RimWorld

RimWorld

Repair Items
181 Comments
Valyn 30 Aug @ 10:00pm 
so love this mod. I do wish I could balance it with a rss cost to repair. It seems rather broken to just repair all my items with no cost. But I rank this a 10/10:steamhappy:
Valyn 23 Aug @ 12:34am 
I dont know anything about C# code so i did a quick chatgpt check and the tainted issue might be something with the way rimwold checks for tainted.

"So the root cause is that Apparel.WornByCorpse stopped being the reliable tainted flag in newer RimWorld versions. You’ll want to switch to ApparelUtility.IsTainted(apparel)."

"Tainted is no longer tracked only with WornByCorpse.
Instead, it’s implemented with a CompWearerCorpse and an extension method:"

"In ExposeData you use "qualityThreshhold" instead of "qualityThreshold".
That mismatch may break saves if users already have configs."
nedarahan 15 Aug @ 2:25pm 
Proxy

If we can repair books (I only actually saw the "repair other items" option when troubleshooting for this new glitch. I didn't know it was there before, the glitch with the tainted clothes seems to have broken that, because my books aren't being repaired.
Proxy 15 Aug @ 10:59am 
can we repair other items like books?
赤光的宣言 15 Aug @ 7:59am 
Now my colonists keeps repairing tainted clothes for no reason (i turned off "Allow Tainted" in mod settings)
laurent.mialon 14 Aug @ 4:01am 
untill it is fixed, i recommend using "removes tainted clothes" mod.
Ranamga 13 Aug @ 9:17am 
I'm also getting the issue with tainted not being removed upon full repair anymore.
EvilRobot69 12 Aug @ 3:38pm 
Ditto with the repair not removing tainted
nedarahan 12 Aug @ 3:19pm 
Just tried uninstalling and reinstalling. Didn't work.

Also, I only just now found the option to repair things other than clothes. Should it work on books? Because they're not repairing the books.
laurent.mialon 12 Aug @ 11:30am 
tried killing one of my guys : the remove tainted option just seem to have stopped working.
laurent.mialon 12 Aug @ 11:13am 
the Tainted clothes were worn by impids on an unified ark quest if that matters : are there distinct kind of tainted clothes out there ? (ps : i tried updating to latest git files, restarting game but it still won t remove the tainted attribute from those clothes (puting them out in the rain to retry to repair but no luck so far)
laurent.mialon 12 Aug @ 11:00am 
any idea why it would suddenly not remove tainted ? am i too wealthy for this to work : is there some kind of limitation ? :)
laurent.mialon 12 Aug @ 10:36am 
hmm not sure if there is a conflict with a new mod i installed (character editor ?) but suddenly i have a lot of repaired stuff that remains tainted : weird. (the option to remove tainted is on though)
Padoru 10 Aug @ 11:31pm 
This works, just download the mod from github. Steamworkshop fetch different version hence the error
Prowlercat 8 Aug @ 9:04am 
For some reason i am not able to repair the Flak Jacket. I tried to tweak thge mod settings, but still i can repair other piece of clothing of armor but not that one. Weird,
BloodCardBeefy 2 Aug @ 12:36am 
Doesn't work...

Exception filling window for Verse.FloatMenuMap: System.MissingMethodException: Method not found: bool Verse.AI.ReservationUtility.Reserve(Verse.Pawn,Verse.LocalTargetInfo,Verse.AI.Job,int,int,Verse.ReservationLayerDef,bool)
[Ref 9D3EB219] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate {LINK REMOVED}
Codexvn 27 Jul @ 8:58am 
it says 1.4
Moony  [author] 26 Jul @ 6:45am 
Its a steam bug of some sort, not much i can do about it - try unsub and resubing to the mod, try switch your steam download server to UK - London to match mine, try installing the mod files from github and placing it in your steamapps/common/Rimworld/mods folder.
Ghoster 25 Jul @ 4:31pm 
please fix the 1.4 bug
flecha 20 Jul @ 3:29am 
it happens to me the same thing it says 1.4
DARK170 19 Jul @ 4:00pm 
When i instled it it says in game that mod is for 1.4
687 17 Jul @ 2:15pm 
nice!
Gravus (Eumelia) 16 Jul @ 9:15pm 
@laurent Thanks for posting the workaround for this issue. Weird that this randomly happened.
laurent.mialon 14 Jul @ 4:19am 
i recommand doing a back up of the mod folder before that just in case, and yes restart the game to take into account new content.
laurent.mialon 14 Jul @ 4:18am 
ok seems to be an old steam problem : open the folder of the mod (there is an option for that into the game mod management : replace the content of that folder (delete) with the content of the git server : to do that click on the green code button and chose download zip option on Git)
laurent.mialon 14 Jul @ 3:39am 
(hello ;)) )
laurent.mialon 14 Jul @ 3:35am 
when i suscribe it only adds the 1.4 version of the mod : why is that ???
Ellis 14 Jul @ 3:13am 
If you add crafting xp to this it would be the GOAT. Great Mod and Great Job.
Hyndis 13 Jul @ 3:36pm 
Thanks for the update! This a fantastic mod. One feature request though -- would it be possible to add in a new option to repair items? Not weapons/armor, but items, such as books, or stacks of mechanical parts, stacks of cloth, or a bionic limb that hasn't been installed yet? Something so that if a mortar hits a storeroom you won't have random items at 65% durability for the rest of the game.
Crystallll004 13 Jul @ 10:48am 
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Moony  [author] 13 Jul @ 10:47am 
Thanks very much @Jellypowered
Jellypowered 13 Jul @ 9:22am 
Submitted a ready to upload PR on your Github!
Should just need to download and upload from the mod menu!
billyhume060307 13 Jul @ 4:53am 
please update this to 1.6
Cristi 24 Jun @ 7:35am 
please consider updating this to 1.6, (tainted apparel drives me crazy) thank you
Inerael 13 May @ 8:46am 
@Zalfir did you manage to know pls ? i'm wondering too, and purging some mods for my next game to prevent lag
Zalfir 16 Feb @ 1:13am 
Does this slow the game down much? Must take up a lot of tick space searching through a lot of items.
Quilava 11 Oct, 2024 @ 8:16am 
Silly me, item mark with Tainted cant be repair cause the default mod setting, glad i figured it out
seraphonica 21 Sep, 2024 @ 4:07pm 
I'm enjoying this mod, thanks! I'm not huge on balance, but if others are, maybe there could be an option to make each repair reduce the quality level or max hp of the item being repaired. Just an idea. Cheers!
Crimson 19 Sep, 2024 @ 8:46am 
Does this require a table and a researched tech?
悲嬴欢阙 17 Sep, 2024 @ 10:57pm 
@Gavran, you can find the newest version on the github link above.
Gavran 2 Jul, 2024 @ 8:52pm 
I'm seeing this too, on a fresh install with no history of this mod. I think Steam is serving an old version, can you commit a new one maybe?
Nublythenub 30 Jun, 2024 @ 10:15am 
@trooper11 how do I fix the 1.4 issue
sintri 30 Jun, 2024 @ 1:13am 
Don't think this mod worked without Work Tab, added it and kept running into invisible pawns on both old and new games. Eventually installed Work Tab after trying a few other things and started working.
trooper11 27 Apr, 2024 @ 10:09am 
@Moony Sorry for the late reply, but it took me a while to back to testing. I can confirm that going and deleting the config file fixed that error, but I also had to completely delete the mod and re download it as well, then the issue was gone for good. I will say there was only a single config file in that folder, so nothing had been duplicated there. Thanks for the help!
Ulterior The Panzie 24 Apr, 2024 @ 5:35pm 
It's doing the same thing for me; showing up as 1.4 mod.
Moony  [author] 24 Apr, 2024 @ 6:37am 
Okay strange, maybe just steam not realising it needed the update perhaps.
utata 23 Apr, 2024 @ 10:39pm 
It automatically fixed yesterday all of the sudden.
that was weird but just resolved. I didnt install mod for 1.4 before this problem so i dont think it's caching issue. no idea
Moony  [author] 23 Apr, 2024 @ 12:41pm 
The mod folder should contain 4 folders: 1.3/ 1.4/ 1.5/ About/ and a file LoadFolders.xml which determines which version of the mod to use. Are all of these present?
utata 21 Apr, 2024 @ 9:59pm 
I think the mod folder didn't have sub dir '1.3' and '1.4' last time i saw which is a bit weird.
let me verify if the mod directory has correct contents once im back home.
Tell me if there's any specific information u need to set up the hypothesis
utata 21 Apr, 2024 @ 9:52pm 
sorry for not giving info well.
I've been using my self-compiled repair items mod in my rimworld/mods folder for past few days. It's recognized as a mod for version 1.5 as inteded.
Then yesterday I tryed to install repair items by subscribing workshop to get updated version, then the game complains that it's not compatible for version 1.5 but 1.4.
In its source folder I saw MoonyRepairClasses.cs which I believe is renamed to RepairItems.cs in recent update.
Any chance I downloaded outdated version by subbing?