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Raportează o problemă de traducere
You don't need to create your own version. Those instructions are for the curious about modding, who perhaps want to know how it was made.
If you followed these instructions to the letter and you see the mod but not the portraits, you may have a typo in your version. Perhaps a missed comma or an extra line, etc., where there shouldn't be any.
And released it! All 708 portraits for Male+female for as much customization as possible. Load of typing and spellchecking, but, its done. :)
Will have to get to work and release it soon. :P
If I can, tempted to go through the entire enemy dictionary and make a mod that adds all to male+female(as a lot are ambiguous), but the knowledge above is needed.
((May or may not need a "page" system to handle some places...like "all" in the enemy dictionary, and perhaps player avatars. Stagger the image loading out so it doesn't lockup the game.))
PC means 'playable character'. What the mod does, is let you pick enemy characters art for your character portrait.
C:\SteamLibrary\steamapps\common\Erannorth Chronicles\Erannorth Chronicles_Data\StreamingAssets\Content
in Content/ if you don't have a Mods/ folder create one. And in it add a subfolder ie.
C:\SteamLibrary\steamapps\common\Erannorth Chronicles\Erannorth Chronicles_Data\StreamingAssets\Content\Mods\ My Portraits \
In there create a blank text file and name it ModLoaderUser.conf (just make sure windows don't add a txt extension. In it you add this line:
## Appearance Male # Portrait Name,Portrait Name
or
## Appearance Female # Portrait Name,Portrait Name
or both.
And as Portrait Name you can use any Enemy or Ally name. That's it.
If everything is in order after you restart the game your new portraits should appear there.
im assuming to keep it compatable it would be best to use yours as a blank template and save as new name?
Btw if you guys find any enemies you really like their portrait and it's not there, I can add it. ;)
Adding/removing any enemy or ally name in those lists would also activate or deactivate them. So it's more of an example of how to create such a mod :)