Arma 3
Dynamic Recon Ops ACE - Sahrani
14 Comments
Caigoomballou 21 Jul, 2023 @ 1:52pm 
ooooh BRO i thought that was sunday revive script and was for non ace, I get it! thanks again
chazbotic  [author] 20 Jul, 2023 @ 7:43pm 
@Caigoomballou
the default configuration is to spawn at either the insert location, FOB (if not inserting), or near the average group location. if there are no valid respawns, you should still get the respawn screen, although with a notice that respawn is disabled.

did you disable respawn or respawn positions in mission settings? the default values are "20 seconds", "Both".
Caigoomballou 20 Jul, 2023 @ 7:10pm 
Ok that's odd for me as on death I am facing mission end, only option is loading back from previous save. So im currently missing out on the feature for some reason. Thanks for the information.
chazbotic  [author] 20 Jul, 2023 @ 10:10am 
@Caigoomballou
yes, although i'm not sure why you would. on death, you should have the option to respawn at both the insert location (or FOB) or a somewhat buggy implementation that averages the positions of the squad and you respawn as a new unit directly (you can keep your inventory too if you have that enabled in ACE).

you can edit the mission's description.ext and change respawn = 3; to respawn = 5; to "take over" AI units and enable the teamswitch menu (default "U"), but that might have strange behavior.
Caigoomballou 20 Jul, 2023 @ 8:07am 
Is there anyway to enable the ai 2 be playable if my main character dies?
Caigoomballou 20 Jul, 2023 @ 5:01am 
Thanks! Awesome work @Chaz thank you for your time and moving the scenarios over too ace compatibility. Although Im not sure if your able but It would be a really cool addition to add Ai control switch that way I can monitor my squad better and position them more conveniently when having larder squad but overall really fun missions.
chazbotic  [author] 20 Jul, 2023 @ 12:08am 
@Caigoomballou
glad you found it while i was writing out my response. the stamina option is meant to always be enabled to feed data to ACE Advanced Fatigue. if that data link is broken, the fatigue functions in ACE enter a loop that never exits, which causes animations to never complete, freezing AI in place (and the player too, typically).

the option is there for people that have a customized ACE version that has ACE Advanced Fatigue removed or disabled and want to use vanilla A3 stamina system or disable stamina completely.
chazbotic  [author] 20 Jul, 2023 @ 12:05am 
@Caigoomballou
if you've already tried running just CBA, ACE3, and then the terrain itself (no other addons), it could be some oddities in profile or settings for DRO or ACE.

if you are using ACE Medical, be sure that "Revive" is disabled in the DRO options, and if you are using ACE Advanced Fatigue that "Stamina" is enabled. you can also click the "Reset Default Options" button on the information tab when DRO first launches a mission (the main menu where you pick your mission options).
Caigoomballou 20 Jul, 2023 @ 12:00am 
Okay never mind! I debunked it but still don't understand root cause. Enabling stamina in the mission settings at the start fixed stuck AI. Keeping mission settings Stamina>On>Ace>DRO kept it from freezing ai in spot. In other words I have to keep stamina on in order for ace to work properly in any of the maps.
Caigoomballou 19 Jul, 2023 @ 10:46pm 
All the other Ai are fine in the game. Happens right on insertion to my squad in particular, they walk like 4 steps than bug out into a fixed position and won't move legs stuck in the air, just retested almost vanilla with just the Cup terrains, ace and cba, so either my files corrupted or this needs to be looked at. Would really like to play these dynamic ops
Alexoss 26 Dec, 2021 @ 10:18am 
ok thx for answer and happy new year
chazbotic  [author] 26 Dec, 2021 @ 10:03am 
@Alexoss
while it'd be pretty neat to do, there are no set locations on the "Arctic" map for the scripts to use to generate a mission, so something like DRO or DCO will not work without heavy modification bordering on a complete re-write to use pre-placed markers or something.
Alexoss 26 Dec, 2021 @ 4:11am