RimWorld

RimWorld

Craftable Royalty Weapons (Continued)
98 Comments
Coldzero  [author] 5 Sep @ 6:27am 
That mod uses C# which is above my pay grade sadly. Perhaps you could ask the author of that mod to take a look at it (okhand.jpg)
Blochtheguy♛ 5 Sep @ 5:22am 
I have another suggestion, if you have time :P I don't know anything about creating mods at all, or how hard it is to make, but there is a pretty cool mod called "Adjustable Odyssey Unique Weapon Traits", it basically allows you to add/remove traits from weapons on the machining table. While it certainly is very overpowered, I think it would be a neat idea, if it was possible to do on persona weapons as well :D
I am trying to make the strongest wizard in the game, as you can probably tell xD
Coldzero  [author] 5 Sep @ 5:02am 
Anytime :D
Blochtheguy♛ 5 Sep @ 3:36am 
Wow that was fast! Amazing! Thank you so much:happy_creep:
Coldzero  [author] 4 Sep @ 7:15am 
Support added. Let me know if there are any bugs :D
Coldzero  [author] 4 Sep @ 6:58am 
No, you're quite right. Vanilla Persona Weapons Expanded actually adds a Persona Eltex Staff. In all my playthroughs, I never found one so I never knew it existed. Thanks for pointing it out. I'll add it in a moment
Coldzero  [author] 4 Sep @ 6:51am 
Interesting. Ok, I'll look into it
Blochtheguy♛ 4 Sep @ 5:22am 
Looking at my mods, I only mods that impact persona weapons is this mod and the "Vanilla Persona Weapons Expanded", but that mod should only be visual. I saw multiple persona Eltex Staves, in the orbit trading menu, but it was from a special trader from the "GTG Orbital Traders" mod, so that might explain why?
Coldzero  [author] 4 Sep @ 4:03am 
As far as I know, there are no persona Eltex Staves. If there's a mod of one, link it and I'll add a crafting recipe (thumps_up.jpg)
Blochtheguy♛ 4 Sep @ 3:53am 
Is there a reason we can't craft linkable Psyforce Staff? I would love to get a legendary Eltex staff, but it seems impossible from trader :)
Coldzero  [author] 1 Sep @ 7:31am 
Support added
Coldzero  [author] 1 Sep @ 5:28am 
Sure, I'll push a patch shortly
Endlle 30 Aug @ 2:07pm 
Can you make it so i can craft Cat's Boots and Gloves?
Coldzero  [author] 22 Jul @ 6:09am 
It includes the gear too
ChickenMadness 22 Jul @ 5:21am 
Hey what about eltex gear? Does this include that or is there another mod for it?
Coldzero  [author] 20 Jul @ 3:33am 
So similar to https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2802770242 ?
But with research. Or there's another mod that might do it already but has it locked behind techprints

Anyway, go ham. I guess what you were saying is you wanted to use this one more as a template. Again, it's not my work, it's Misha's so at least credit them.

Or I could still be misunderstanding what you're saying. I'll just sit here and look forward to your work XD
AmIDeadYet 19 Jul @ 10:49pm 
@Coldzero i kinda wanted to make of a more craft everything mod (and tie it in to the tech tree) maybe adding a few techs to make it more reasonable.

Maybe saying id base it on this wasn't really the right way to word it.
Coldzero  [author] 17 Jul @ 10:36am 
Hmm. I could add the items for you, or you could make a patch for it. Using this as a base and not making it a requirement would make this one redundant.
AmIDeadYet 14 Jul @ 7:54pm 
hey i really like this mod, but want to add more stuff to it, would you mind if i used it as a base for my own mod?
Coldzero  [author] 14 Jul @ 5:35am 
Yeah, should be fine
GladioSanctus 14 Jul @ 3:18am 
Can i add it to a playthrough?
StockSounds 25 Jun @ 8:49am 
Works in 1.6
Coldzero  [author] 7 Apr @ 5:48am 
I'll look into it. I'll probably make it as a separate patch for those who want the recipes moved to a new workbench
孔凯泽 7 Apr @ 4:14am 
@Coldzero
Add a new workbench,All Royalty Weapons are made on this production platform。
Is that okay? Thank you
Coldzero  [author] 7 Apr @ 3:35am 
@孔凯泽
What new workbench?

@Mad Catter
Just noticed my brain switched off typing that reply. I meant to say "They're great mods."
孔凯泽 6 Apr @ 4:23pm 
Can we be independent to the new workbench
Coldzero  [author] 6 Mar @ 8:26am 
No problem. They're mods (thumbsup.jpg)
Mad Catter 5 Mar @ 5:45pm 
Hey thanks for adding support for my mods :steamhappy:
Coldzero  [author] 4 Mar @ 1:01pm 
Sounds like one of RimWorld's drunk moments again XD
Sorry it caused an issue though. I don't know why it happens, even with all the testing I do
dontP4NiK 4 Mar @ 9:45am 
Hey ho, first of all, thanks for your mod! :) After your last update, I encountered a problem. My pawns became invisible, and the game performance dropped significantly. I found a workaround to fix it. Here are the steps for others experiencing this problem:

Remove this mod from your mod list.
Load the save.
Make a new save.
Add this mod back to your mod list.
Load your new save and continue enjoying this magnificent content!
Coldzero  [author] 8 Jul, 2024 @ 12:27pm 
@MidgetNinjaX
It provides ways to craft the items. It shouldn't touch stats
If you encounter an error, send it and I'll look into it
MidgetNinjaX 8 Jul, 2024 @ 8:32am 
Anyone know if this is still incompatible with Combat Extended?
Coldzero  [author] 12 Apr, 2024 @ 7:33am 
Updated. Let me know if there are any issues
Six 11 Apr, 2024 @ 4:27pm 
Very much looking forward to 1.5 update! Thank you for your effort, your mod is appreciated!
Coldzero  [author] 8 Apr, 2024 @ 4:00pm 
That tends to happen, it's why I'm not playing currently. I'll be updating everything when 1.5 drops though, yes
Hexatron 8 Apr, 2024 @ 11:22am 
Will you update this to 1.5? Just got into rimworld again, and now the new version is around the corner. Somehow typical, i decide to play a game again, and then a new verion/dlc hits that makes your new game obsolete again... lol.
Coldzero  [author] 24 Aug, 2023 @ 5:31am 
@Victor
Added a patch that fixed the error. Let me know if you encounter other errors.
Coldzero  [author] 24 Aug, 2023 @ 5:14am 
@Victor
Cool, I'll sort it out somehow
Victor 23 Aug, 2023 @ 2:50pm 
The research project has the same coordinates as the one from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2983665174 as seen in this error on startup:
Config error in Misha_CraftUltraWeapon: same research view coords and tab as Research_Carryall_imperial_shuttle: 17, 2(Main)
Coldzero  [author] 6 Dec, 2022 @ 7:02am 
Should be fixed now I think
Coldzero  [author] 6 Dec, 2022 @ 6:25am 
@squshy7
This mod adds its own stats and recipe maker to items in question to make them craft-able. When Persona Bond Forge 1.3 is loaded, it replaced the luciferium requirement for the bonding core.
StatistNo1's 1.4 version adds its own stats and recipe makers to the same items, which means that mod now conflicts with this mod.
I recommend either using that mod or this mod, depending on your preference, for the time being until I find a solution.
Coldzero  [author] 6 Dec, 2022 @ 5:42am 
I'll run tests my side and see what's going on
squshy7 6 Dec, 2022 @ 4:27am 
there's an issue with this conflicting with persona bond forge, the recipe this mod gives overlaps ontop of the persona bonding recipe at the bond forge, and the pawns cant do the work. if there's a way to prevent this mod from interacting with bond forge that might fix it
Coldzero  [author] 5 Dec, 2022 @ 10:29am 
@Topley_Bird
Just different ways of crafting the same items really
One uses Eltex, the other doesn't though I think VPE doesn't let you craft certain items but I can't remember. I haven't played around with it enough
Topley_Bird 5 Dec, 2022 @ 8:25am 
How's the compatibility with Vanilla Psycasts? Other than the doubled items I should be good right
Coldzero  [author] 13 Nov, 2022 @ 1:41pm 
All good, you do have a point
I try update the picture too since it's not too hard at least
Glad you got the sarcasm, somewhat hard to convey it through text sometimes XD
Killer Turnus 13 Nov, 2022 @ 11:15am 
Lol sorry i don;t really pay attention to most mod pics. They tend to be incredibly out of date with most mods. My bad, thanks, lil friendly sarcasm never hurt noone. =D
Coldzero  [author] 6 Nov, 2022 @ 11:36am 
@Killer Turnus
Nope, completely broken. The 1.4 on the picture is just for show
It works, don't worry XD
Again though, if you fine anything wrong, let me know
Killer Turnus 6 Nov, 2022 @ 11:21am 
This working still in 1.4 Bio?
Coldzero  [author] 17 Oct, 2022 @ 2:57am 
*Bows*