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- Armed Zombies
- Voodoo Demons (might also be normal Demons, only tried this on a FTW seed) don't do contact dmg but their projectiles do
- Harpies also don't do contact dmg but the feather projectiles do
- Giant Turtles do their full contact dmg (which on a Master FTW world is a oneshot)
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE ░░░░░░░░░░░
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP ░░░░░░░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
So by default, you'd need at least level 4 for this to overtake vanilla effects of banners.
all of a sudden it hit max level and any weapon I use does 99978 damage and always crits
This is such a simple mod, and yet so awesome.