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Changes include:
- The Balance of Power for Federation Centralisation is now active
- Added new game rules bringing this patch in line with options avaliable in the main mod
- Several incorrect state ID's caused by RT56/vanilla game changes have been rectified restoring proper functionality of integration decisions and imperial incidents
- Several small errors in UI coding have been fixed, improving the Imperial Focus Interface
- The Indian Imperial Focuses have been altered to fit the updated Indian Focus tree in RT56
Also I believe it was Transvaal Urbanisation that is currently repeatable because of a typo.
Easiest way to test is to set the completion times of the focus to one day and go through them all with the imp fed already formed.
The South African Railway idea also doesn't unlock with the focus that should give it. "Railway Development" I believe.
Cross-Country Railway and Railway expansion act have error icons and some icons don't change to gold when the focus is complete.
10/10 mod btw. Gives tons of flavour to imp fed.
1. The East Bank and Gaza are now affected by the imperial incidents in Palestine, and can be properly cored
2. Jim crow law modifiers will be removed when coring the USA
3. Quebec conscription crisis modifiers present in Canadian states will be removed upon forming the federation, as there's a whole imperial incident dedicated to it anyway
4. Fixed the typo that was breaking literally everything
Other things of note.
Coring Palestine/Israel requires two states in the area south of Kazakhstan.
Appointing the New Zealand/ANZAC/Polynesia Imperial Speaker doesn't apply his portrait to the visible Imperial Parliament box, but the affects are still applied.
Preexisting Quebec Conscription Crisis state modifiers cannot be removed.
Preexisting Jim Crow Law state modifiers cannot be removed.
Some Road To '56 related states aren't able to be cored, the two part Suez Canal, The West Bank, The Gaza Strip, (and others probably).
I love your work, you're awesome and have a great vision for this kind of mod.
1. the new state ID for West Virginia has been corrected, meaning you no longer need Marx-Engelstadt to core the thirteen colonies
2. Apparently, Canada can core alaska on its own in RT56, so the American West Coast decision now accounts for that possibility
3. Coring Kenya via imperial incident no longer blocks the coring of Uganda and Tanzania
4. Decisions for coring parts of Mexico, Iran and Afghanistan no longer appear if they have been cored via puppet integration
Also if you do some of Federation events before your core a territory it prevents you from taking the decision. For example the Mau Mau rebellion event led to Kenya joining the Council of Dominions which made me unable to take the decision to integrate the countries around Kenya as Kenya was already a core.
Finally if you integrate a dominion before annexing it weird stuff happens. With Mexico for example I took the decision 'integrate the Dominion of Mexico' which put Mexico on the council and made all of their states cores. However then I had decisions for each of the Mexican states (Yucatan for example) that I couldn't take as they were already cores. Same thing happened with Iran. Not a big deal as I had the cores but just thought I'd mention.
Not complaining as I had a great time - just thought you'd like to know.
Some of the American integration decisions (for example Reclaim The Thirteen Colonies) don't initially pop up after conquering USA. It wasn't until I dealt with USSR that they popped up in the decision menu as they has random Soviet states attached to them meaning to take the decision you had to be in control of USSR too subsequently giving you a core on a random Soviet province. Thought I'd post it here as I don't recall this on he non RT56 version.
The reverse of this was true for Alaska as that randomly became a core through some other decision leaving me unable to integrate most of Eastern USA. I didn't notice this had happened until I was unable to take the relevant decision so not sure what Alaska was connected to.