Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
drop the seagulls mod and get Hide it! (its all in one) has alot of things you can hide!.
la carga como siempre , alguien mas ? solucion para no perder progeso guardado?
This is what you said. You mean you have figured out how to achieve it。
When will the MOD for adding citizen instances be available?
When my city reaches a population of 500000, there are hardly any people visible on the map. Is there a MOD that can increase the citizen instances?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3139832072
Citizens [1048576] | [1048575]: 393011
Citizen Units [524288] | [524287]: 524286
Citizen Instances [65536] | [65535]: 59281
The citizen unit limit is not lifted, but citizens limit is. I thought the mod is for uplifting the unit limit.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2981919863
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409069482
- Include hotels when rebuilding CitizenUnit arrays
- Update AlgernonCommons
- Update bundled CitiesHarmony