Don't Starve Together

Don't Starve Together

Halloween Mod: Something Wicked This Way Comes
170 Comments
Wakazu 3 Nov, 2024 @ 10:40am 
Ok, update - it doesn't generate *sometimes*. I ran 15 servers to check and out of them got 4 without a maze :\ No idea why, no other mods I have have anything to do with world generation.
Outside of that - witch bag crushes the server again, I'll send you that log in PM XD
Fluxistence  [author] 3 Nov, 2024 @ 8:22am 
I just checked it and it's generating fine for me.
Do you have any other mods enabled, or perhaps some special world generation settings?
Wakazu 3 Nov, 2024 @ 5:08am 
Corn maze stopped generating for whatever reason :< Please fix, this was a fun one
Fluxistence  [author] 28 Feb, 2024 @ 11:06pm 
Well, then this doesn't make any sense. XD
The client log is always created, regardless of mods or games or crashing. Just open DST and exit and it'll generate a client log. If that doesn't happen then I think you're looking in the wrong place.
As for the crashes themselves, I can't see how just being subscribed to a mod could have an effect... but even if it did, you said it was Cherry Forest that causes this, right? I'm guessing you mean this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1289779251
I'm actually subscribed to it too, but it doesn't crash for me. So there's definitely something more here.

Try opening the local files for a saved game from inside DST (there's a button for it) and then go one folder up. That's where the client log should be, unless they changed something.
Wakazu 27 Feb, 2024 @ 4:01pm 
Definitely not, I never test with client mods on.
I know where to look for logs, but the folder is empty. There are directories for backups and another one titled with numbers, and that's all.
And since we both still have interest in these shenanigans, I guess I have no choise than to crash it a few more times XD
Fluxistence  [author] 27 Feb, 2024 @ 1:46am 
You can find the client log in your Documents folder, under Klei\DoNotStarveTogether\client_log.txt.
It gets generated, even if it doesn't show you an error message when the game closes.
If the mod isn't active it should have no bearing on the game.
Note, however, that DST has two main types of mods: server mods and client mods.
Perhaps you had a client mod active?
Wakazu 26 Feb, 2024 @ 6:09pm 
Some new crashes later and it looks like it wasn't your mod after all >.> It doesn't crash on it's own, but it does crash when both it and Cherry Forest are present, even if Cherry Forest isn't active (like, you're subscribed but don't choose to add it to your world)
Honestly not surprised, this mod breaks pretty much everything and is barely functional by itself. A shame, it has somewhat nice art.
Aaaanyway, it still refuses to generate logs, so I guess this case is closed due to lack of evidence XD
Fluxistence  [author] 26 Feb, 2024 @ 12:53pm 
OK, so that means it doesn't show an error message, and it's the client that crashes.
The client log will most likely still created. That's a file on your computer, not something it shows you on the screen.
Well, for now, please try creating a game with only this mod active and see if it still happens.
Wakazu 26 Feb, 2024 @ 12:43pm 
So it went like this - the server gets up, I get in, I choose a thing to build, like science machine, and it shows the placement marker. When I then click on the ground to build it, nothing happens and about 3-4 seconds later the game just closes, no messages, no pops from windows, nothing, it's just straight to desktop every time.
And how do I know it's this mod - easy, I start a new server with 5 mods active and see if it will crash, if it doesn't - I start a new one with another five and so on until I find the five that does crash it, and then I create servers with only one of those five mods active to narrow it down to the one at fault.
I'll try to crash it a few more times later today, see if it will generate something
Fluxistence  [author] 26 Feb, 2024 @ 10:45am 
@Wakazu Thanks for reporting. =)
I tried reproducing this issue just now. I created an empty world with just this mod and built a Science Machine and then a chest, and they both worked fine.
Can you please specify what exactly you built and why you think it's this mod that causes the issue?

Also, when the game crashes, it's either a server-side issue, in which case you get a "disconnected from server" message there's a server_log.txt file, or it's a client issue, in which case the entire game closes (usually with an error message) and there's a client_log.txt file.
What did you see happening?
Wakazu 25 Feb, 2024 @ 10:58am 
Suddenly began to cause game crash whenever you try to build anything :( Can you maybe look into that? It doesn't generate crashlog, at least it didn't in those 5 crashes I got while figuring out which mod causes it.
Fluxistence  [author] 27 Jan, 2024 @ 6:03am 
I wrote about the issue on the Wildcard mod page and they've updated it with a fix, so the Magic Bag should work now. =)
Fluxistence  [author] 27 Jan, 2024 @ 3:54am 
Yup, the Wildcard mod causes the Magic Bag to crash.
I looked at it and they changed something that ruins all containers that are set up in a certain way.
I'll ask them to fix it.

Regarding the "I Am God" spell - yeah, it's broken now.
Honestly, I'm not surprised.
It's really complex, and even though I went to great lengths to make it as robust as possible, it's still very prone to break with game updates.
I don't know if I'll have time to go into it to fix it, especially considering that it's likely to break again. I might try and redo it at some point in some other way that will be less likely to break (if I can think of one), but that'd take a lot longer so it's not likely to happen anytime soon.
*ੈStarry⋆˚☆˖°⋆。° 26 Jan, 2024 @ 2:51pm 
oh and the "i am god" spell crashes game to and yes it was a full moon
*ੈStarry⋆˚☆˖°⋆。° 26 Jan, 2024 @ 2:51pm 
hm then again i did have a modded charecter for my friend wildcard to be exact maybe it doesnt coaporate with that
Fluxistence  [author] 16 Jan, 2024 @ 10:30am 
By the way, please make sure that this mod is up to date on your system.
It should say it's version 1.2.7.
Fluxistence  [author] 16 Jan, 2024 @ 9:15am 
@potato2013 It works fine for me on my end, so it might be related to another mod, if you have something else running.
Can you please tell me which mods you have enabled?
Also if you could provide the client log for the game right after it crashes (*before* running the game again), that would be very helpful.
You can find the client log if you go to your Documents folder on your computer, then Kley, then DoNotStarveTogether. There's a file there called "client_log.txt" - that's the one.
Fluxistence  [author] 15 Jan, 2024 @ 2:05pm 
I'll look into that, thank you for reporting the issue.
*ੈStarry⋆˚☆˖°⋆。° 14 Jan, 2024 @ 1:05pm 
can you fix that?
*ੈStarry⋆˚☆˖°⋆。° 14 Jan, 2024 @ 1:05pm 
hey when i make the witches bag it just closes my game
Fluxistence  [author] 12 Aug, 2023 @ 2:53am 
Fixed!
I'm proud to say that I actually didn't need any other mod to help - our mod crashed aaaaaaaaaall on its own! :reexcited:
Apparently any crafting station that has a recipe requiring the player's blood would crash if your blood was in a container such as the Witch Bag.
... and it's been that way since the beginning. 🤦‍♂️
I was sure I'd tested all combinations of those things.

Oh well. Fixed now! =)
Wakazu 11 Aug, 2023 @ 8:06am 
Last time when I made a server for the sole purpose of catching this, I pretty much speedran my way towards my first exorcism, read - made a pact, made the Ouija Board, made a witch bag, Liber Exorcismus, a bottle of holy water and a smudge stick, put it all (and a drop of blood) in the bag and then spent a day or two harrasing the local graveyard XD
Made my way back to cat statue as soon as I got possessed, and the moment I entered it's activation range - the game crashed.
Fluxistence  [author] 11 Aug, 2023 @ 2:56am 
Yeah, please do.
Also I'd like to know what steps you take to reproduce this.
Wakazu 10 Aug, 2023 @ 8:54pm 
Yep. I can do it again and see if it would be captured in crashlog this time, maybe?
Fluxistence  [author] 10 Aug, 2023 @ 8:18am 
I'm afraid I haven't been able to reproduce it. =(
Is it still happening to you?
Fluxistence  [author] 7 Aug, 2023 @ 12:23pm 
Hmm, strange, it doesn't have an error. It just looks like the game exited normally.
Well, I see that the mods you have enabled are "Craft From Chest [DST] Fixed" and "Wirra the Wild Child."
My guess is that if something interferes here it's the former, so I'll try it when I have some time and see if I can recreate it on my end.
Wakazu 6 Aug, 2023 @ 4:25pm 
Yup, literally the second after
Fluxistence  [author] 6 Aug, 2023 @ 12:28pm 
Thank you.
Is that the server log from right after the world crashed?
Wakazu 6 Aug, 2023 @ 8:08am 
So here's the log: https://pastebin.com/bJ3XuxHE
I created a test server for cleaner results with only mods I suspect to be at fault. Hope it helps
Fluxistence  [author] 5 Aug, 2023 @ 5:17am 
Great, thanks. =)
Wakazu 4 Aug, 2023 @ 4:25pm 
I should be able to reproduce it, yeah. When I'll get the server back up XD One of our other QoL mods updated yesterday and somehow they messed up the code, so we are currently waiting for them to fix it, since server keeps crashing on startup.
I'll let you know as soon as I'll get this all sorted
Fluxistence  [author] 4 Aug, 2023 @ 4:22am 
Ohhhh, it's because of the crafting station, yeah, that's actually not a part of our mod, though I think I did make changes to the building system to make it also consider materials in the Witch Bag.
So you say it happens on any crafting station, right? So it should be easy to reproduce?
If so, then it would be nice if you could check if it crashes on its own or only when our mod is also enabled.
It might be that the changes in our mod are incompatible with the changes in that mod. If that's the case then either that mod's creator or I should be able to come up with a fix.
If it crashes without our mod enabled though then that's just a bug in their code and you should contact them.
Wakazu 3 Aug, 2023 @ 5:27am 
...a-a-and false alarm again, I figured the culprit out - it's the "Craft from Containers" mod being confused as to why a player character suddenly has more than one portable container on them XD As one of my friends reported, it crashes the same when somebody with a casket from Legion wanders near any crafting station, and it gave me an idea where to look.
Sorry for raising fuzz out of nowhere, my bad ^^*
Wakazu 3 Aug, 2023 @ 12:55am 
Got it, altho it might take some time since I'd have to deliberately crash it and I has been suspiciously lucky with ghosts lately, 5 seanses and no demons at all despite there being 18 tombstones close together
I'll let you know as soon as I find something
Fluxistence  [author] 2 Aug, 2023 @ 12:07pm 
Wow, that (the side note) really makes me happy to know! :reexcited:
It's wonderful that you're enjoying it so much. ^_^

Regarding the message, what I need is the actual error message, which generally shows up in the server log.
You can find the log on the host's computer: In the game, go to Host Game, then click the wrench button on the very right of the world in the saved worlds list, then "Open World Folder."
There's a folder there called Master, and inside it is a file called server_log.txt.
Getting that file right after you've had a crash would help (it gets deleted if you start the world again).

Since it happens when you approach the statue the crash very likely occurs in our code, but probably because some change made by some other mod clashes with what we made.
If I know what it is, I may be able to make it work despite it, or perhaps point you to the mod that causes the issue (speaking of, a list of the other mods you have active would also help).
Wakazu 2 Aug, 2023 @ 8:32am 
The message is your typical warning you get when something goes belly-up.
I didn't tested it with vanilla gang, guess I'll do it tomorrow, but you're probably right about it being another mod's fault, I do run some server-side QoLs.
And yes, the world has caves.

Also on a side note - you kidding, that has been our favorite mod ever since I first installed it on the server! People still regularly visit corn maze and turn each other's bases into moon craters XD
Fluxistence  [author] 1 Aug, 2023 @ 10:28am 
I tested it with another player as well, worked for them too, so it works for both server and client.
Oh, another question: did your world have caves in it?
Fluxistence  [author] 1 Aug, 2023 @ 10:06am 
I just tried it and it worked fine for me, although it only recognized items in my Witch Bag for crafting if it was open. I thought that was a bug, but apparently it's like that in the game in general, even when crafting a shovel at a Science Machine.

It might be related to another mod you have.
Can you please check two things to help me figure out what the issue is?
1. When the game crashes, tell me what the error message is. If all you see is that you were disconnected with no error message, you can find the message in the server logs (note that they're deleted when you start the same world again).
2. Does this happen with a vanilla character? If so, does it happen with your other mods disabled?

Thanks in advance. =)
Fluxistence  [author] 1 Aug, 2023 @ 9:35am 
@Wakazu Thanks for the info. Probably another Klei update that broke it (they've made some *heavy* changes).
When I wrote this mod I did my best to make it as future-proof as I could, but it's inevitable that changes to mechanics would sometimes break things that have certain assumptions when they no longer hold.
From what you wrote, I'm guessing they changed something in the container or building systems.
I'll look into it when I can.

As a side-note, I'm happy to know you're still playing and (hopefully) enjoying our mod. ^_^
Wakazu 31 Jul, 2023 @ 5:57pm 
Just checked, and I can do ritual just fine when all the items are in main inventory. If any of them is in witch bag, backpack or chest - the game will crash as soon as you walk close to the statue.
Wakazu 31 Jul, 2023 @ 5:01pm 
Check the possesion and cleansing ritual please. My game crashes when I approach the Cat statue. Can be because I use custom character (Wirra) or because the stuff needed for the ritual is placed in the witch bag and the game tries to reach into it.
Fluxistence  [author] 5 Jul, 2023 @ 2:07pm 
Rather than a new character, we've added a zombification mechanism!
Anyone can become a zombie!
=CnK= Steele 5 Jul, 2023 @ 9:03am 
add a zombie character please
Fluxistence  [author] 5 Nov, 2022 @ 10:52am 
Glad you had a good time! ^_^
Kissi 3 Nov, 2022 @ 12:50pm 
@Fluxistence
Thanks again for the fix. The filters work perfectly. Love the mod! Our Halloween party on DST was a blast :steamhappy:
Fluxistence  [author] 31 Oct, 2022 @ 6:18pm 
@Kissi Yeah, wanted to get it out in time for Halloween.
Note that you can use the filters that don't pop up automatically (the new ones we've added that are always there) and they do show the right things. Useful if you don't know what you're looking for or wish to see what the mod has. =)
Enjoy you Halloween party! :hfskeleton::hfpumpkin::reexcited:
Yecats  [author] 31 Oct, 2022 @ 2:38pm 
Fixistence strikes again!

HAPPY HALLOWEEN TO EVERYONE WHO USES OUR MOD! :hf1up: :hfpumpkin: :hfwitch:
Kissi 31 Oct, 2022 @ 11:48am 
@Fluxistence
Thanks a lot for getting out a fix so quickly. Appreciate it very much since I would like to throw a Halloween party for my friends on DST. I am able to put the crafting station down without freezing/crashing now. I noticed the crafting station didn't always show up on the crafting tab, but if I typed "witch altar" in the filter, I was able to find it anyways. So, it wasn't a big problem. It seemed to be fixed right now. Thanks a bunch!
Fluxistence  [author] 31 Oct, 2022 @ 11:06am 
@Kissi Oh my god, my previous fix broke every *other* crafting station in the mod. 🤦‍♂️
That's what you get when you don't have a proper test framework...
Fixed now, though note that when you go next to a crafting station, the filter that comes up automatically does *NOT* show the right recipes. You need to press the right filter yourself.

I'll fix that later on; for now I just wanted the mod itself to work.
Thanks for reporting it.
Kissi 31 Oct, 2022 @ 1:23am 
@Fluxistence
Thanks for working on the crafting station bug fix. I tried again after the update. Unfortunately, it is still having some troubles. As soon as I placed the station, my character froze up. Momentarily, the server crashed/got disconnected.
P.S. Happy Halloween!