Luck be a Landlord

Luck be a Landlord

Bloons mod
19 Comments
Xenocola 27 Nov, 2022 @ 4:09pm 
monke
Sterlia 7 May, 2022 @ 3:23pm 
if you want, I can send you the zip file of the mod
Sterlia 7 May, 2022 @ 3:22pm 
Hey I dunno if you care about this mod anymore, but I fixed the bloons not adding each other.
Blackriptides 12 Mar, 2022 @ 7:53pm 
cool!
trackstah07 12 Feb, 2022 @ 6:18pm 
I've found what I believe is a conflict between Supermonkey and the Casino item. Game crashes after first spin with both of them; no data loss (can continue game after reopening). Haven't noticed it between any other symbols/items.
Real 18 Jan, 2022 @ 1:29pm 
im imagining the bloons td battles music like the dodo dede dodei dido
MaybeLater_x 25 Dec, 2021 @ 8:07am 
Cool addition :)

I agree with Swedish Doctor - farms growing from seeds is often a problem.

Would love to see this updated with bloons now. :)
justin 16 Dec, 2021 @ 7:57pm 
TheSwedishDoctor, would you mind sending me that mod?
TheSwedishDoctor 7 Dec, 2021 @ 1:31pm 
so i use another mod to remove the banana peels, so i'm really enjoying this mod, but now i have another problem: so many seeds are becoming banana farms, so i get more farms than i have tokens to destroy them with. an easy solution would be to either make the farm not able to spawn from seeds, or make it rare (because i have an item that just spawn common and uncommon fruits)
Bean 1 Dec, 2021 @ 3:55am 
the banana tree and box dont seem to exist
temten 25 Nov, 2021 @ 9:42am 
make the supermonkey destroy adjacent bloons
Jack Renoson  [author] 19 Nov, 2021 @ 3:56am 
thanks for the feedback everyone! once i get to my laptop again i'll implement some suggestions, that should be later. Thanks for playing!
Nugget 18 Nov, 2021 @ 5:07pm 
"I wanted the bloons to add each other when destroyed, but sadly that does not work yet"
it works now and it also worked when u were making it
thelefthorse 18 Nov, 2021 @ 9:19am 
Just a suggestion, but it would be fun if the toddler symbol interacted with the bloons in some way--popping them, maybe, or boosting them.
Jimbobu 17 Nov, 2021 @ 12:02am 
Im loving this mod and one idea that just popped into my head is adding an item called 'Primary Expertise' which (similar to btd6) it gives monkey villages the ability to pop bloons.
Inigone 16 Nov, 2021 @ 1:29pm 
Super cool mod so far! Some of my critique has already been mentioned in other comments, but I also want to note that it doesn't seem like Supermonkeys actually destroy some of the symbols they're supposed to. Otherwise, great job, looking forward to more!
Dramel 16 Nov, 2021 @ 5:09am 
:D
ButtDerMilch 16 Nov, 2021 @ 1:42am 
This is my favourite mod so far - especially bc monkeys aren't all that interesting in the base game. However, I end up avoiding the banana farm at all times bc it's too difficult to remove/destroy their peels. I'd suggest either making them drop banana crates instead which function like bananas but without the peel or alternatively add another symbol and/or item to the mod that removes/destroys peels
Felix Hellborn 15 Nov, 2021 @ 4:40pm 
interesting mod so far. I have a few things to note so far:
- Items that affect monkeys should also affect supermonkey (Oswald and its essence). Regular monkeys tend to quickly get stronger then the super ones
- an item or symbol that takes care of banana peels. right now banana farms are a bit more of a hindrance then helpful because of how many banana peels you end up with
- Maybe the blimps could work as bloons generators?

Anyhow, I hope you find a way to make the bloons work like intended and wish you good luck for the rest! ^-^