Tabletop Simulator

Tabletop Simulator

Yu-Gi-Oh! TTS Edition (2 Player)
35 Comments
Vaele 10 Jul @ 11:53am 
You're welcome! And thank you for the quick fix.
Larikk  [author] 10 Jul @ 11:16am 
@Vaele thanks for the report, it should be fixed now
Vaele 9 Jul @ 9:36am 
One of the hands aren't properly positioned. The red player hand should be rotated 180 degrees.
Vaele 28 Mar @ 11:14am 
Amazing! Thank you.
Exeledus 28 Jul, 2024 @ 9:03pm 
would it be possible to add pre-errata cards for older formats? That would be extremely helpful.
Exeledus 8 Jul, 2024 @ 2:17am 
Hey, this is great! I'd like to make suggestion that I've sen in another TCG mod for Tabletop Simulator. In Pepper0ni's "Pokemon TCG with Real Boosters V2" mod, they have a specific zone you can place a group of cards into, and it will auto-sort them in various ways, or even remove any excess cards that would go over the deck limit. This sort of addition would make your already great mod even greater!
Pureza Corezlaster 1 Sep, 2023 @ 12:13pm 
That worked! Thanks.
Larikk  [author] 1 Sep, 2023 @ 9:01am 
Works completely fine on my end.

Try this URL in a web browser: https://assets.ygotts.com/textures/boxes/coresets/001-LOB.png If it does not load the issue is your connection to the image server. I can't do anything about that.

If it loads try to disable Mod Caching temporarily. Maybe your cached files got corrupted for some reason.
Pureza Corezlaster 31 Aug, 2023 @ 3:53pm 
This thing is completely broken, it was working fine at first but after a while every time I loaded it everything failed to load. Every custom texture and model just failed to load, nothing worked.
Lukera 14 Apr, 2023 @ 1:39pm 
Collection Tbh. Kinda weird i know xD
Larikk  [author] 14 Apr, 2023 @ 1:12pm 
@Plasma

There is no such feature and attempting to do that is discouraged in the description. My cloud hosting bill would blow up if people would start hosting TTS rooms with all 12k+ cards in them.

Just out of curiosity: For what do you need that?
Lukera 13 Apr, 2023 @ 5:56pm 
how can i easily get every card that exists? does this mod allow that?
aestheticjmack 12 Apr, 2023 @ 5:02pm 
Great update as always!
Larikk  [author] 11 Apr, 2023 @ 9:53am 
New update!

* Added new Core Sets and Structure Decks
* Added YDKe deck import
* Added buttons for spawning random packs and decks
* Beta: Other languages (de,fr,it,pt) for card tooltips
* Bugfix: BP01 cards now have their setcode in their tooltip
Larikk  [author] 3 Sep, 2022 @ 7:58am 
@Azazel Thanks for the report! It should be fixed now.
Azazel 3 Sep, 2022 @ 7:49am 
Getting a bunch of errors trying to open a pack we haven't gotten to yet. Older cards are fine (I imagine because they're saved in the cache) but new stuff can't load a picture. WWW Image Error: Unknown Error. This includes boxes.
Rep 13 Mar, 2022 @ 4:22am 
Then i shall not ^^ . there is quite a bit of cards if decide to still do this i wont use your mod to do it. <3 diz why i asked
Larikk  [author] 13 Mar, 2022 @ 4:05am 
I have no issue with people using the importer in their mods or creating mods with a couple of cards/decks but as stated in the description above please do not upload workshop mods with hundreds/thousands of different cards in them:

"Please do not use this mod with turned off Mod Caching and do not create and upload mods with all/many cards that were created with this mod to the workshop. I do not host the card images myself and these kind of mods download a lot of unnecessary card images. Only import the cards you actually need."
Rep 12 Mar, 2022 @ 11:41pm 
@Larikk

I am working on building all of the AI decks from YUGIOH world championship 2008.
(one of the few YGO Video games iv played) But I am using Your importer to import them in to the game.

I was thinking about uploading it to the Workshop once i'm done.

Is this something you'd have a problem with? id credit you of course.

Its Just just i am putting a lot of time into it. if i can i might as well share.
Rep 10 Mar, 2022 @ 1:50pm 
OH Cool.

Yea i did try the random number Gen route. But had no way to link it to the set #...aside from counting manually and well fluff that. lol

Any whoo TY for the list and again for the mod.
Best of luck with life stuffz. <3
Larikk  [author] 10 Mar, 2022 @ 11:02am 
I'm glad that you like it

That is not super hard to implement but I'm currently swamped with other stuff so I dont have the time to touch this mod.

If that feature is important for something that you want to do then you can use this workaround until I find the time to implement it: https://github.com/Larikk/TTS-YGO/tree/master/src/pack-spawning/pack-logic/core-sets is a numbered list of all 81 Core Sets that I have implemented. You can generate a random number between 1 and 81 (with https://www.random.org for example), click on the entry with that number to get the name and then pick the corresponding core set ingame.
Rep 9 Mar, 2022 @ 6:46am 
Is there Any way to set it up to be able to spawn random Core set?
Idk if this is something that could be down without a lot of work.
Just asking.

LOVE the Mod BTW
Andrei 31 Jan, 2022 @ 4:23pm 
Hey Larikk, the option is working just fine and I am also using this other mod you made, thank you once again for your time bro
Larikk  [author] 29 Jan, 2022 @ 3:23pm 
@Andrei

I just pushed an update. You can find the option in the settings tab now.

If you have any existing cards that you want to give a different cardback give https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2456818856 a try

@Everyone else

The YGOPRODECK API I'm using to download card data currently has a couple connectivity problems caused by the huge increase of traffic that the release of Master Duel generated. Some spawn operations may fail. There is not really anything I could do about that so be patient and try some other time if some card generation does not work.
Andrei 28 Jan, 2022 @ 6:33pm 
Legend.
Larikk  [author] 28 Jan, 2022 @ 1:55pm 
@Andrei

Thats not super hard to implement. I will push an update some time in the next couple of days.
Andrei 26 Jan, 2022 @ 12:34pm 
Man that's the best spawner I've ever used, my god thank you very much! The only thing I think it's missing is that same command from the Ygopro card importer that let us change the cards back image of the cards that will be spawned, it's just a minor thing but if you feel like scripting it again that would be much appreciated. And thank you once again bro, I know how much time consuming that must have been, you're a a legend.
TOTALLY NOT A SKELETON 4 Jan, 2022 @ 8:17pm 
Man, this is so rad. Thanks for making this.
Larikk  [author] 27 Nov, 2021 @ 7:43am 
@Koz

My data source has no support for Japanese. It has support for a couple of european languages (French, German, Italian, Portuguese) but support for these is not planned.
PAKUx2 26 Nov, 2021 @ 9:55pm 
When I hover the mouse cursor over a card, the card text is displayed.
Is it possible to change this card text to another language? Ideally, it should be in Japanese.
A88mph 31 Aug, 2021 @ 6:24pm 
Thank you very much.
Larikk  [author] 30 Aug, 2021 @ 1:58pm 
Oh thats cool. I did not expect someone to use my mod for studying haha

I pushed an update with that feature. Take a look at the description above to see how you can enable it with a chat command.
A88mph 28 Aug, 2021 @ 5:41pm 
The reason I'm asking for these is that I'm doing a study of the Yugioh TCG's history as a game design exercise. These additions would allow me to organize and gather all the cards for each release in order in TTS (as well as deck building with ease), and not have to find pictures of them, or organize them in, say, Photoshop.
Larikk  [author] 28 Aug, 2021 @ 5:31am 
@A88mph

Thats doable but may I ask why you need that?

I will add more releases over time but I will finish the core sets and tournament packs first before I do the more niche stuff.
A88mph 27 Aug, 2021 @ 9:48pm 
This is fantastic! However, can you please add an option to spawn a pack's complete set? As well as options for Video Game / Tin / Jump magazine/ other promos?