov, 2021 @ 12:17pm 
I'm fixing the spiral staircase clipping near t spawn(hopefully), but it's probably gonna take about 12 hours to finish compiling...
worq. CSGORUN.GG 16 Nov, 2021 @ 8:41am 
неплохо))