Space Engineers

Space Engineers

[AaW] Planet Agaris with roads
64 comentarios
MaxStone 1 DIC 2024 a las 15:41 
planet works fine for me. Im using the water mod from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2200451495 , and it works fine. Thats the default version up above.

also, i love this planet: theres a proper ocean!
Rex 29 JUN 2024 a las 14:09 
sht mod planet dont use will crash your game
marcelunzen 25 MAR 2024 a las 20:27 
geht überhaupt nicht... the game is crashing
CaptainArthur  [autor] 11 ABR 2023 a las 4:29 
Yes logs. 100% water mod is crashing the game. Try placing the planet without the water mod enabled. Also the sequel to this mod is releasing very soon,
ŚĒŃPĀÌ ŹĒRØ 10 ABR 2023 a las 11:47 
Other solution, that works to me - disable water mode, spawn planet and only then add water mod
ŚĒŃPĀÌ ŹĒRØ 10 ABR 2023 a las 11:46 
Try decreasing planet size
MonarchKD 4 ABR 2023 a las 4:16 
The Planet crashes my game. No other mod or planet does it, just this one
Birdman 27 MAR 2023 a las 14:50 
what are the stats for manually putting in the watermod
Arkilum 14 FEB 2023 a las 5:14 
I have logs, not that they mean much to me. It is really just case of my graphics drives not being powerful enough sadly, I can only guess that that an update increased the workload on drivers.
CaptainArthur  [autor] 14 FEB 2023 a las 1:24 
no logs?
Arkilum 13 FEB 2023 a las 13:32 
crashed.
Arkilum 13 FEB 2023 a las 13:32 
lol, planet is to big for my computer to handle.
Raptorgaming 23 DIC 2022 a las 14:39 
thanks
JTucker 14 DIC 2022 a las 14:17 
set the radius to 1.012, I tested it a bunch, that should be a perfect fit
Raptorgaming 2 DIC 2022 a las 10:41 
what level of of water should we put?
TyranicShaman 2 OCT 2022 a las 23:19 
hmmm weird crash ship uses same map idk but I am just going to go with what i got now
TyranicShaman 2 OCT 2022 a las 23:12 
seems the normal world starts like the crashed ship mag is in but my agaris with roads no mag even on starting a new one
TyranicShaman 2 OCT 2022 a las 22:55 
now onto my problem I am running into the fact that my Agaris doesn't seem to have Mag to mine I seem to have all the other material but no mag and people who know why?
TyranicShaman 2 OCT 2022 a las 22:53 
do not turn on water mod till after agaris is generated
GodsAnger 2 OCT 2022 a las 15:47 
@Squidtank certainly, here you go
Squidtank 1 OCT 2022 a las 7:34 
@GodsAnger Can you post the crash details you are seeing? It should be in the log after "Exception occurred: and goes until its say CRASH INFO.
GodsAnger 28 SEP 2022 a las 10:46 
Needs updated. New survival game w/ 2 mods: [AaW] Planet Agaris with roads and Water Mod causes crash.
Gubstorm 23 SEP 2022 a las 10:37 
I apologize. Further testing revealed that there is an object that had spawned in or was created somewhere on the planet above /wradius 1.005 that really dislikes the water. My previous question can be ignored.

Thank you for the awesome planet.
Gubstorm 22 SEP 2022 a las 17:08 
Water Mod update to 3.1 cleared the water from Agaris. I have estimated the radius at 1.012 (not exactly what it was previously) but running the /wradius command is crashing the server. Is there a specific value I should be using?
PlasmicNeon 21 SEP 2022 a las 20:07 
1.015 is too much, I did 1.0118 and it matches the beaches very closely
samwise829 2 SEP 2022 a las 11:42 
I can't find Agaris in the planet spawn list. Have I done something wrong?
GodsAnger 24 MAY 2022 a las 22:17 
/wcreate
/wradius 1.015
satyr451 13 MAY 2022 a las 2:44 
What /wradius should the water be set to?
GadenKerensky 12 MAY 2022 a las 23:18 
So, do we just use this in lieu of [MES]Agaris at War, or do is there more to it?
Commander Brisk 12 MAY 2022 a las 16:21 
Este comentario está esperando un análisis de nuestro sistema de verificación automática de contenido. Estará oculto temporalmente hasta que comprobemos que no incluye contenido dañino (por ejemplo, enlaces a sitios web que intenten robar información).
Commander Brisk 11 MAY 2022 a las 18:16 
i tested and i am sure its either this or the MES Agaris at war
Commander Brisk 11 MAY 2022 a las 18:15 
There is a Ice texture Ice_02DOC or something similar that is causing pink asteroids to appear i cant tell if its this mod exactly but its one of the Agaris mods i assume this one since its a texture and its driving me nuts seeing cotton candy asteroid everywhere
Dimelin 9 MAY 2022 a las 9:31 
Is there a specific seed we need to use to get the roads to show up or can I use any random seed when generating the planet?
Angelus Mortis 12 ABR 2022 a las 23:02 
@CaptainArthur ahh thank you I'm new to the IO game play I was sitting like am I crazy this material is not here
CaptainArthur  [autor] 12 ABR 2022 a las 11:38 
Bauxite is aluminum
Angelus Mortis 12 ABR 2022 a las 8:15 
hello im playing agaris at war with IO i cannot seem to find aluminum... ive looked at your map its not there... with out aluminum it is impossible to progress through the game...
nikos 7 ABR 2022 a las 10:12 
I think the bigger issue with the textures might be with:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2122361971
Im fiddling with load orders and stuff, trying to find out what works best
nikos 7 ABR 2022 a las 9:38 
Might not be able to use this, because it causes a lot of the voxel textures to just become gray, like others have commented
CaptainArthur  [autor] 26 FEB 2022 a las 9:43 
==Update==
Greetings since there is a 3.0 water early access version of the water mod. I am no longer making the default-watermod version a dependency
You will need to add the water mod manually. You can choose for
Default version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2200451495
3.0 early access: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2379346707
Kushiban 8 FEB 2022 a las 8:15 
@CaptainArthur oh. thank you for the pointer :)
CaptainArthur  [autor] 8 FEB 2022 a las 7:20 
Kushiban 7 FEB 2022 a las 14:43 
@CaptainArthur
Is there a problem with Agaris and Solar panels currently ?

I can't get any solar panels to work.
I just started an Agaris Star System game to test, and upon landing on Agaris, I make a large grid solar panel and it gives me 0W.
When I move to space, it works fine, when I move to other planets, it works fine too.
Seems to be only on Agaris that I get that problem :(
denace jones 1 FEB 2022 a las 20:47 
It seems like this mod is looking for the missing textures ice_02_cm.dds and ice_02_ng.dds in "workshop\content\244850\2567339915\Textures\Voxels\Europa\Ice_02\". I looked into the debug log, because ice asteroids were glowing in pink.
Jace domon 20 ENE 2022 a las 19:01 
Is there sulfur anywhere on planet
Devil pyro 26 DIC 2021 a las 11:59 
is there any way to extend the reach of NPCs spawning?
Arugula 13 DIC 2021 a las 14:29 
For some reason structures will not spawn on the planet, but patrols will.
Bovin Khan 13 DIC 2021 a las 10:03 
I'd like to add that the HUD Compass is BACKWARDS on this planet. North is South, East is West.... Made it a PITA to find locations.
Sparktite 4 DIC 2021 a las 22:11 
So uh.... Whats it look like though?

Also @Supay are you gonna make a mod with said worlds? I would love to try this out. Can you link me any more info or anything?
lorddoug1 23 NOV 2021 a las 20:07 
same problem with me except i don't have any of those other worlds.
Bagwit 11 NOV 2021 a las 14:57 
The most common occurrence is that the sand surface in the water, just past the initial beach area, will turn to rough stone. Sometimes the entire beach effect vanishes entirely too, all of the sand gone and now rough stone. After some testing, it seems that Kimi & Qun, from Major Jon's worlds, can cause this. If Agaris loads first then Kimi & Qun lose their textures. If Kimi & Qun load first then Agaris loses its sand textures in the water. I see the same with Urna from Doctor Oct. And Shardextra's Avarga system has all kinds of weird voxel issues if loaded alongside Agaris or Doctor Oct's worlds, with the Avarga worlds or Agaris/Doctor Oct's losing voxels depending on who loads first. If I drop Agaris/Doctor Oct's worlds entirely and stick to a mix of other modders i.e. Major Jon, Shardextra, Gaz, and others, then I don't yet see voxel issues, hence why I think it may be Doctor Oct's voxels.