Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You are very good at this.
If you take a good looking hull you created and fitt 2 or more completly different purposed craft and its vaguely efficient and is still is good looking then you have a great success. (i dont have a good looking hull to start with Xd)
- Proper armor is dependent of so much parameter (like utility, kind of equipement, personal recipe, play style ...) that you are better to not bother much either. Think a thickness (like 3 ->6), enventually mark the thickness with some block markers and let others manage to do what they feel.
Keep it good and get fun !