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I hope it is updated one day and is not abandoned.
能不能把塑师也当陈设养起来啊(小声
Going to have to wait for an update :(
1 首府升级问题可以是因为common/building/capital——building.txt 文件里各级首府补上了首府等级——capital_tier = x, 对照游戏源文件修改即可,应该是99_maid_capital_buildings和zz_maid_capital_buildings两个文件都要检查。
2 tech_telepathy问题,这个科技不是刷出来的,是激活灵能传统以后给的,建议在跟塑师契约以后的hidden effect 里面加上add_research_option = tech_telepathy,这样就会在社会学池子里面加上这个科技了。
However, this mod's servitor empire is built on the vanilla content (as well as early versions of this mod's content), some content such as the term 'bio-trophy' is actually outdated remnants... In addition, some changes, such as making organic species the empire's main species instead of machines, can lead to catastrophic compatibility issues.
also stellaris doesn't have hive body species (not hive mind, but with drone behavior anyway, like earth bees and ants and whatnot)
again if there's a better way/place to post this feel free to uh let me know
simultaneously though, such a civilization, while putting itself as 'for the purpose of servitude to higher lifeforms' also would retain agencies, and would logically actually not like having overlords, by the reasoning of 'you can't tell us to -not- serve -other- people!!' etc etc
purposed species, servitor civilization, something like that
consider a species, not even necessarily a gestalt, that simply has purposed behavior built in as its instincts. a blend that behaves like a self managing civilization purposed for service, but unlike the rogue servitor origin, doesn't need to 'make itself on-top' as much, as in, doesn't name its users 'bio-trophies' that it rips agency from, but does none-the-less search for them to follow their commands and builds places dedicated to serving them!
If you enter the parliament interface during the special session (2200.01.02~2200.04.01) and read the help, then you should know what to do to influence the voting results.
加不上的话之前发的代码输一遍再加,加得上的话告诉我。
还是加不上的话应该是mod冲突。
Thank you, you're awesome. <3 :)
之后再加个直接入口。