Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Campaign Redux Hardcore Plus
30 Comments
matthaeus75 12 Apr, 2024 @ 7:37am 
Thanks for the update,still love this mod
kapulA  [author] 9 Apr, 2024 @ 6:15am 
Sorry for the long time without an update, I was on the verge of releasing a visual overhaul, to be followed by new scripts for the entire German original campaign, but the devs' update schedule had me fixing the mod for compatibility all the time.
I'm waiting for the new German infantry model overhaul to drop to release a new version, a lot of stuff has been added in the meanwhile, and more is to come!
This summer I'll be working from home also, so that should allow me to actually devote some time to the mod during that time :)
Thanks to anybody who's still here and reading this, I hope the next release will make it worth the wait.
matthaeus75 31 Mar, 2024 @ 1:45pm 
pls update
vagga97 22 Nov, 2023 @ 11:31pm 
pleas update!
gorden13 11 Apr, 2023 @ 4:58am 
it crashes ......
engtamerm 6 Apr, 2023 @ 5:44am 
crash from the beginning plz update
88 18 Dec, 2022 @ 12:43pm 
update..
KC17 5 Dec, 2022 @ 10:00am 
each time I try to play the game with the mod on the game crashes. What do I do?
MonKeyBoy 19 Jun, 2022 @ 4:57pm 
mod update ;]
kapulA  [author] 17 Mar, 2022 @ 11:14am 
Mod updated for the current patch! Please let me know if there are crashes.
kapulA  [author] 24 Dec, 2021 @ 9:30am 
Many thanks!
MonKeyBoy 16 Dec, 2021 @ 5:16pm 
Good Job!
kapulA  [author] 4 Dec, 2021 @ 5:11pm 
New update has arrived to the first Soviet campaign mission - some new Panzers make an appearance and some additional Soviet reinforcements may just arrive in the nick of time.
Edit: Also some work has been done on salvaging FPS by adding some LOD culling to the gore mod, and went a bit less crazy with the amount of persistent corpses, so versions from now on should be more pleasant to play.
kapulA  [author] 17 Nov, 2021 @ 7:14am 
I could do Glushkovo winter 43 maybe, or would you prefer smth even later dated? I've been toying with the notion for a while now and actually compared to the work already sunk into the mod this would likely be a minor edit and could be just uploaded as an alternate 0.mi file you can swap into the mission folder manually I think.
Silence Breaker 16 Nov, 2021 @ 10:48am 
Any chance you could upload an Overkill version of your first mission revamps? No additional AI scripting needed, you've got that down perfectly right now, but just another mod with late war weapons, heavy vehicles and more expensive call ins? I imagine the majority of the work would be swapping the assets out that you've already added. Would be a great interim mod if re-scripting the other missions is taking a substantial amount of time. Other than that, thanks for the update and keep em comin
kapulA  [author] 14 Nov, 2021 @ 3:44am 
Updated with new infantry skins from the latest update, for max immersion!
Thanks for the encouragement Insert Profanity, hopefully I'll get some new redux'd missions out this week.
@Undercooked Toast, the damage and gore should work in MP, you can try it out and let me know, if there are some bugs I can give you some pointers and eventually include the fixes in the mod, but as it stands it's still SP oriented.
Silence Breaker 1 Nov, 2021 @ 2:40pm 
Great mod, hoping for an update
Undercooked Toast 24 Oct, 2021 @ 7:20am 
And the skins used in this mod need to be updated for the new patch. The blue skin bug is present now
Undercooked Toast 23 Oct, 2021 @ 9:31pm 
Does the revamped damage and gore model work in the editor and multiplayer as well?
kapulA  [author] 10 Oct, 2021 @ 7:10am 
Thanks for the comments :) This was meant as a way to work on my scripting skills so if people end up liking it, I will do the other campaign missions also, but I need to actually sit down and play them first.
Immaluckez 9 Oct, 2021 @ 5:24pm 
Can you expand it to a full campaign :D
Immaluckez 9 Oct, 2021 @ 5:04pm 
<3
sergio 9 Oct, 2021 @ 12:06pm 
very good mod, nice:steamthumbsup:
anwarianwari987 9 Oct, 2021 @ 7:44am 
nice:steamthumbsup:
kapulA  [author] 9 Oct, 2021 @ 6:26am 
New version should work without the manual install method, also disabled the gore mod by default, if you want to enable it browse to kapmod\resource\set\interaction_entity and rename NOhuman.inc to human.inc, same with the particle and fx folders under resource\entity
Воин дорог 8 Oct, 2021 @ 12:08pm 
make a version without mod blood
Воин дорог 8 Oct, 2021 @ 12:06pm 
nothing has changed
kapulA  [author] 8 Oct, 2021 @ 11:42am 
To disable the blood etc just delete human.inc in kapmod\resource\set\interaction_entity and both the fx and particle folders in kapmod\resource\entity
Воин дорог 8 Oct, 2021 @ 11:10am 
make a version without it please
Воин дорог 8 Oct, 2021 @ 11:09am 
I do not like the mod with blood is not realistic