Erannorth Chronicles

Erannorth Chronicles

Rs Enemies to PC Portraits
Počet komentářů: 28
[ER] Raven  [autor] 9. kvě. 2024 v 21.38 
Hi Zaurgis, you can just subscribe to the mod; that's all the instructions.

You don't need to create your own version. Those instructions are for the curious about modding, who perhaps want to know how it was made.

If you followed these instructions to the letter and you see the mod but not the portraits, you may have a typo in your version. Perhaps a missed comma or an extra line, etc., where there shouldn't be any.
zaurgis 9. kvě. 2024 v 18.23 
I'm having trouble activating this. I thought I followed the instructions correctly. But no new portraits and I have a new blank mod called " My Portraits" now. =(
Durrrrwin 12. dub. 2024 v 8.11 
Any chance this mod can be updated to include all portraits in the dlc as well? It would be a game changer.
[ER] Raven  [autor] 25. bře. 2024 v 22.07 
This mod doesn't change anything other than allowing the use of enemy portraits already in the game as PC portraits. So, this particular issue likely lies with a different mod, perhaps one altering artworks. Besides, I've personally used this one forever with no issues.
druth 25. bře. 2024 v 18.02 
Love this mod! But when one of the portraits shows as my ally, it shows up as just a white box, no portrait, is there a fix for this?
Halita Silverblood 9. zář. 2022 v 12.07 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2860794300

And released it! All 708 portraits for Male+female for as much customization as possible. Load of typing and spellchecking, but, its done. :)
[ER] Raven  [autor] 7. zář. 2022 v 23.21 
Indeed, the tooltip name that appears when hovering over the enemy in the compendium will do. Or if you open the Enemy dB in notepad it's the Name: field.
Halita Silverblood 7. zář. 2022 v 22.25 
So, the ones viewable via the in-game Compendium, if I'm not mistaken. Those names - no internal hidden names like "armored_ghoul".

Will have to get to work and release it soon. :P
[ER] Raven  [autor] 7. zář. 2022 v 20.52 
It uses the in-game enemy Name property. Referencing every enemy will increase the loading time, but should be reasonable, for the current amount of possible candidates.
Halita Silverblood 7. zář. 2022 v 18.06 
Does a mod's file like this use the ingame enemy names, or does the game use different internal names for enemies?

If I can, tempted to go through the entire enemy dictionary and make a mod that adds all to male+female(as a lot are ambiguous), but the knowledge above is needed.

((May or may not need a "page" system to handle some places...like "all" in the enemy dictionary, and perhaps player avatars. Stagger the image loading out so it doesn't lockup the game.))
Dominosugar 8. čvc. 2022 v 11.52 
Any chance this will be updated with the existing enemy sprites for the new bird people?
SkinZnikS 16. bře. 2022 v 5.06 
Thank you!!
[ER] Raven  [autor] 16. bře. 2022 v 4.23 
Rs is raven's aka the modder's signature. Mod names have to be unique, and that's the best way to ensure it.

PC means 'playable character'. What the mod does, is let you pick enemy characters art for your character portrait.
SkinZnikS 16. bře. 2022 v 3.55 
Excuse me for being a dummy here but what does RS and PC mean? I'm trying to figure out what this mod is exactly :S
Bastard 8. led. 2022 v 8.44 
I think the Fargal Redcloak guy is missing from the selection.
Bastard 6. led. 2022 v 14.24 
@[ER] Raven Ahh, ok thanks.
[ER] Raven  [autor] 6. led. 2022 v 13.34 
No. The graphics themselves are resources packed within the game.
Bastard 6. led. 2022 v 12.12 
Is there any way for me to recolor this portraits?
[ER] Raven  [autor] 28. říj. 2021 v 13.06 
Updated to v1.2: Reorganized & Expanded with more portraits.
ODWK 17. říj. 2021 v 23.11 
it seems palette swapping some of these could make for some easy variety.
qwert_44643 15. říj. 2021 v 5.53 
ok thanks
[ER] Raven  [autor] 8. říj. 2021 v 11.20 
Yes. It's very easy. First you need to locate in your installation folder this folder ie.
C:\SteamLibrary\steamapps\common\Erannorth Chronicles\Erannorth Chronicles_Data\StreamingAssets\Content

in Content/ if you don't have a Mods/ folder create one. And in it add a subfolder ie.

C:\SteamLibrary\steamapps\common\Erannorth Chronicles\Erannorth Chronicles_Data\StreamingAssets\Content\Mods\ My Portraits \

In there create a blank text file and name it ModLoaderUser.conf (just make sure windows don't add a txt extension. In it you add this line:
## Appearance Male # Portrait Name,Portrait Name

or

## Appearance Female # Portrait Name,Portrait Name

or both.

And as Portrait Name you can use any Enemy or Ally name. That's it.
If everything is in order after you restart the game your new portraits should appear there.
qwert_44643 8. říj. 2021 v 10.34 
so all you got to do is add the cards name to above instructions?
im assuming to keep it compatable it would be best to use yours as a blank template and save as new name?
qwert_44643 7. říj. 2021 v 12.03 
I have a suggestion maybe add all the players available allies he can choose from...i saw the bandit and i believe its not available but im also thinking theres probarly a bunch of allies i will never see or use...just a suggestion.
[ER] Raven  [autor] 17. zář. 2021 v 14.04 
No problem @Godwin :)
Btw if you guys find any enemies you really like their portrait and it's not there, I can add it. ;)
Godwin 17. zář. 2021 v 5.25 
Appreciated! :)
[ER] Raven  [autor] 16. zář. 2021 v 21.17 
Thanks @DaGibus! Indeed. ;)
Adding/removing any enemy or ally name in those lists would also activate or deactivate them. So it's more of an example of how to create such a mod :)
Djent Djester 16. zář. 2021 v 21.02 
Very cool! At the same time, I'm glad this is a mod, cuz "muh immersion" :P