Crusader Kings III

Crusader Kings III

Glory of Ancestors + AI
32 Comments
"KRUPPSTAHL" Getty Wang  [author] 29 May, 2023 @ 4:04am 
Thank 常白 !!

Let just keep it here as a legacy for people who don't like 1.9. lol
常白 27 May, 2023 @ 12:51pm 
chippktquvne 20 May, 2023 @ 12:36am 
Does the mod work in 1.9?
"KRUPPSTAHL" Getty Wang  [author] 21 Feb, 2023 @ 7:50am 
Emanon 20 Feb, 2023 @ 1:57am 
Thanks! Cheers!
Tanky1000 8 Feb, 2023 @ 6:29pm 
You are a king, i like this mod but it stopped updating so long ago!!!! Good luck and thank you.
"KRUPPSTAHL" Getty Wang  [author] 7 Feb, 2023 @ 3:50am 
Updated and fix the crash
Etheric Jonah 10 Jan, 2023 @ 3:27am 
crush report:
[22:03:01][jomini_script_system.cpp:263]: Script system error!
Error: Undefined event target 'parent'
Script location: file: events/house_traditions_events.txt line: 20063
[22:03:01][jomini_script_system.cpp:263]: Script system error!
Error: Event target link 'scope' returned an unset scope
Script location: file: events/house_traditions_events.txt line: 20063
[22:03:01][jomini_script_system.cpp:263]: Script system error!
Error: number_of_personality_traits_in_common trigger [ character (target character) was null ]
Script location: file: events/house_traditions_events.txt line: 20062
Curatorr 16 Dec, 2022 @ 5:26pm 
Any chance of this getting updated to 1.8.x?
lilMobStick 25 Nov, 2022 @ 8:05am 
nice
"KRUPPSTAHL" Getty Wang  [author] 8 Nov, 2022 @ 7:09am 
Updated
JohnJames 5 Nov, 2022 @ 7:24am 
BTW having further looked into it, you don't just get the events aren't exactly double - One buffs your dynasty and one the house.

https://prnt.sc/evRZEp5nbt0t

https://prnt.sc/4xh0qnA2iOMs

This double stacking might be too unbalanced so you might want to look at it. Especially if you get founder of New Rome x 2 (Which would mean holding limit +4 to the house members).
JohnJames 1 Nov, 2022 @ 4:48am 
https://prnt.sc/D9s1oWfTcFgL

It shows me all the events double? I am not sure why as I did get rid of the OG mod.
StrayDogFreedom 22 Oct, 2022 @ 5:36pm 
Looking forward to trying it out! Thanks a bunch!
疯狂大鲨鱼 9 Oct, 2022 @ 9:14am 
Nice work mate! thx!
"KRUPPSTAHL" Getty Wang  [author] 8 Oct, 2022 @ 6:22am 
mod work without the base-mod now
Private Pyle 7 Oct, 2022 @ 2:41am 
The basemod seems to have a problem since the latest patch, will it work again with your submod?
"KRUPPSTAHL" Getty Wang  [author] 21 Feb, 2022 @ 7:43pm 
Updated for 1.5 and make it not crazy batshit map anymore.

* if some of you guy still want it crazy, tell me. I will make a separate mod. :steamhappy:
Renown 19 Jan, 2022 @ 5:51pm 
love the idea of the mod, but god. 3k gold + huge armies = batshit crazy map.

Only download this if you like... batshit crazy maps.
尤里政委 23 Nov, 2021 @ 2:20pm 
nice,I love you
slyr101 22 Oct, 2021 @ 5:27pm 
This mod is really funny, sometimes you just see some random one province vassal just go wild and get 20k mercenaries. I like seeing stuff like this happen in observer mode.
Dr Jimothy 19 Oct, 2021 @ 11:59am 
Maybe make it so the house head only gets their rewards if they're AI? Like AI have a separate set of decisions but with the same requirements that give the same rewards, and whatever text you want cos the player will never see it unless they cheat or something lmao.
"KRUPPSTAHL" Getty Wang  [author] 19 Oct, 2021 @ 10:13am 
Reason behind this huge reward is that I also wanted to massively buffs some qualified ai so that they can easily expand their territory and win over other small country (They are very talented ruler after all)
However, I found out that they are still stupid enough to waste all that good resources.
So, yeah I will try reducing reward in the next version.

@LopOy79 Skill requirement for the descendant seem legit.
子羲 9 Oct, 2021 @ 8:55am 
give too much
LopOy79 7 Oct, 2021 @ 2:24am 
Beside maybe tuning down the material rewards, this could further be balanced by making so that in order to reaffirm the family heritage you need to have good enough skills to qualify, make so that every family heritage that the house has but you have not reaffirmed has significant downsides, maybe a 20+ year cool-down for establishing heritages, and lastly make so that if character dies while qualifying for a heritage while heritage forming is off cool-down it automatic establishes the heritage anyway.

This could make so that while there are powerful short term benefits for establishing a family heritage, in the long term eventually the house will have so many heritages/expectations placed on heirs on succession that it ends more cons then pros.
JOЯDAИ 3 Oct, 2021 @ 9:38pm 
I think this is good work, but I feel it's a bit over powered and immersion breaking. If you had the time, it would be cool to have a version with the AI & harder to establish heritages but no gold/army and a way toned down prestige/piety/renown. I like the idea of making the original mod having more powerful benefits, but it's kinda crazy the stuff you get. Like where does this insane amount of cash come from? God? Maybe instead of the God money and OP amount of prestige/piety/renown we get slightly bigger stat boosts. Anyway I'm not trying to belittle your work, just wanted to put my two cents in. Hope you have a good day.
"KRUPPSTAHL" Getty Wang  [author] 22 Sep, 2021 @ 5:58am 
@drippolini Yes
@Peace Plz Have same Language as the Original Mod
Peace 雙 21 Sep, 2021 @ 7:36am 
Only English?
Drippolini 19 Sep, 2021 @ 4:16pm 
So, without the original mod it will function the same as the it?
peashook 10 Sep, 2021 @ 7:37pm 
@Getta The Fighter thanks
"KRUPPSTAHL" Getty Wang  [author] 10 Sep, 2021 @ 9:10am 
@peashook - You can use it without original
peashook 10 Sep, 2021 @ 6:39am 
请问需要和原mod一起用吗,还是可以单独使用