Space Engineers

Space Engineers

[AaW] Planet Agaris with roads
64 件のコメント
MaxStone 2024年12月1日 15時41分 
planet works fine for me. Im using the water mod from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2200451495 , and it works fine. Thats the default version up above.

also, i love this planet: theres a proper ocean!
Rex 2024年6月29日 14時09分 
sht mod planet dont use will crash your game
marcelunzen 2024年3月25日 20時27分 
geht überhaupt nicht... the game is crashing
CaptainArthur  [作成者] 2023年4月11日 4時29分 
Yes logs. 100% water mod is crashing the game. Try placing the planet without the water mod enabled. Also the sequel to this mod is releasing very soon,
ŚĒŃPĀÌ ŹĒRØ 2023年4月10日 11時47分 
Other solution, that works to me - disable water mode, spawn planet and only then add water mod
ŚĒŃPĀÌ ŹĒRØ 2023年4月10日 11時46分 
Try decreasing planet size
MonarchKD 2023年4月4日 4時16分 
The Planet crashes my game. No other mod or planet does it, just this one
Birdman 2023年3月27日 14時50分 
what are the stats for manually putting in the watermod
Arkilum 2023年2月14日 5時14分 
I have logs, not that they mean much to me. It is really just case of my graphics drives not being powerful enough sadly, I can only guess that that an update increased the workload on drivers.
CaptainArthur  [作成者] 2023年2月14日 1時24分 
no logs?
Arkilum 2023年2月13日 13時32分 
crashed.
Arkilum 2023年2月13日 13時32分 
lol, planet is to big for my computer to handle.
Raptorgaming 2022年12月23日 14時39分 
thanks
JTucker 2022年12月14日 14時17分 
set the radius to 1.012, I tested it a bunch, that should be a perfect fit
Raptorgaming 2022年12月2日 10時41分 
what level of of water should we put?
TyranicShaman 2022年10月2日 23時19分 
hmmm weird crash ship uses same map idk but I am just going to go with what i got now
TyranicShaman 2022年10月2日 23時12分 
seems the normal world starts like the crashed ship mag is in but my agaris with roads no mag even on starting a new one
TyranicShaman 2022年10月2日 22時55分 
now onto my problem I am running into the fact that my Agaris doesn't seem to have Mag to mine I seem to have all the other material but no mag and people who know why?
TyranicShaman 2022年10月2日 22時53分 
do not turn on water mod till after agaris is generated
GodsAnger 2022年10月2日 15時47分 
@Squidtank certainly, here you go
Squidtank 2022年10月1日 7時34分 
@GodsAnger Can you post the crash details you are seeing? It should be in the log after "Exception occurred: and goes until its say CRASH INFO.
GodsAnger 2022年9月28日 10時46分 
Needs updated. New survival game w/ 2 mods: [AaW] Planet Agaris with roads and Water Mod causes crash.
Gubstorm 2022年9月23日 10時37分 
I apologize. Further testing revealed that there is an object that had spawned in or was created somewhere on the planet above /wradius 1.005 that really dislikes the water. My previous question can be ignored.

Thank you for the awesome planet.
Gubstorm 2022年9月22日 17時08分 
Water Mod update to 3.1 cleared the water from Agaris. I have estimated the radius at 1.012 (not exactly what it was previously) but running the /wradius command is crashing the server. Is there a specific value I should be using?
PlasmicNeon 2022年9月21日 20時07分 
1.015 is too much, I did 1.0118 and it matches the beaches very closely
samwise829 2022年9月2日 11時42分 
I can't find Agaris in the planet spawn list. Have I done something wrong?
GodsAnger 2022年5月24日 22時17分 
/wcreate
/wradius 1.015
satyr451 2022年5月13日 2時44分 
What /wradius should the water be set to?
GadenKerensky 2022年5月12日 23時18分 
So, do we just use this in lieu of [MES]Agaris at War, or do is there more to it?
Commander Brisk 2022年5月12日 16時21分 
このコメントは弊社の自動コンテンツチェックシステムによる分析待ちです。有害なコンテンツ(情報を盗もうとするWebサイトへのリンクなど)が含まれていないことが確認されるまで、一時的に非表示になっています。
Commander Brisk 2022年5月11日 18時16分 
i tested and i am sure its either this or the MES Agaris at war
Commander Brisk 2022年5月11日 18時15分 
There is a Ice texture Ice_02DOC or something similar that is causing pink asteroids to appear i cant tell if its this mod exactly but its one of the Agaris mods i assume this one since its a texture and its driving me nuts seeing cotton candy asteroid everywhere
Dimelin 2022年5月9日 9時31分 
Is there a specific seed we need to use to get the roads to show up or can I use any random seed when generating the planet?
Angelus Mortis 2022年4月12日 23時02分 
@CaptainArthur ahh thank you I'm new to the IO game play I was sitting like am I crazy this material is not here
CaptainArthur  [作成者] 2022年4月12日 11時38分 
Bauxite is aluminum
Angelus Mortis 2022年4月12日 8時15分 
hello im playing agaris at war with IO i cannot seem to find aluminum... ive looked at your map its not there... with out aluminum it is impossible to progress through the game...
nikos 2022年4月7日 10時12分 
I think the bigger issue with the textures might be with:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2122361971
Im fiddling with load orders and stuff, trying to find out what works best
nikos 2022年4月7日 9時38分 
Might not be able to use this, because it causes a lot of the voxel textures to just become gray, like others have commented
CaptainArthur  [作成者] 2022年2月26日 9時43分 
==Update==
Greetings since there is a 3.0 water early access version of the water mod. I am no longer making the default-watermod version a dependency
You will need to add the water mod manually. You can choose for
Default version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2200451495
3.0 early access: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2379346707
Kushiban 2022年2月8日 8時15分 
@CaptainArthur oh. thank you for the pointer :)
CaptainArthur  [作成者] 2022年2月8日 7時20分 
Kushiban 2022年2月7日 14時43分 
@CaptainArthur
Is there a problem with Agaris and Solar panels currently ?

I can't get any solar panels to work.
I just started an Agaris Star System game to test, and upon landing on Agaris, I make a large grid solar panel and it gives me 0W.
When I move to space, it works fine, when I move to other planets, it works fine too.
Seems to be only on Agaris that I get that problem :(
denace jones 2022年2月1日 20時47分 
It seems like this mod is looking for the missing textures ice_02_cm.dds and ice_02_ng.dds in "workshop\content\244850\2567339915\Textures\Voxels\Europa\Ice_02\". I looked into the debug log, because ice asteroids were glowing in pink.
Jace domon 2022年1月20日 19時01分 
Is there sulfur anywhere on planet
Devil pyro 2021年12月26日 11時59分 
is there any way to extend the reach of NPCs spawning?
Arugula 2021年12月13日 14時29分 
For some reason structures will not spawn on the planet, but patrols will.
Bovin Khan 2021年12月13日 10時03分 
I'd like to add that the HUD Compass is BACKWARDS on this planet. North is South, East is West.... Made it a PITA to find locations.
Sparktite 2021年12月4日 22時11分 
So uh.... Whats it look like though?

Also @Supay are you gonna make a mod with said worlds? I would love to try this out. Can you link me any more info or anything?
lorddoug1 2021年11月23日 20時07分 
same problem with me except i don't have any of those other worlds.
Bagwit 2021年11月11日 14時57分 
The most common occurrence is that the sand surface in the water, just past the initial beach area, will turn to rough stone. Sometimes the entire beach effect vanishes entirely too, all of the sand gone and now rough stone. After some testing, it seems that Kimi & Qun, from Major Jon's worlds, can cause this. If Agaris loads first then Kimi & Qun lose their textures. If Kimi & Qun load first then Agaris loses its sand textures in the water. I see the same with Urna from Doctor Oct. And Shardextra's Avarga system has all kinds of weird voxel issues if loaded alongside Agaris or Doctor Oct's worlds, with the Avarga worlds or Agaris/Doctor Oct's losing voxels depending on who loads first. If I drop Agaris/Doctor Oct's worlds entirely and stick to a mix of other modders i.e. Major Jon, Shardextra, Gaz, and others, then I don't yet see voxel issues, hence why I think it may be Doctor Oct's voxels.