Hearts of Iron IV

Hearts of Iron IV

OWB Puppet Name +
166 Comments
Siren System 26 Oct @ 10:57pm 
is there a list somewhere of *every* nation that gets special puppets?
_Wilson_ 10 Oct @ 8:42pm 
@UltraNICO thank you for the reply, I will certainly say I hope to see more stuff like this in the future its really cool and interactive. I am excitied to see more, keep up the good work :)
UltraNICO  [author] 8 Oct @ 10:07am 
@Darkcore , I invite you to play as any Enclave nation or as the Luminous Ones, they both got a unique decision tab to make regional puppets, it is a test for futur expansion and the content is already good. Tell me about it
Darkcore 7 Oct @ 3:25pm 
Hello @UltraNICO, I had an interesting question. Do ever plan on making a puppet decision to the mod. For example, you annex a nation and there a decision in the decision tab to make it a puppet. I'm thinking like the Reichskommissariat Plus mod (if you know what that is)
UltraNICO  [author] 5 Oct @ 11:12am 
@_Wilson_ Hello it is a great quesiton you ask since I want to make the regional puppet decisions a main component for the submod, but as it is a quite long demanding work (compared to my previous updates of just adding puppet names since now I do new flags, leaders, territories,etc.) I wanted to give it a test with giving only those two nations the regional puppet decisions feature. Next update is focused on giving the feature to BoS nations and some majors like Manitoba or New Cannan. If you have any questions on the already existing content or future content don't mind to ask
_Wilson_ 23 Sep @ 2:38pm 
Hey @UltraNICO I just had a question, I noticed that for the Luminous Ones and the Enclave, they have special decisions for releasing regional puppets. But what other nations actually have that feature? I cant seem to find any that do, I really liked that when playing as the LUM so I figured I would ask to see what else may have these. Much appreciated and love the work you do.
UltraNICO  [author] 30 Aug @ 9:40am 
@Solid Chocolate , I have tested on my pc and I don't have the problem when I release TV Town through the occupation menu, you may do that. But I do have the bug when puppeting TV Town through the peace conference. It may be caused by TV Town's nation type or ideas. I am looking into that.
Solid Chocolate 29 Aug @ 12:07pm 
I'm not sure if I'm doing something wrong, but I can't seem to puppet TV Town as New Vegas, it just automatically annexes them. Is this intended behavior?
MarZ 13 Aug @ 11:04am 
Does this mod also colour the new puppets to their overlord?
Space_Lettuce_OG 4 Aug @ 10:40pm 
Rogue Rangers?
Zoluro 1 Aug @ 3:31am 
Incroyable la mise à jour !
THYSMAXXXX 31 Jul @ 6:02pm 
Très bon mod mon Nico, continu patrorn o7:The_Slayer:
Red Bonaparte 30 Jul @ 9:56am 
Thanks for explanation. You and your mod are the best !
UltraNICO  [author] 29 Jul @ 1:46am 
@Red Bonaparte, hey ! I'll do this next update. Some content is so old I don't remember what content cover what, but the first images (Reno, Troll Warren, etc.) are pre-4.0. I'll dig into that next update
Red Bonaparte 27 Jul @ 6:51am 
Hi, author. Can you please write in the description nations and areas (states) of their unique puppets from the screens? (For example NCR: from (state) to (state))
UltraNICO  [author] 10 Jul @ 4:47pm 
:steamhappy:
UltraNICO  [author] 10 Jul @ 4:47pm 
@RPS teaser posted on the OWB reddit.
Blauer Kirby 10 Jul @ 11:52am 
@UltraNICO Haha, that is very creative!
UltraNICO  [author] 10 Jul @ 10:47am 
@RPS I invite you to look at the last image of the submod page, it is a very little teaser and exemple of what is coming (it is one of my best flags)
Blauer Kirby 10 Jul @ 8:09am 
@UltraNICO Seems like it will be time for a second Luminous Ones Playthrough once this update gets out! Hm, Enclave Tags could warrant a new Eureka or MacArthur Playthrough! And very nice that you are really individualizing Puppets. Name Changes were already cool, but having even unqiue Leaders, flags and more melts my Puppets heart. Thank you! :steamhappy:
UltraNICO  [author] 10 Jul @ 6:34am 
@RPS, I am working on decisiosn for regional puppets, in addition to the unique names. So you have new leaders, flags, general content and flavour coming for Enclave tags and the Luminous Ones. Plus mutiple bug corrections
Siren System 9 Jul @ 9:48pm 
wait what mod even adds all of Canada?
Blauer Kirby 6 Jul @ 8:18am 
Can you give us some kind of Teaser what kind of new content we can expect in this Update (and maybe how far you are)? After reading another Comment Manitoba and/or Langenburg would be very cool! Or the Socialist Republics like Loids Ministry/Strathcommune. Anyway, thanks for working on this Mod, its really nice that you do this for us Puppet Lovers. c:
candyflossxx 2 Jul @ 5:03pm 
understood and i cant wait for your update to come out i can tell it will be amazing also thank you for the understanding and clarification and dealing with me lols haha im a bit weird when it comes to comprehension so thank you for the help
UltraNICO  [author] 2 Jul @ 5:40am 
@candyflossxx Yes, I understood that it shows differently based on the faction play, now I can tell you that is not linked with the submod, you should ask on ERX server because I couldn't why the flags are not showing for Reformers. The puppet decisions are not working, I put that a long time ago to test but it was a mistake, in a few days they'll work and I think you'll like that.
You can use Puppet name + to play Enclave reborn redux but you should be acknowledged that for Enclave nations it only adds puppet names (to every country in game) not flags or new leaders.
candyflossxx 1 Jul @ 6:51pm 
wait im confused okay so dose this mod not work for enclave reborn redux >?
candyflossxx 1 Jul @ 6:47pm 
but i did notice when i try to use the decsions in the decsion tab with the list of all the states you can puppet it isnt working will that be updated at least ? also some of the states in the decison tabe are missing names
candyflossxx 1 Jul @ 6:35pm 
yeah it shows as PURIST when u puppet them but as reformers it keeps their regular flags sadly caus ei dont wanana play purist to have their flags change sadly
UltraNICO  [author] 1 Jul @ 5:31pm 
@candyflossxx this is not an issue caused by Puppet Name +, the enclave flags are both from vanilla OWB and ERX, indeed the existing flags made for Vipers/Jackals/The Den (ERX) are not showing when puppeting. Maybe it is a bug or intentionnal from the devs.
candyflossxx 30 Jun @ 7:43pm 
the reformers side seems like they dont work for all of the puppets elko posse works when i puppet them as reformer so does the yakuza and but when i puppet jackels or vipers or the den as the reformers i dont get their enclave banner on their picture like it dose for andersons people if you puppet as purist it gives the den its own enclave puppet symbol and the vipers but not for reformers :(
UltraNICO  [author] 27 Jun @ 11:01am 
@candyflossxx what are the ERX issues you are talking about ? please elaborate
candyflossxx 26 Jun @ 4:26pm 
will the issues with the mod and the ERX PUPPETS be fixed
alan.fulcher45 25 Jun @ 12:31am 
That's great to hear because this mod is awesome
UltraNICO  [author] 23 Jun @ 6:42am 
the issue is no more, next update of the mod will be in + more content. Stay informed
alan.fulcher45 23 Jun @ 6:12am 
I'm having the same problem, would love to use this mod again but i'm concerned it'll break the game
ladguymandude 26 May @ 8:54am 
this mod seemingly makes all of the countries use the robot centralisation laws
UltraNICO  [author] 12 Feb @ 8:15am 
the puppet decisions are not ERX, this is from this mod but not finished
theman1438 12 Feb @ 6:35am 
yeah half of the ERX puppet events are busted
Asty 11 Feb @ 8:51am 
half of enclave's puppet events dont work and have invalid id's
Mefun12 #FixTF2 11 Feb @ 5:52am 
compatable and new content with map mods> like NER and so on? Also why enclave doesnt have puppets for vanilla OWB territories, only modded?
Vainer 1 Feb @ 1:38pm 
game crashes as midwestern brotherhood when puppeting a nation, started happening after rustbelt rising recently updated
UltraNICO  [author] 28 Jan @ 2:10pm 
noted, going to take a look for Chained Choir and tell you
Love Train 27 Jan @ 3:47pm 
My game crashes as Chained Choir when I release a puppet, however I am using the Ambrose Order submod so no idea if it's both mods disagreeing with each other since it turns Chained into a BOS nation at the end of it's tree
Vainer 21 Jan @ 9:01pm 
this mod is causing crashing when releasing a puppet as texas
lbs_sdl 19 Jan @ 1:30pm 
Update
Waffle house manager 12 Jan @ 2:55pm 
I know this isn't the best idea maybe adding in some extra things for the rouge rangers like maybe just make their puppet focus tree into the regular settler focus tree or if you want a custom one would be fun
Juno.Artemis 20 Dec, 2024 @ 4:49pm 
I was playing as Lone Star, and After I formed Texas, i took the focus to release the Texan Louisiana Territories, and it crashed the game, i tried the same thing without the mod, and it worked just fine, any idea what i can do to fix it?
UltraNICO  [author] 16 Dec, 2024 @ 9:28am 
Yep, it's because of tags (countries) taking decisions of unification. Like New Victoria would take the decision "form cascadia" if it met the conditions. I don't know how to stop that. ERB is very solo focused, I think it is not useful to use my mod when playing it.
dalek2150 16 Dec, 2024 @ 9:19am 
whilst ERB is focused on conquest, if you go the reformer route you do puppet Canada, Mexico, and Honduras, and when I did a run with this on and went that path Canada became "the Cascadia Protectorate" or something, instead of just staying the Dominion of Canada.
mekg86 4 Dec, 2024 @ 4:30pm 
idea the washington brotherhood puppet the cause as rename as the oregon brother hood