Volcanoids

Volcanoids

COG Soldier
29 Comments
Ghastly 1 May, 2024 @ 7:59am 
When used on a new game, the soldiers will spawn during the first scripted attack on your drill. They completely overwhelm the turret and destroy everything.
Captain  [author] 13 Aug, 2023 @ 11:46pm 
The mod has been tested during the 1.30 Tesla Update and it was working well.
Will be retested again before release of the 1.31 Update.
RadioWave 12 Aug, 2023 @ 10:03am 
this kinda dont fit with the steam punk style
timbots 18 Mar, 2023 @ 7:12pm 
this is cool
Chaos Uncensored 13 Mar, 2023 @ 2:59am 
Needs an update for sure, they spawn and run around but wont attack anything
Unlucky_Trefoil 18 Oct, 2022 @ 2:22pm 
All mods enemy have looting issue
Thesaurus Goblin 6 Oct, 2022 @ 7:56pm 
I can't loot their bodies
Pfc. Hungry P Tiredman 3 Oct, 2022 @ 2:30pm 
These would really be better to start spawning in mid-game. They're a tad frustrating at T1
Onikage-056, God of Animatronics 29 Sep, 2022 @ 5:51pm 
Mod needs to be updated for the latest version.
Captain  [author] 6 Jun, 2022 @ 2:54am 
:steamthumbsup: Mod tested
Joulussance 29 Jan, 2022 @ 11:03am 
This would make a great player model, I might try to do that
Alsawg75 12 Jan, 2022 @ 7:32am 
To powerful for starting the game:steamsad:
Bulbousrocket8 20 Dec, 2021 @ 8:51am 
It would be nice to see them on high tier drill ships
RadioWave 5 Dec, 2021 @ 9:17am 
good job dev
you are going to be tthe most succesful game every i cant wait to see your next update
SGAMEZ 22 Nov, 2021 @ 12:03pm 
Ok if that's so thanks.
Captain  [author] 22 Nov, 2021 @ 11:56am 
@Sgamez I think it would have to be a new mod that combines the two together. Because the blind mod effect specific COG units.
SGAMEZ 22 Nov, 2021 @ 6:23am 
Could this mod and the blind cogs have some compatibility? as currently they don't from what i see.
cringE 10 Nov, 2021 @ 4:14pm 
This mod adds infinite pain
DaQuakers 1 Nov, 2021 @ 9:01pm 
i play on nightmare custom game crank up to 400% on mostly all modifiers this guys add some serious annoying firepower to the COGs if your new to this game i don't suggest starting w/ them in it.
Puzzler 27 Oct, 2021 @ 9:35am 
can you make it armor rating really high
Puzzler 27 Oct, 2021 @ 9:32am 
Can there be a way to get the armor of this enemy
pickle 24 Oct, 2021 @ 12:47pm 
too powerful multiple of them annihilate my drillship in like a nanosecond but yes they do look cool but still too powerful:steamthumbsdown:
Sarxis 21 Oct, 2021 @ 5:27pm 
They look really good! So cool!
Captain  [author] 18 Oct, 2021 @ 3:54pm 
This is the accont of the developers @GhostFace
Dark Stalker 18 Oct, 2021 @ 3:11pm 
are a developer or a moder captain
Captain  [author] 18 Oct, 2021 @ 4:48am 
This mod was updated with link to COG enemy modding guide https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2631161888
Captain  [author] 18 Oct, 2021 @ 4:46am 
@Sx-Stark The guide was added, check out if it covers the details you want to know!
Captain  [author] 15 Oct, 2021 @ 3:29am 
@Ax-Stark It will be explained in the guide that is still in the making. Once they are available, you will be able to adjust the mod in anyway you want. Boost up the COG HP, set spawns, etc. etc.
Axstark 15 Oct, 2021 @ 2:54am 
How can i add them to T2 and T3 Drillships ?