Company of Heroes 2

Company of Heroes 2

Warsaw
37 Comments
Ottoman Empire 13 Jan, 2024 @ 1:56pm 
nine
Supah-Pirate Slugga Boy  [author] 8 Sep, 2022 @ 5:20am 
Sorry dude, I haven't even looked at this since like 2015.
I never got very good at making maps.
St1nkyQueenSpacey67 7 Sep, 2022 @ 7:32pm 
cant move my tanks through any of our bases cause of your shitty map design
НКВД 29 May, 2020 @ 2:23am 
Warsaw city at war
Voices from underground

whispers of freedom
1944 help that never came
Calling Warsaw city at war
Voices from underground

whispers of freedom
Rise up and hear the call
History calling to you
"Warszawo, walcz!"
Supah-Pirate Slugga Boy  [author] 25 Feb, 2020 @ 11:43pm 
@samural, I'm sorry to hear that, I don't really have any of the original files, but the "Warsaw 2.0" map, available here on the workshop should have addressed some of the problems of this map. It is however also a slightly different map so it might not be quite what you're looking for.

I hope you still enjoy them.
SaMuRaI 25 Feb, 2020 @ 11:49am 
@EYHH-FhYfhHAANN I do like the map 4vs4 version, unfortunately it's not fixed. Thank you for you effort.
SaMuRaI 25 Feb, 2020 @ 8:50am 
Dear @EYHH-FhYfhHAANN on 6th posiiton & 8th position AI or player base buildings are spawning outside of map - it makes imposible to destroy them to end the game then you play Annihilation 4 vs 4 on this map.
Supah-Pirate Slugga Boy  [author] 25 Feb, 2020 @ 5:45am 
@samural, I havent worked on this for many years, what glitch?
SaMuRaI 24 Feb, 2020 @ 2:10pm 
Glitch with base is not fixed - do not play this map.
TwoBones 6 Jun, 2018 @ 12:26am 
nice map
Supah-Pirate Slugga Boy  [author] 27 Nov, 2015 @ 1:49am 
@moodeela, check out the bigger "warsaw 2.0" map, the issue should be fixed there.
x_Motorhead_x 26 Nov, 2015 @ 5:20pm 
unable to build british company command post when in position 8. Pillbox in the way.
Supah-Pirate Slugga Boy  [author] 20 Sep, 2015 @ 8:34am 
Yeah.. I made a new 2v2 map spesificly for that reason, its difficult with the american base.
SickTag 20 Sep, 2015 @ 5:45am 
Also if you go all american team the bases are too close to let in reinforcements or vehicles. :)
Supah-Pirate Slugga Boy  [author] 20 Sep, 2015 @ 3:12am 
Aaaah shite.
Get to it wehn I get the chance
SickTag 20 Sep, 2015 @ 2:37am 
With 4 vs 4 the spawns are messed up and only lets half the team observe because the spawns are players 2,4,6,8 and the other team is players 1,3,5,7
76561198153088155 12 Jan, 2015 @ 11:44pm 
Awesome
Uni 9 Nov, 2014 @ 10:23am 
Can you make more dont destroyed building and more death corpses?
Supah-Pirate Slugga Boy  [author] 7 Oct, 2014 @ 7:15pm 
@Mrdeda13 Sorry its not all accurate, I made a new version with lots more ruins, and more space for tanks, etc. However, I was seperated from my pc before it was finished, and I need to get my pc back before I can upload it.

If you care to follow, you might see it sometime in december.
Łahcim 5 Sep, 2014 @ 4:58am 
Im from poland and i have some objections: in uprising germans artilery destroyed buldings and
if we fly above on the city we cant see streets and important buldings.Warsaw were coty of ruins. Sorry for mistakes
Chief Zuma 25 Jun, 2014 @ 9:09pm 
Damn this looks beautiful. I will try it tomorrow
antekw 9 Jun, 2014 @ 11:32pm 
Great city map.
benobi [GER] 4 Jun, 2014 @ 12:47pm 
Very good map ...i like this type of maps .The amount of buildings is perfect - i think its very authentic.
Supah-Pirate Slugga Boy  [author] 31 May, 2014 @ 11:45am 
Yeah, I would, but I have a problem with the offmap thing, I cant seem to get a "zone" that is for units entering the map, I had that before, then suddenly it just wasnt there anymore.

And I dont know how to get it back.
OdinHighwind 31 May, 2014 @ 11:44am 
Otherwise, if people weren't liking it it was probably the high volume of buildings and a vast amount of having to play cat and mouse... then you have the one's that just dislkie maps because the pop cap isn't set above the standard... of course, you never know till people speak up.
OdinHighwind 31 May, 2014 @ 11:43am 
Just ran a 40 minute skirmish. One thing I'd say fix or modify is the entry points and make it similar to a regular map (they start offmap then progress into the field) so when you're finally making that last push you don't have to deal with troops popping up out of the blue.
Supah-Pirate Slugga Boy  [author] 31 May, 2014 @ 10:05am 
I seem to be getting a lot of negative rating.
Please, if you have any thoughts on improvement, or would like to tell me why this is not a good map, let me know.

----------that way I can further improve the map and my map making skills.
OdinHighwind 28 May, 2014 @ 9:59am 
Some people are starting to add a supply depot to add to the incoming resources. I've played xxCompanyofCowardsxx variations of maps and it seems to balance out the extra pop cap that everyone screams for. May try the map tonight, but just a thought.
Supah-Pirate Slugga Boy  [author] 27 May, 2014 @ 3:51pm 
Yeah, throw out some higher level AI and they attack in streams..
apache 27 May, 2014 @ 2:43pm 
Awesome, oh and I played a couple games with an easy A.I. and it seems that the A.I. will send out some infantry to conquer some provinces. But after those units are destroyed the A.I. will just camp out in the base area. Then when I played with a standard A.I. it acted normal, but used alot of armoured cars. I hope the infantry only will fix this.
Supah-Pirate Slugga Boy  [author] 27 May, 2014 @ 9:27am 
By request I have made an "infantry only" version.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=264228175

Check it out, if you hate tanks!
XCM 08 27 May, 2014 @ 3:36am 
for your up date make an infantery mod pls *-* with some tank on map :3
apache 26 May, 2014 @ 3:06pm 
I'm just gonna add to my last comment: Now theres even more unique areas for a couple pinned squads to have an epic last defense. 6 & 1/2 out of 5 stars
Supah-Pirate Slugga Boy  [author] 26 May, 2014 @ 3:06pm 
Thanks!!
Means a lot!
apache 26 May, 2014 @ 3:04pm 
Looks pretty good, frankly I was worried you'd make it just a bigger square. But luckily you made it just like the original, just the enemy base is farther away. Good work, 5 Stars.
Supah-Pirate Slugga Boy  [author] 26 May, 2014 @ 3:00pm 
Thanks!
The Man Who Sold The World 26 May, 2014 @ 2:19pm 
Looks nice yo'