Arma 3
JSHK Contamination Area (fixed)
44 Comments
ch_yaroslav  [author] 7 Jan, 2024 @ 12:44pm 
Sorry, but this mod will no longer be supported. We'll be introducing new radiaton system in one of Healthy Stalker mods.
Maybe some of other mods updates broke something.
[TG] Rawlings 7 Jan, 2024 @ 9:46am 
I used the old version on my dedicated server before without issues but it's neither damaging me nor playing the Geiger sound effect when being in the area.
Placing the module down works as expected, draws it on the map too.

Any ideas?
[+| CL rautamiekka 5 Nov, 2023 @ 8:57am 
@StarzZ

There's your problem right there, cuz without quotes you're referencing a variable instead, so it's a syntax error.
ch_yaroslav  [author] 4 Nov, 2023 @ 7:58am 
Using quotes should fix your issue. This is how classnames are entered in that module.
FilArDan 3 Nov, 2023 @ 5:29pm 
Yup, but without quotes
ch_yaroslav  [author] 30 Oct, 2023 @ 7:36am 
Did you add your own classnames via module, like this? "headgear_classname","uniform_classname"
FilArDan 30 Oct, 2023 @ 6:57am 
Hey, I have a little problem with the mod. Classnames for gear do not work properly, more precisely, they do not work at all. Are there any fixes for that?
ch_yaroslav  [author] 2 Aug, 2023 @ 3:43pm 
IIRC, this is S.T.A.L.K.E.R. + CBRN Equipment mod.
Nomadic- 2 Aug, 2023 @ 11:59am 
Hi again, in your video, the sounds of the gas mask sounds different than the ones I have which are the default Arma 3 scuba diving one. Do you also have another mod that could change it to how it sounds depicted in the video? Great mod!
ch_yaroslav  [author] 20 Apr, 2023 @ 8:54am 
There were other players with this issue, i have no idea how to fix it
Sir Drevden 20 Apr, 2023 @ 8:38am 
Also another question. im trying to bring up the detector by pressing "O" but it only shows me the watch even though i don't have the watch equipped
ch_yaroslav  [author] 18 Apr, 2023 @ 7:31am 
As i remember, there is special module for that, where you can include custom classnames
Sir Drevden 18 Apr, 2023 @ 7:24am 
So i have a question is there some way to add a gas mask from a different mod or are you stuck with just jshk and contact masks
Kaleb 29 Aug, 2022 @ 4:53pm 
Tested it in single player and multiplayer (dedicated server) and coughing works fine.
Glad to help! Cya!
Kaleb 29 Aug, 2022 @ 4:37pm 
Thank you very much, @ch_yaroslav!
If I can help you with some code, just ask.
ch_yaroslav  [author] 29 Aug, 2022 @ 3:38pm 
As i remember, coughing is not working and you should not use that option, but i did what you asked for.
Kaleb 29 Aug, 2022 @ 3:05pm 
Sup! Very nice work and superb improvements. Can I suggest a fix?
When the player cough is enabled, the mod popups an error and sends trash to rpt files... and as a programmer with OCD, I like things nice and clean :)
File: addons/JSHK_contam/functions/main/fn_playCough.sqf, line 22: replace 'count' with 'forEach'.
It's just a matter of optimization and keeping the logs clean. Please, don't misunderstand me... I can do it myself, but don't want to populate the workshop with the same mod; as I said, want to keep things nice and clean. Thanks in advance!
ch_yaroslav  [author] 17 Jul, 2022 @ 3:20pm 
No, i won't do nothing else to this mod, except trying to fix bugs if you find some.
Reaper 17 Jul, 2022 @ 3:02pm 
Could there be in the future a mechanic that create a third zone : intermediate with the cold and hot ?
Nomadic- 16 Jun, 2022 @ 10:14am 
Legend. Thank you! Got it working.
ch_yaroslav  [author] 16 Jun, 2022 @ 5:33am 
Just tested it, placed 1 "Add contam area" module, used it as center for area etc. Everything is working. Maybe you did not setup last option "Protection gear". It is "No Gear" by default, so you will receive 0 damage. If you still have problems, contact me on discord, so you can send screenshots: ch_yaroslav#3744
Nomadic- 15 Jun, 2022 @ 9:38am 
Heya, so I placed the other modules within JSHK and nothing still seems to be working. I appreciate the response though. I am horrible with scripting even when it comes to little ones
ch_yaroslav  [author] 15 Jun, 2022 @ 12:12am 
Use other modules to confure it
Nomadic- 14 Jun, 2022 @ 5:41pm 
Creating the contamination zone does no damage to me any reason?
GhostRecon101BN 31 May, 2022 @ 9:33pm 
thanks mate!
ch_yaroslav  [author] 31 May, 2022 @ 12:24pm 
Just this one
GhostRecon101BN 31 May, 2022 @ 5:32am 
do i add both or just this one?
Paxbell 11 Feb, 2022 @ 9:37am 
Yeah, I know. But the original author abandoned the mod.. Maybe you can contact with him. Honestly this mod is the best warfare mod in the WS, have a huge potencial, this and digi's mod.
ch_yaroslav  [author] 11 Feb, 2022 @ 9:30am 
This is not my mod, check original. I've just fixed some errors. Nothing more will be added.
Paxbell 11 Feb, 2022 @ 9:27am 
any plans to maybe add ammo (grenades or mortar) ?
Ghost 3 Dec, 2021 @ 5:24am 
Thanks:praisesun:
ch_yaroslav  [author] 3 Dec, 2021 @ 4:40am 
You can write your own masks classnames in modules, so they will defend you.
Ghost 3 Dec, 2021 @ 4:09am 
oh and the suits and mask doesnt work?
ch_yaroslav  [author] 3 Dec, 2021 @ 1:15am 
There is no antirad in this mod, and ofc antirads from other mods are not compatible.
To heal your wounds in vanilla, you can just use First Aid Kit.
With ACE, you should enable auto recovery in modules.
Ghost 2 Dec, 2021 @ 7:33pm 
you can configure the antirad? because i cant use it
ch_yaroslav  [author] 23 Nov, 2021 @ 1:11am 
You should configure mod with modules as you need BEFORE starting it, in editor.
I don't know what's the problem with detector, contact me on discord please and give details.
ch_yaroslav#3744
Coremanite 22 Nov, 2021 @ 9:11pm 
when the detector is in the slot it just brings up the vanilla arma 3 watch interface. there is no mask settings module (i'm running it in zeus, not 3den)
ch_yaroslav  [author] 21 Nov, 2021 @ 10:28am 
Detector - you should put it in slot, press O and turn it on (press button on it) Also check module "Detector Settings".

Masks - you should add masks classnames in "Mask Settings" module.
You can find classnames of items by hovering mouse on it while redacting unit's inventory.
Coremanite 21 Nov, 2021 @ 10:08am 
the contamination area device isn't detecting anything (is there a keybind..?) and the stalker gear mod masks don't do anything, i am definitely just stupid here but do you know what is going wrong here?
Luftschutzbunker 14 Nov, 2021 @ 7:54am 
Problems were fixed very quickly, the mod is working as intended now.
Luftschutzbunker 13 Nov, 2021 @ 11:16am 
Added you
ch_yaroslav  [author] 13 Nov, 2021 @ 10:41am 
No, you don't need original mod. Add me on Discord and send error screenshot pls: ch_yaroslav#3744
Luftschutzbunker 13 Nov, 2021 @ 8:47am 
I still get the errors when entering a hot zone. Do I need the original mod activated together with this one?
Huntermist 13 Nov, 2021 @ 7:31am 
oh my god. thank you