RimWorld

RimWorld

Rim of Madness - Clan Malkavian
29 Comments
noddistVitae  [author] 27 Sep, 2024 @ 2:17pm 
Changed the requirement on the steam page to that one so it's easier to find. For those in 1.4 the official version still works with this
noddistVitae  [author] 27 Sep, 2024 @ 2:15pm 
@WJSabey There's an unofficial upload, it works with that, it's gonna work with the official version too when that updates
WJSabey 27 Sep, 2024 @ 11:36am 
How is this 1.5 when the base vampire mod is still 1.4??
toxico 2 Dec, 2022 @ 8:14pm 
ok, thanks my friend 😎🇧🇷
noddistVitae  [author] 2 Dec, 2022 @ 8:12pm 
You need to know how to code in C# and xml. Feel free to check this mod's code
Here's a helpful article about setting up a solution if you don't know how to do that. That's for the C#.

https://rimworldwiki.com/wiki/Modding_Tutorials/Setting_up_a_solution

Unfortunately I don't know how to program so I can't help you with the code. But I'm sure that someone on the Rimworld Discord server can help you
Here's the link

https://discord.gg/rimworld

Good luck
toxico 2 Dec, 2022 @ 7:27pm 
hi friend, can you provide me with how you made this mod? I wanted to make other families and powers... :bsduke:
Dudu 27 Nov, 2022 @ 2:02pm 
thank you
noddistVitae  [author] 27 Nov, 2022 @ 1:36pm 
Done
Dudu 27 Nov, 2022 @ 7:21am 
can you put dementation to the child of caine and caine bloodlines
whenwrašk 28 Oct, 2022 @ 9:29pm 
fair enough. thank you for the quick reply
noddistVitae  [author] 28 Oct, 2022 @ 3:52pm 
It works in 1.3, the base mod is still not updated to 1.4 so I haven't updated this mod to that version
whenwrašk 28 Oct, 2022 @ 3:46pm 
this still work?
Vl4ddrag0n 12 May, 2022 @ 8:27pm 
@drsavagethe1 Vamps don't work in caravans like regular colonists. Put them in a coffin 1st and then have them get carried by the caravan while they're in the coffin. Once you reach the destination, put the coffin down, and then open it
drsavagethe1 25 Apr, 2022 @ 2:01pm 
Is anyone else having issues where vampires will not work in a caravan? Like they despawn once put into a caravan, at least the ones I've captured from ancient tombs do.
Flash 16 Dec, 2021 @ 3:13pm 
the clan doesnt apper
CrackaJack 20 Nov, 2021 @ 3:09am 
vtmb...loved how the entire game´s reality was different when u played as one of these guys
Ana Frango Vaporpunk 18 Nov, 2021 @ 7:44pm 
Nice, this is my favorite clan. Dementation sounds like a challenge to develop, though, good luck with that lol
DevDesigner 14 Nov, 2021 @ 2:00pm 
Works great! Good work! :steamthumbsup:
Wyrmcrawler 7 Nov, 2021 @ 4:19pm 
YES! Keep up the great work!
Lennybolt7 7 Nov, 2021 @ 10:38am 
Love it!
lechkingofdead 3 Nov, 2021 @ 1:43pm 
good thing i came to the workshop to see if i am missing stuff because WHY WAS THE MALKS NOT IN THE MOD!
Lt_Col_Insane 25 Oct, 2021 @ 4:20pm 
I see Dementation has been implement in my newest game i started yesterday. It will be fun to see what they do. XD
why are we here? just to suffer? 24 Oct, 2021 @ 10:55pm 
goood

gooooood
The Sly Somnambulist 20 Oct, 2021 @ 10:07pm 
Finally my favorite clan gets some rep
Lama man 11 Oct, 2021 @ 6:16am 
nice may luck be on your side
SAUCE__GODD 11 Oct, 2021 @ 4:45am 
So will dementation send enemies into specific mental breaks or something like that or are you gonna base it on the Dementation in VtM:B?
Papa Wraith 10 Oct, 2021 @ 11:19pm 
is this stand alone? i really would like to bring my fav pysco's into other games.
Lt_Col_Insane 10 Oct, 2021 @ 10:56pm 
Oh this is what i am looking for!
tipofthemorning 10 Oct, 2021 @ 7:39pm 
Only a Malkavian would use comic sans as a font for their mod