RimWorld

RimWorld

Remove Weapons
22 Comments
shimizu01 20 May, 2024 @ 11:54am 
does it work in 1.5?
Dean 3 May, 2024 @ 12:23pm 
I need this mod!
Mixed Jacobite 14 Jun, 2023 @ 2:02pm 
I wish this was updated so I could keep the Gladius and Pila while getting rid of the rest
DeadlineStorm 6 May, 2023 @ 3:10am 
damn
WarlordKandyman 25 Oct, 2022 @ 5:06am 
This seems great will it be updated ? cheers !
dlwocnd124 19 Aug, 2022 @ 7:00am 
not work to ''Mercenary for me''
Epic Gamer 13 Jun, 2022 @ 8:59am 
Yes it only affects the player
Hurgablurg 11 Jan, 2022 @ 9:49pm 
Wait, this mod only affects the player? Not the other factions as well?
Enderkitty 13 Nov, 2021 @ 8:33pm 
is there a way to make it so that all the factions are also affected by it, and not just your own colony
Cozar  [author] 13 Nov, 2021 @ 6:29pm 
Added settings to remove grenades as a separate category, gear and armor by tech level, and apparel by tech level.
Victim 13 Nov, 2021 @ 4:45am 
You should add the option to remove grenades/thrown explosives and such, i'm doing a medieval playthrough and it infuriates me when tribals start yeeting stick bombs
[Khorne] Shits'N'Giggles 4 Nov, 2021 @ 2:39pm 
fantastic! you are truly a life saver
Cozar  [author] 4 Nov, 2021 @ 2:38pm 
That should work. If you use this mod to remove spacer weapons only, the industrial weapons will still be around for Cherry Picker.
[Khorne] Shits'N'Giggles 4 Nov, 2021 @ 2:28pm 
this is awesome! sometimes you really do need the sledgehammer approach. How well if at all does this work with cherrypicker? could i do something like remove all spacer and then some industrial? or are the two mods incompatible.
Cozar  [author] 3 Nov, 2021 @ 6:57am 
@BladeofSharpness - It's by tech level, not weapon tag.

@Beagle - This mod only does mass removal, if you want to remove/keep individual items, try Cherry Picker instead.

@Teamson - Yes.
Kurugane 3 Nov, 2021 @ 5:28am 
ACOK Cozar??
Teamson 3 Nov, 2021 @ 4:56am 
Does this also apply to modded weapons?
natthegreat668 3 Nov, 2021 @ 4:21am 
Awesome
Beagle 3 Nov, 2021 @ 12:49am 
+1 for removing gear and apparel, I'm running a modlist with a bunch of different mods that I want individual things from but don't want all of the clutter if possible - this mod is an AWESOME help for that, thank you!
BladeofSharpness 2 Nov, 2021 @ 10:56pm 
How does it work, i.e. if a weapon has a tag industrial and spacer and I don't want spacer weapon, will it be removed? I guess?
Is the action reversible?
Cozar  [author] 2 Nov, 2021 @ 9:35pm 
There isn't, but I suppose I could throw it in if you want. I just put this together because I've seen several requests for a weapon-removal mod in the past week.

It shouldn't cause problems with Medieval Overhaul because this mod will only remove weapons it can find, and it can't find weapons that have already been removed.
Uncle Ruckus 2 Nov, 2021 @ 9:05pm 
This seems interesting, is there a similar mod for armor/apparel? And would it cause problems with a mod like Medieval Overhaul that already removes certain tech levels of weaponry?