Counter-Strike 2

Counter-Strike 2

timeline | 2v2 | WIP
3 Comments
C-NAP  [author] 21 Nov, 2021 @ 2:46am 
Thank you! Really nice input. I only ever considered doing one of those, so one hostage that is either right at the T-Spawn or one really close to the CT-Spawn. Doing both could work quite nice. Will test around that idea after the event-voting has ended.
kingXVX 20 Nov, 2021 @ 7:11pm 
Personally, I think it would be nice to have a second hostage next to the "MAPInk" easter egg. This way, CTs can make plans to forgo the "free" hostage at there spawn, and instead go for the risker hostage. Player's have the choice to handicap there movespeed to complete the objective easier, or to go faster and have to grab a hostage in an exposed position.

TL;DR: Cool map, add a second hostage at the "MAPInk" easter egg so CTs have a choice to not be slowed down by the hostage as soon as they start the round.
kingXVX 20 Nov, 2021 @ 7:11pm 
Very well made hostage wingman map! Having the CTs start with hostage is an interesting twist that helps make the game mode less T sided than usual. However, the biggest issue I've noticed is that one CT is always significantly slower.
Not only do they have to nab the hostage, they also have the speed penalty for carrying them. Having one whole half require half your team to suffer with VALORANT movement isn't very fun, especially with all the interesting movement options your map has.