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- Added spark effects to Railgun projectiles same as in the Advanced ammo.
- Nerfed Scar a lil
- Nerfed glock 19 a lil
- Fixed values for archotech weapons. Now not as strong basically.
(ps im swedish)
- Made GRG craftable
- Made explosives require IED research amongst other things
- GRG range 40.9 -> 38.9
- Renamed some Defs in 1.5, sorry for the inconvenience
- Added a crossbow
- Buffed Musket range
- Tweaked weapon stats and damages.
- nerfed armor and clothing values.
- AT4 is no longer a gun, but an apparel piece (belt slot) that gets destroyed upon use.
- Grenades m59 is no longer a gun, but an apparel piece (belt slot) that gets destroyed upon use.
- Changed cost of Bodyarmor 12
Fixed a lot on this mod tbh
- Lowered radius for Carl Gustav GRG 4.9 -> 3.9
- UMP now use its correct projectile.
- Increased damage for the Musket Rifle
- Moved sound to LTS Systems
- Made AT4 cost (25 Steel, 25 Chemfuel) instead of (25 Steel, 1 component)
- Improved Scar-H
- Added some swords and a pike.
- Added new projectiles.
- Added Carolean outfit.
- Added a musket rifle.
- Added a polymer bow.
- Added Scar-H
- Added AX50
- Added Spas 12
- Added RemingtonM1187
- Added Benelli M4
- Added Bodyarmor 12 (kroppskydd 12)
- Added Triton kit
- New kits added (Kroppskydd & Titan) utilize the kit system from Ammunition Framework.
- Research ComplexClothing -> FlakArmor for apparel.
- Tags IndustrialMilitaryBasic -> IndustrialMilitaryAdvanced for apparel
- Added skill requirement crafting 5.
- Apparel made at machining table.
- Lowered armor for clothing, increased armor for armor pieces like helmet.
- Tweaked values to make the regular uniform not as OP.
- Tried balancing the guns a bit, basically nerfed a lot but still good
- Upped stats of PSG90 due to dealing less damage now.
- Added LTS_Systems as required mod due to planned future move of sounds there for me and others to use.
- Made outfits uncolourable.
- Renamed the railgun series
I am not a member of CE, just passing info along.
Commissioning apparel I fear ain't cheap, probably one of the priciest things you can ask for due to there being so many body types. It oft come around approx 40~50 dollars per apparel set. As you can imagine, all my mods I have made with art, means I commissioned some artists to help due to me being solely a programmer. Hence am hundreds if not more than a thousand of dollars back already due to paying artists for this hobby.
- Updated for 1.4, 1.3 stays as is and wont be updated.
- Altered cost of Morakniv, forgot that part whops.
- Fixed PKM graphic
- Fixed GRG using regular verb for shooting
- GRG Changed warmup 7->4
- GRG Changed cooldown 4.5-> 7
- Morakniv no longer considered blunt lol.
- Buffed Morakniv as well
- Added a new line of archotech weapons.
Game crashes in fixed time after loaded save (107s)
Could not load reference to Verse.ThingDef named LTS_RailRifle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_RailLMG
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_RailDMR
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_RailPSG
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_KPist
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named LTS_UMP
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
and much more..
The helmet/hats are overhead though.
Ah shit, forgot about the skin layer. Yeah shall do
Question: Is the AT4 disposable or is it reloadable?
- Reduced accuracy of Glock 19 close range
- Added m90 helmets
- Lowered value of AT4
- Lowered steel requirement of AT4 40->25
- Made Morakniv smithable instead of fabricationbench...
- Added multiple railguns and a new projectile
* Addes AK 2042 (Assault rifle)
* Added PSG 2042 (Sniper rifle)
* Added Pistol 2042 (Revolver)
* Added KSP 2042 (LMG)
* Added DMR 2042 (DMR)
- A knew knife, the swedish famous morakniv
- Made the m90 skinclose instead of middle layer