RimWorld

RimWorld

"Ancient" Buildings
26 Comments
Fuffydud 20 Nov, 2024 @ 12:33pm 
I second barbed wire! If it worked like a metal fence but also had a spike damage feature when crossing, that would be so useful
VelxraTV 21 Oct, 2022 @ 12:54pm 
Please update to 1.4
lartiste 18 Jun, 2022 @ 3:52pm 
barbed wire :steamthumbsup:
Wolfe 12 Feb, 2022 @ 8:09pm 
Can you add the ancient cars? I'd love to construct some cool landscapes with them.
ShielÐ 4 Feb, 2022 @ 2:18am 
The Stovetop doesn't work and vending Machine doesn't keep anything cold so I'm sad
The Lamp post also looks really bad imo.
Get Donked On 26 Dec, 2021 @ 1:34am 
vanilla factions expanded ancients my man has em inside vaults
jetblade545 11 Nov, 2021 @ 6:40pm 
can you make the Ancient Generator work?
Tirith Amar 10 Sep, 2021 @ 11:34pm 
I would like to see all of the buildings added especially ancient lamppost and the explosive barrel.
XxX_SashaMLG420_XxX 31 Aug, 2021 @ 1:35pm 
plz make scrap car:paddywagon:
Siyndee  [author] 13 Aug, 2021 @ 7:58am 
Once I figure out how to get the vending machine to work properly I will also be updating it to be put either in it's own tab or possibly machining, I assume that machining will be the better option.
созерцатель 10 Aug, 2021 @ 3:11pm 
*smithing or stonecutting
созерцатель 10 Aug, 2021 @ 3:10pm 
Thanks for your work. Is it possible to build those things only if you already researched at least smithing? You know, like stone floors in vanilla. Cause it's quiet strange to have them available in the beginning of tribal start. Sorry for my English and thanks again.
Siyndee  [author] 9 Aug, 2021 @ 3:48pm 
They light up and do not require power.
Volcanic_J 9 Aug, 2021 @ 3:46pm 
Do the new/ancient lamp posts light up? if not I would think that would be a cool addition.
TurtleShroom 6 Aug, 2021 @ 3:05pm 
Sad!
Siyndee  [author] 6 Aug, 2021 @ 1:43pm 
Ah I see what you mean. Ya, I do not see myself doing that mostly because that seems to me like a lot more work than what I am wanting to put into a simple mod as this.
TurtleShroom 6 Aug, 2021 @ 12:29pm 
My thought was to use a Patch to make it so that ONLY the Ancient Structures could be picked up and then use a Recipe (say, at the Smelter or whatever) to convert them to these.
Arcanant 6 Aug, 2021 @ 1:32am 
Looking forward to see you add the ones from Ideology as well ^_^
Siyndee  [author] 5 Aug, 2021 @ 3:19pm 
That was the original intent for this mod, but, minify everything mod allows you to minify all the structures and move them the only thing you would not get is the lampposts. Also my modding experience is very limited so doing a "convert" building type mod would be pretty hard for me. Hope that helped?
TurtleShroom 5 Aug, 2021 @ 2:37pm 
Could you consider making it so that you can convert destroyed versions of these into working ones? I don't want to build my own because that would make it too easy; I would like to have to find them and then upgrade them.
King Zog 5 Aug, 2021 @ 11:31am 
oh my god thank you
Sleppy 5 Aug, 2021 @ 7:47am 
Thank you SO MUCH for this! I was just thinking last night how I hate to tear everything down when it could look so nice as decoration
Siyndee  [author] 5 Aug, 2021 @ 6:55am 
Once I get back I will add it in the description. But all that is added right now are the concrete barriers, concrete fence and the lampposts
Xyllisa Meem Paradox Station 5 Aug, 2021 @ 1:39am 
what buildings are currently in this mod?
Siyndee  [author] 4 Aug, 2021 @ 9:53pm 
NP, I hope these buildings and future ones serve you well!
ProfZelonka 4 Aug, 2021 @ 9:49pm 
jasss thank youu