Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Huge Mall
18 Comments
Domestic Life 17 Sep @ 9:02pm 
Agree it needs warehouse connections on the side and right now it seems bugged and only one truck can unload a time.
cowsarenottoys 12 Apr, 2023 @ 8:20am 
Would you consider adding more factory connections on each side? Once you get up over 2k customers at a time even the bigger modded forklifts can't drop off goods faster than they're used using the 2 connections on one side of the mall.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2961393837
someone123457806 22 Oct, 2022 @ 10:53pm 
For RP reasons I always put this mall right on the western border, It seems like exactly the type of thing an east block country would build in attempt to flex on their neighbors, After all the USSR traded vodka for pepsi so who's to say my nation couldn't get a contract going with sears
DirrrtyDirk 8 Oct, 2022 @ 1:31am 
@Novu: This building is really big. Can you add $STATION_NOT_BLOCK to ensure more vehicles can enter the building, since there are 6 vehicle stations?
Novu  [author] 6 Nov, 2021 @ 7:57am 
Technically this is not the USSR but a fictional country in the Eastern bloc. Sears in theory could have existed before the revolution and been taken over by the workers and then continued on under communism. Socialism is when the workers control the means of production which would include something like Sears. In the utopian vision of communism the proletariat would still be able to enjoy all the same luxuries as they did under capitalism. There just wouldn't be a capitalist pig at the top stealing all the excess value from the workers labor. Some people call this vision fully automated luxury space communism.
mthibau 6 Nov, 2021 @ 7:30am 
This mod is very capitalistic though, who would imagine Sears would be selling stuff in the USSR? :P
mthibau 6 Nov, 2021 @ 7:29am 
LOL Novu's point is the best XD
Conqueeftador 5 Nov, 2021 @ 11:08am 
ah yes, my favorite way to spread a lot of communism quickly. good job op
Novu  [author] 5 Nov, 2021 @ 8:46am 
Since the goods are free in this mall it would not be capitalism but Fully Automated Luxury Space Communism.
Maverick 5 Nov, 2021 @ 6:14am 
aye mama i see capitalism blyat
constrictorboa 1 Nov, 2021 @ 12:27pm 
Thank you for Answer
Novu  [author] 1 Nov, 2021 @ 2:23am 
Yes
MrKrabs 1 Nov, 2021 @ 1:32am 
Pass through traffic connections are on the short sides, correct?
Novu  [author] 1 Nov, 2021 @ 12:26am 
It has 6 truck unloading stations.
4 factory / warehouse connections.
8 road connections, 2 of which allow for pass through traffic.
10 pedestrian connections.
Storage for up to 500t of food or a mix of other things.
25t cold storage for meat.
constrictorboa 1 Nov, 2021 @ 12:04am 
Very impressive model. But what I would be interested in is how many truck unloading points it has. What about road connections?
A view from all 4 sides would also be helpful.
Thank you.

polcorp 31 Oct, 2021 @ 11:46pm 
I like it !!!:steamhappy:
S'kooma-goes-slurp-slurp 31 Oct, 2021 @ 2:46pm 
Suggestion: Take more detail screenshot of your mall building, and how it would look during the night as well. Also the pedestrian connection is far away from the building, that it looks very off. I suggest put pedestrian connection near the doors of mall instead outside of the building, it will look a lot better. :csgox:

Otherwise the model looks great, and the texture looks good as well. Keep it up! :steamthumbsup: