DayZ
HK416C
37 comentarios
DLGaming 22 ENE a las 2:49 
Posso colocar seu mod dentro do meu pacote de mods ? Não vou alterar nada do arquivo e deixar os créditos total a vc como já fiz para outros modders
MAGELAN 6 MAY 2024 a las 4:17 
Нужны винтовки с оптикой (мелкашки) нескольких фирм под патрон .22
Нужны винтовки с оптикой под патрон 7.62х39 от фирм РФ
Нужны винтовки под патрон 7.62х54 стоковые
Из линейки АК переведенные на одиночный . Оружия очень много можно выбирать
MAGELAN 6 MAY 2024 a las 4:08 
Мужик!!! Делай дальше. Не спеши!!! Лучше качественно! Подумай над линейкой винтовок со скользящим затвором. Нужен мод с охотничьими винтовками . Карабины переделаные с автоматики на одиночку с меньшими магазинами. Оптика не обязательна сразу. Десятка два примерно нужно. На базовом патроне дейза. Только не суй в этот мод барреты- шмарреты. Охвати гражданский сектор снайпинга. Мод пригодится для Rolle Play и для ПВЕ серверов.
angrystoma 12 OCT 2023 a las 0:42 
aiming with scopes is broken (unless this is specifically a conflict, only other weapon mod i'm using is blackout weapons)
Goodtz 5 JUL 2023 a las 9:23 
thannk you both guys for the types.xml and the mod most of all
rocketrefrigerator 13 JUN 2023 a las 23:26 
hey, can i add this to my server pack with credit?
KommanderWar 28 JUN 2022 a las 14:25 
a while ago I dreamed of dayz 2 with this gun on the cover :p
Cap'N Cook 3 MAY 2022 a las 6:13 
As there was no Types.xml with the mod,
I wanted to show my appreciation to your mod by making one on pastbin:
https://pastebin.com/L9Ys9Smm

With an explanation how it's set for my server, so change accordingly!
Baumax 26 DIC 2021 a las 11:31 
I cannot find the XML files
ItsArcaneNox 22 NOV 2021 a las 4:07 
Absolutely Splendid
Ghost 4 NOV 2021 a las 20:58 
Классная работа. Хотелось бы увидеть пистолет Стечкина.
Fedmedio  [autor] 1 SEP 2021 a las 3:05 
R!CH LOVE, glad you like it!
R!CH LOVE 31 AGO 2021 a las 22:27 
A tiny m4, like AKS-74U, so cool!
Fedmedio  [autor] 31 AGO 2021 a las 15:26 
John Likely, hello! Currently, I'm planning to do several updates, so I would ask for NOT to repack, but you can add my mod as dependence.
John Likely 30 AGO 2021 a las 18:43 
Hello! nice work, is this available for repacking? It would be going into Chernarus Has Fallen HC/Survival server.
The_Old_Outlaw 30 AGO 2021 a las 10:08 
when you update agian put you a file in the mod that is named types and trader xml that way it is in there for people
The_Old_Outlaw 30 AGO 2021 a las 10:05 
your welcome
Fedmedio  [autor] 30 AGO 2021 a las 4:31 
The_Old_Outlow, much appreciated!
The_Old_Outlaw 29 AGO 2021 a las 15:46 
trader config

<Category> hk416c
hk416c, W, 1500, 750

<!--HK416c-->
<type name="hk416c">
<nominal>8</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="Military"/>
<value name="Tier3"/>
<value name="Tier4"/>
</type>
<!--HK416c End-->
The_Old_Outlaw 29 AGO 2021 a las 15:35 
there is the types and trader for you
Fedmedio  [autor] 29 AGO 2021 a las 12:30 
Sfmplayer, thx for the info, I'll look into the issue
Sfmplayer 29 AGO 2021 a las 12:09 
New Inherits must be made for new items, using vanilla items as inhert can cause the item to be responible for client crashes
Fedmedio  [autor] 29 AGO 2021 a las 10:30 
The_Old_Outlaw, nope
The_Old_Outlaw 29 AGO 2021 a las 10:14 
do you have a types file for it

Fedmedio  [autor] 29 AGO 2021 a las 6:06 
Sfmplayer, HK416C inherits from HK416C_Base, which inherits from M4A1
Sfmplayer 29 AGO 2021 a las 5:19 
Hi, when making new modded weapons, you must inhert from a new class.
If you inhert from m4a1 or other vanilla models, it will cause client crashes in busy servers.
Check how other modded weapon packs are made such as; revguns, arma remastered, etc.
Fedmedio  [autor] 29 AGO 2021 a las 4:14 
The_Old_Outlaw, I've added published ID, so try again
Fedmedio  [autor] 28 AGO 2021 a las 23:52 
The_Old_Outlaw, i will try to manage with that today
The_Old_Outlaw 28 AGO 2021 a las 20:34 
[this is what i got when adding mod to my server ][Error] Mod Error: the workshop id is 0, this normally means the author of mod has not updated the mod. Manually set the publishedid in C:\TCAFiles\Users\johns\34854\@2585657187\meta.cpp to the workshop id or ask the author to update the mod.
Fedmedio  [autor] 28 AGO 2021 a las 13:10 
SergioHacks3, I suppose that you need to create a script rather (technically, this is, of course, a mod). I mean the cpp or xml file, which will override the already existing class parameters, giving them new names, if I understand you correctly. If you want to create a mod that will allow you to do this directly in the game, for example, holding a weapon in your hands, then I think you need to add a new method to the weapon (or any other object).

Let this method open a form where you enter a new name (like the paper does). I say this in theory, because I studied the DayZ's engine, only "reading" it and did not use it directly yet. Add me as a friend, we will discuss this idea.
Fedmedio  [autor] 28 AGO 2021 a las 13:00 
iSnag, unfortunately, no :steamsad:
Fedmedio  [autor] 28 AGO 2021 a las 12:27 
C7kizer, I would be glad :D
C7kizer 28 AGO 2021 a las 9:18 
great looking mod! may i add this to my mod pack also
vSnag S> stuff 28 AGO 2021 a las 8:10 
so is there a types.xml
SergioTres 27 AGO 2021 a las 18:53 
hello, excuse me, do you know how to create a mod to edit the display_name of any object? or weapon?
Fedmedio  [autor] 27 AGO 2021 a las 11:33 
For sure!
Ghost 27 AGO 2021 a las 8:52 
Good afternoon. Can I get permission to pack your mod to my modpack