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But I did enjoy the mod and next time I play it, I will look for more of the secrets and treasure. Found only three... That's not enough.
Nice work on this. :)
Non spoiler version, the sign says it all. keep exploring the floor and you'll get out!
Thanks for the help though. :)
What do I do there? Do I have to spawn all the buttons and defeat them? I have no idea...
Any tips would be appreciated. :)
The game now starts on level 11, the room called "The One" with the big guardian golem inside!
This must be some kind of weird bug? I've tried to restart the mod several times but everytime I start in this room on level 11!!!
You can imagine how difficult the game is then, with no armor and level 1 characters.
How can this strange thing happen? I'm sure the game should start on level 1?
Come to think of it, is there not a full level 8? I just passed the level on the stairs down to level 10, and the only place I was on level 8 was a small area that I fell down to from level 7. Is that all there is to level 8 ?
Btw, I really like most of your dungeon, except for a few difficult puzzles. The buttons and grates puzzle on level 7 comes to mind. I don't much like arcade action in a role playing game :(
Btw, I've found the way into the big room with all the skeletons by putting torches in all the holders.
Teleporters can be activiated by people and objhects. think on this and which one you have yet to try.
I see the author hasn't answered anything here for some weeks, so I hope someone else can help?
U GUYS ARE AWESOME BEST I EVER TRIED!!!!!
the end is long btw... I defeated the 3 executioners but couldnt find any key... didnt think of the gold key... plz make that 2 an iron key instead... used an half hour on the last... :D
I have uncovered two rooms at the center part; another one opened near the crystal room. After doing four teleporters I am sent back to the levers room and I don't know how to proceed
If you killed the uggardian, you need to reload. The only way to open the door(s) is to lure the uggardian to shoot a fireball at the receptacle on the wall. Or shoot a fireball yourself (I cannot because my mage is air specialist).
FLV There are areas that open up as move through that labrynth. Eventually the exit will open.
Tuxtax, Hint: clear all the alcoves on the floor.