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I'm loving this, well done!
I have an idea, but only if I can do it right, about maybe some of their Unhorned - the retainers, the disgraced, the unlucky - being given this "lesser" combat role as a last chance to die gloriously in battle. So, shit armor, low-quality melee weapon, and something suitably un-subtle for the ranged weapon, like huge honking throwing axes or a barely-man-portable, slow-firing ballista kinda thing. We'll see.
Nice mod though.
Meanwhile, to use this or any other current mod, use 1.0.55 which you can access just like you would opt into a Beta on steam for a game
My thoughts were to have something short-ranged, slow-firing and brutal as a weapon, and then having the ranged characters be called something that made it clear that they had a questionable status in Shek society - maybe the formerly-disgraced who wouldn't be allowed the glory of Last Stand but given a chance to redeem themselves on the battlefield, or Retainers looking to make a name for themselves allowing entry to the warrior caste, etc.... something along those lines.
There's a mod out there that makes strictly bows. Perhaps the Shek would be more fond of a bow? Or maybe they think Archery is the domain of the cowardly, and look down on it so only engage in face to face combat.
Cheers and nice job.
i will see if i can get a chance to downgrade my install, and then repack the mod with the Tanegashima assets, and make one single mod for 1.0.54 with no dependencies.... but this may take a few days til i can get to it. In the meantime, I've had no stability issues with 1.0.55 (and it has some new nifty settings for city view distance) so i'd recommend trying that first.
I am on the "Experimental" version of Kenshi, 1.0.55 - and apparently this version of the FCS is not compatible with previous versions of the game, such as the current Main "stable" branch, 1.0.54.... which I'm guessing you're using.
After checking around, this weird mangled name thing is exactly what happens when the newest version was used to make a mod and then trying to load it in the previous version.
I.... would have to downgrade my Kenshi install and redo the mod over again in order to get it to work with 1.0.54.... so... sorry folks, you'll have to use the Steam option to update to the Experimental branch (which is due to hopefully go stable soon anyway) in order to use my recent mods..... sigh
References:
- p - Missing mod!
I'll try repacking it as one mod with no dependencies. Might take a bit to make sure I have all the parts.
Dependencies:
-pacefiddleu - missing mod!
Mostly I made them a little more rare so the blueprint didn't show up all over the place right away, and so each ranger shop didn't have like 4 of them lol.
@Ren: what does it say the missing reference is? Maybe I'll just repackage it