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The confusion is clarifying
Sits (all the while not sitting)
quietly (while being too loud)
in (while being everywhere else in the universe) the Sleeping Giant Inn
reading, re-reading, and having already read, written, and inspired the writing of the unread book, the Firmament.
FTFY
Source: Towers and Wheels
Gains infinite health, magicka and stamina
gains the ability to rupture the universe at the snap of my fingers
Sits quietly in the Sleeping Giant Inn reading The Firmament.
CHIM!
If you told me that you hit my foot with a hammer,
and I didn't see it,
I didn't feel it,
I wouldn't have noticed if you had,
and time itself was re-written so I was born without feet, did you hit my foot with a hammer?
No. I would say you did not.
You are implying theres a cause and effect, but the effect is impercievable and the cause is unfalsifiable.
When Vivec said something immersion-breaking: CHIM.
When someone got rid of a jungle where there was supposed to be a jungle: CHIM.
When you need Lorem Ipsum for esoteric texts: CHIM.
It's the cheapest way to address confusion since the Dragon Break.
But the difference is, the Dragon Break was explained and it was experienced by thousands of in-game characters. There are multiple reports about what happened in Daggerfall and why.
But if nobody can ever experience it, how can you know it's truly there?
The answer is you can't.
There's no way to tell if CHIM is present in Skyrim, Oblivion, Morrowind, Daggerfall, Arena, Elder Scrolls Online or any other game or mod. Because CHIM, by it's very definition, is un-knowable. It's unfalsifiable.
In order for you to zero-sum, you must lose all identity, becoming one of everything, while simultaneously maintaining your sense of self. If you can zero sum and still want to use CHIM for your own personal amusement, you haven't zero-summed. That's the fallacy.
The reason people can play video games despite it not being "real" is because the world of Tamriel is an established place for them to escape to. It has certain things that are constant and "immersive". You know what breaks that immersion? Being told it's just a game dreamed up by game developers by some two-toned lunatic.
If a tree falls in the forest but nobody is around to hear it, does it make a sound?
Of course, the answer depends on the person's definition of "Sound" but you get the point. Adding the "CHIM experience" as you put it, is NOT the same as adding CHIM. The effect of CHIM does not matter. Whether or not this mod adds the aftermath of CHIM does not make it add CHIM. CHIM being "pointless" (besides that being a matter of opinion) does not matter. The result of CHIM does not matter. This mod claims to add CHIM but it does not. Plain as that.
The file may be empty, but an empty file can grant the player the entire CHIM experience because CHIM is pointless. CHIM is redundant.
If the mod is a glass and CHIM is magical invisible water that you cant taste but it doesnt matter because you will never want to, nor will you be able to,
the glass doesn't need to appear full to have the same effect.
And you didn't "prove" anything.
I wasn't claiming that recognition isnt the only reason people do good things, I'm saying if you are claiming to be able to do good things with CHIM, how can you prove that these things were done if NOBODY CAN EXPERIENCE THE CHANGES?
It's like if a tree falls down in the forest and Talos says there was never a tree in the first place, does it make a CHIM?
If 1 has the same effect as 0
And this mod adds 0
Well then surely this mod adds 1?
Do you see the flaw in your argument?
2nd off who said the NPC's would have never seen a world that isn't any different? If Talos did have CHIM, well, people certainly didn't forget him or what he did. If Talos did have CHIM it makes sense. Perhaps that's why he was so peaceful and political with most of his dealings. Because he hit a higher realization than simply men vs mer. He tried to unite people in the most peaceful way he could. It wouldn't make sense to simply make everything in his way disappear from this perspective.
There are so many things wrong with the above statement. First off, I've already proven you wrong on the part of "achieving CHIM removes the want to do so" part. Second, the player would be able to witness the changes they made if they enter amaranth afterwards.
"The player wouldn't be recognised as someone responsible for changes in the world because all NPCS would have never seen a world that is any different"
CHIM = nothing
This mod adds nothing
thus this mod adds CHIM
the above statement is incorrect. Simply because CHIM adds nothing into the game doesn't mean this mod adds CHIM by adding in nothing.
Look no matter what, fact is this mod doesn't add CHIM. It doesn't matter whether or not CHIM is canon. Think about the mod that adds smurfs into skyrim. By your logic, that mod doesn't have to actually add smurfs into skyrim because smurfs weren't there to begin with. Mods don't have to be canon. Canonicity is irrelevant. LORE is all but irrelevant. This mod claims to add CHIM when it doesn't.
I disagree. If CHIM is canon in the TES universe, then Skyrim would have to have CHIM. Just CHIM is not observable or useable in the game or the lore. This would leave one to believe that CHIM is not in the game, so this Mod adds all of the changes that CHIM would have on the game, which is precisely zero.
The player wouldn't be able to achieve CHIM.
The player wouldn't be able to use CHIM, because achieving CHIM removes the want to do so.
The player wouldn't be able to witness changes that other people with CHIM do to the world because those changes would have always been present.
The player wouldn't be recognised as someone responsible for changes in the world because all NPCS would have never seen a world that is any different.
CHIM does not modify the game. This Mod adds CHIM