Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
新版本(的预览版本)已发布
[*] EN. ElShrine v0.60p
[*] CN. 灵岭神社 0.60p版本
You can get the new Updating Record there.
ElShrine Update Record
但是我的技术能力极其有限。且作为个人(?)制作者,我无法高效地完成这个项目。(qwq,我的美术组鸽了)
目前我完成了:
1. 3个人物(以及战斗中的子单位)
2. 60张战斗书页(部分包含非原版的效果)(其中30张玩家可用)
3. 40个具有复杂效果的非原版被动能力(其中10个玩家可获得)
4. 初版剧情。
5. 书本故事和战斗对话
But my technical ability is extremely limited. And as a personal(?) producer, I can't finish this project efficiently. (qwq, my art group has delayed the submission of the manuscript)
Now I have completed following things:
1. 3 characters (sub units in battle is included)
2. 60 battle pages (some contain non original effects) (30 available to players)
3. 40 non original passive abilities with complex effects (10 available to players)
4. Plot of the first edition.
5. Book stories and combat dialogue
(The above is machine translation)
I don't know if Project Moon they will fix it or not
Because 70% of the workshop does not work without outside intervention
I checked files and asked others,but nothing wrong... I don't know whether there is something causing that.
Well...I'll check this file.
https://gtm.steamproxy.vip/ugc/1700660549980851948/81F0E457AB3B6E1282E50247AFDAD206BE9483C6/
https://gtm.steamproxy.vip/ugc/1700660549980836151/C1FAB286C030E1F08425FEAE55E298339887F25F/
Thanks for your testing and feedback on 2 versions.
In fact, it should be arranged after the final chapter. Based on this situation, and considering the difficulty of the final chapter of the official version, it does have a high number of dice points, but it is not invincible (under the original conditions).
At the current stage, the book pages and decks available to players are not the main focus, but the results of a simple weakening. I will optimize this part in future versions.
And, the balance correction will always be carried out with updating version, they will be based on more specific feedback, such as a certain card, a certain combination of cards, card frequency, etc.
Thanks.
The mod has become moderately balanced and passable, not like the previous version. Splitting into two battles was the right decision.
I plan to add more characters in the future, they will have the opportunity to fight on the same stage. Of course, The background stories would be published before it
Thannnnnk U!
Also maybe you could give Lunarmo one time full stagger recovery, execute is great and all, but it didn't even kill one of my hana dudes, so she should have pretty much some type of second air maybe.
Overall I liked it, the visuals are great, and the balance is good too.