Portal 2

Portal 2

Hammered Down to the Underground: A Short Hammer Test [ [ WORKING VERSION!! ] ]
15 Comments
HyperDash  [author] 23 Feb @ 1:13am 
@caitalcorta Yep, I'm 100% aware of this bug, no worries
I'm not going to do anything for this map in particular, however I plan in the future to fully remake it :)
caitalcorta 22 Feb @ 9:34pm 
I found a bug. The game just goes back to the title screen if I accidentally died, which ends up crashing. If you can fix this, that'll be lovely. Nice map btw.
HyperDash  [author] 20 Feb @ 3:16pm 
@joe98 yeah uh I'm sorry this map is extremely buggy, to be fair it was made four years ago when I was a beginner at doing maps
joe98 20 Feb @ 12:43am 
This map crashes my PC thank you
That SFM animator 18 Nov, 2021 @ 7:03am 
Ok now I get it
That SFM animator 18 Nov, 2021 @ 6:53am 
I am gonna rec it to yt
That SFM animator 18 Nov, 2021 @ 6:53am 
I need help by solving this chamber
HyperDash  [author] 8 Nov, 2021 @ 12:27pm 
oh god is my map that glitched
quatrus 8 Nov, 2021 @ 12:09pm 
Start elevator glitch in mapping, also if died into goo - crashed the Portal app - no quicksaves.
HyperDash  [author] 5 Nov, 2021 @ 3:23pm 
Thanks!
p1cklefrick 5 Nov, 2021 @ 10:55am 
this was a really nice looking map and quite fun. Lighting was a little bugged but overall looked good
nintendo.erk 2 Nov, 2021 @ 9:05am 
The elevator not moving actually is a mapper's mistake. I guess you placed the player_start and weapon in the elevator? If so, delete those and place the "arrival_departure_transition_ents" instance in the map. You can find it in steamapps/common/Portal 2/sdk-content/maps/instances/transitions.
HyperDash  [author] 27 Oct, 2021 @ 4:38pm 
Thx for playin' though!
HyperDash  [author] 27 Oct, 2021 @ 4:38pm 
Yup, a bug, it doesn't even chock me since that I never made a Hammer map in my life.
But, with time, I'll get better and better with Hammer, so I can make better (And possibly glitchless) maps!
Malia 27 Oct, 2021 @ 4:11pm 
A good easy challenge with a neat design. Sometime, the start elevator doesn't move (I know, it's a bug). :steamthumbsup: