Counter-Strike 2

Counter-Strike 2

Trigger
53 Comments
lorenzo twitch.tv/an0m3m3 26 Oct, 2021 @ 5:04am 
ERROR
ejje_6905 18 Nov, 2018 @ 6:05pm 
amazing map, congrats!
ANIMAL1ty  [author] 31 Dec, 2015 @ 1:21pm 
Thanks, mate!:steamhappy:
barps 31 Dec, 2015 @ 6:15am 
really nice map!
Koral 16 Aug, 2015 @ 5:22am 
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░░░░Add it now Valve!░░░
░░░░░░░░░░░░░░░░░░
░░░Because it's very░░░░
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Jura 11 May, 2015 @ 1:24pm 
So much I should be able to shoot through but can't and walls.
Rainer Wenger 17 Oct, 2014 @ 11:04am 
beste map!!!:harvester:
ANIMAL1ty  [author] 12 Oct, 2014 @ 9:50am 
to Nexusdog, maybe;)
now i think same)
Nexusdog 12 Oct, 2014 @ 3:48am 
Interesting map, lots of detail, perhaps maybe too much?
Nogo 6 Aug, 2014 @ 1:16pm 
Nice map, thx.
ANIMAL1ty  [author] 10 Jul, 2014 @ 7:21am 
пол года
Cattus 8 Jul, 2014 @ 12:47pm 
Сколько времени занело создание карты?
sniper0728 29 Jun, 2014 @ 10:29pm 
Great Map Looking Forward To Exploring All Of It. Playing Different Mods.... New Favorite Thanks!
HaraldQuake 29 Jun, 2014 @ 6:41am 
This map reminds me of Call of Duty MW3 somehow.. It looks nice.. but I need to have a closer look at the layout of the map.
ANIMAL1ty  [author] 28 May, 2014 @ 5:08am 
To [EcG-S] taekwon jay :
32 spawn points:)
taekwon jay 27 May, 2014 @ 10:44pm 
It looks great. How many spawn points? Would love to add this to our server rotation.

Thank you for your hard work!
Vieshlaviush 22 May, 2014 @ 9:33am 
Epic!
Banderass 21 May, 2014 @ 6:00am 
fucking nice map
King_Arthur 21 May, 2014 @ 3:49am 
Проголосуй пожалуйста за моё оружие http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=262052510 <<<----AWP / Blue Stripers
Remember Sega™ 20 May, 2014 @ 12:15pm 
looks good
xuiin 20 May, 2014 @ 6:33am 
+1 good work :tradingcard:
=* X-KAM *= 20 May, 2014 @ 4:59am 
ThePok 19 May, 2014 @ 10:26pm 
plutot pas mal
pwna 19 May, 2014 @ 12:45pm 
test
ANIMAL1ty  [author] 19 May, 2014 @ 6:40am 
To Red Leader!
Added new pic.
ANIMAL1ty  [author] 19 May, 2014 @ 6:38am 
To DJ BIG RED, thanks!
I know the cause of this bug, it kind of system, that is, should I write in support.
Entity 351 19 May, 2014 @ 4:55am 
No level overview?
1st place love live fan 18 May, 2014 @ 2:05pm 
Interesting bug I found
http://gtm.steamproxy.vip/profiles/76561198037951506/screenshot/432655458588375528
When you try to flash up from here, you won't get flashed by yourself at all
27 18 May, 2014 @ 1:59pm 
AWP | Prost
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=260093514&tscn=1400445998

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▓▓▓▓▓█░░░░ Valve ░░░█
▓▓▓▓▓█░░░ Add This ░░█
▓▓▓▓▓█░░░ Please! ░░░█
▓▓▓▓▓█░░░ And Give ░░█
▓▓▓▓▓█░░░Me One. ░░█
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Aсrо 18 May, 2014 @ 9:11am 
포레버 18 May, 2014 @ 6:17am 
ham5 //
Sometimes... Server or Client cannot download workshop map from steam.
That's why I dont use it. cannot believe it..
BlueDragon 18 May, 2014 @ 5:29am 
N1 Skin dude, I give you a rate :)
You can check out my friends UMP if you want.
UMP-45 | Energizing
poppy 18 May, 2014 @ 4:57am 
레버어린이 server operators really need to embrace the workshop and quit putting the maps in their /maps folder!!!
BRS8 18 May, 2014 @ 12:11am 
Can you make hostage mission for this map please? :)
포레버 17 May, 2014 @ 8:10pm 
map is great~~
but too big to download....
user cannot unbzip more than 150MB by default (need to change -maxdownloadfilesizemb value)
Eagle2077 17 May, 2014 @ 7:24pm 
epic job
Shakey.yaml 17 May, 2014 @ 2:50am 
Ehh looks really noisy
heiny 17 May, 2014 @ 1:37am 
Nice job, man. LIKE!!!
Please rate my work too)
AWP | Galaxy
P250 | Geometry
Xo0ve 16 May, 2014 @ 11:43pm 
+1
Wazi 16 May, 2014 @ 3:08pm 
+1 I can see this being a real map in a future operation.
Peace Door Ball 16 May, 2014 @ 7:53am 
Nice work +1 please rate my work too Desert Eagle |Drawing http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=260073071&tscn=1400249859
Hakorichi 14 May, 2014 @ 5:17am 
Very nice work! Looks nice! :)
Check out my work:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=259721270
poppy 14 May, 2014 @ 4:41am 
Sorry the site markers got removed when I reposted. That second paragraph probly made no sence to you. here is the same post with the fix. and Yes i will screen shot.

I took a quick look at your NAV and you have mesh in some props! Bots will most centily act weird on this map. You should always do a nav_generate after all your changes. As always any map will certainly benefit from some simple nav editing.

As for gameplay I prefer your :csgob: site Altho it looks kind of clutterd, the angles are there. There is ample cover and room to move and advance. At :csgoa: site it really is to dark, especially rafters area, you can really only make out silhouettes. Also if walking along the left side you can get hung up on the pipe prop in a few areas.

I also noticed some weird lighting on some props. Was this map playtested with players?
ANIMAL1ty  [author] 14 May, 2014 @ 4:32am 
To [Å] Heipau. Thak you!
ANIMAL1ty  [author] 14 May, 2014 @ 4:31am 
To ham5

Thanks for the answer and for the fact that you've played on my map:) Can you make screenshots of the very places where some models badly lit?