RimWorld

RimWorld

Better SoS2 holograms
33 Comments
DarlanMaz 29 Mar @ 11:36am 
Does it still work for 1.5?
Adonis 13 Aug, 2024 @ 8:45am 
ok
Phantom  [author] 6 Aug, 2024 @ 4:15pm 
Unless they changed anything with how the holograms work, it should still work just fine.
Adonis 6 Aug, 2024 @ 9:02am 
but anyways update it to 1.4 pls
Adonis 6 Aug, 2024 @ 9:02am 
oh wait that was 2 years ago
Adonis 6 Aug, 2024 @ 9:01am 
white phamtom it is im using it in version 1.4.3901
SmArtKar 31 Oct, 2022 @ 8:41am 
SOS2 Experimental is tho
Phantom  [author] 22 Oct, 2022 @ 10:14am 
SoS2 isn't even updated to 1.4 yet.....
VelxraTV 21 Oct, 2022 @ 5:14pm 
Please update to 1.4
Average Genestealer 26 Aug, 2022 @ 11:40am 
fair enough
Phantom  [author] 26 Aug, 2022 @ 11:19am 
Don't know, not my mod.
Average Genestealer 26 Aug, 2022 @ 11:06am 
What happened to More Holograms?
Avarice 18 Apr, 2022 @ 7:32pm 
Thank you for the more holograms compatibility! I could logic the sentient brains needing sleep, but not the archotec spores-holograms. Just what I needed! (aside from using qol to make it so the upgrade for holograms to not need sleep has no trade offs, But I got lazy XD )
Colfer 10 Jan, 2022 @ 3:53pm 
Thank you so much, I appreciate it!
Phantom  [author] 9 Jan, 2022 @ 10:40am 
@Colfer
I've updated it to include the holograms from "More Holograms"
Phantom  [author] 8 Jan, 2022 @ 10:12pm 
@Colfer Sure, I'll do that when I'm at home and have the time :)
Colfer 3 Jan, 2022 @ 2:51pm 
A mod was released called More Holograms https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2649040870&searchtext=Hologram
In which it adds new and varied holograms. The rest need has been re-added to the holograms added by this mod as a balance feature by the mod developer. Is it possible to add a patch to disable the rest requirement added by the mod for their new requirements? Your mod is very appreciated and I cant live without it.
Computica 11 Nov, 2021 @ 7:13am 
Do Holograms still get cancer from the Archotech Spore?
Freedom 22 Sep, 2021 @ 4:36pm 
chemical needs should be considered, as well as dubs hygene compat?
VelxraTV 2 Sep, 2021 @ 3:49pm 
Yeah that is what I have been doing. Though was unsure if it mattered since it was not in the description.
Phantom  [author] 2 Sep, 2021 @ 12:57pm 
@Geronimo as long as you load it after SoS2 you'll be fine.
VelxraTV 2 Sep, 2021 @ 12:47pm 
Does the load order matter for this mod?
Krazyfan1 24 Aug, 2021 @ 2:13pm 
is there a way to let them use the Search and Destroy mod?
i eat cigarettes 24 Aug, 2021 @ 9:39am 
they're not OP at all, they're literally just another colonist with rather bad skills and decent passions. if you combine that with the fact that they can't wear armor and take 24 hours to regenerate after dying they're actually closer to being useless, they're usually just best for taking care of your ship while it's occupants are raiding another ship or mining asteroids.
Paolini 23 Aug, 2021 @ 3:42am 
This whole hologram thing looks too op, how can they even interact with the world. They should only be able to do Social/Research work, invisible to enemies and incapable of violence/all other worktypes imo
Fritz 20 Aug, 2021 @ 3:41pm 
I've been enjoying the hologram start but it seems ridiculous that they can't wear real armor but they need to sleep in a real bed? Come on! Can we decide if these things are corporeal or what?

Thanks for this mod, in the absence of a means of shutting down and charging the hologram, id opt to disable the ridiculous "sleep" need. Much appreciated.
Beep 18 Aug, 2021 @ 8:59pm 
I appreciate this. Removing the need for sleep messes with certain things (lovers having relations) but having it as a patch means I can disable it if I decide I want to.

and I do, as it turns out.
Phantom  [author] 15 Aug, 2021 @ 10:02pm 
@Krazyfan1 they already heal faster and don't bleed, that is in SoS2 by default
Krazyfan1 15 Aug, 2021 @ 4:29pm 
do you think you could make it so that they can't bleed, and that they heal wounds faster?
TurtleShroom 15 Aug, 2021 @ 11:00am 
Personally, I believe that Holograms need to "rest" because it represents recharging the projector.
Phantom  [author] 15 Aug, 2021 @ 9:15am 
I also did try to disable the hygiene need with this, but I wasn't able to get it to work after a couple of tries, I might try it later, but for now, just use the settings provided in DBH.
Phantom  [author] 15 Aug, 2021 @ 9:10am 
You can disable hygiene needs for it from its own settings.
Otherwise I would've disabled their hygiene needs with this.
Illum Inatovych 15 Aug, 2021 @ 9:08am 
Maybe hygiene from dubs bad hygiene?