Total War: WARHAMMER II

Total War: WARHAMMER II

High Magic Doesn't Suck
7 Comments
Ruinae Retroque Rursus  [author] 15 Sep, 2021 @ 2:38pm 
Bound spells are also adjusted, yes. On the plus side, the regular version is cheaper and the spell is still ridiculously strong
Amiraï 15 Sep, 2021 @ 4:08am 
does ur new fiery convocation nerf other basics one like Teclis one or those you gain via items ? I'm willing to try this mod but teclis being my favorite high elves and relying a lot on it later on the campaign, it would make me sad not having this sweet spell as strong as it should be :(
Grand Admiral Thrawn 16 Aug, 2021 @ 1:03pm 
is it radius compatable
Ruinae Retroque Rursus  [author] 31 Jul, 2021 @ 4:44pm 
your schema is up to date, your game selected is WH2 and -not- 3K, and you're using rpfm v2+? I can load it just fine
AFGHAN PSYCHO 22 Jul, 2021 @ 8:17pm 
"
Fiery Convocation
This spell was so stupidly strong I actually ended up nerfing it xD It's on a 3s windup (add another 5s for the animation) instead of 5s, but there was never any reason to overcast it as the regular spell would obliterate whatever it hit. It's Wind of Death, but Helves get it. As such, lowered its damage and made it a bit cheaper."

We playing the same game? Its a mediocre spell.
[PuB] Axlegolas 22 Jul, 2021 @ 3:43pm 
does this lore suck really? compared to other lore it works well as it is, doesn't it?
Supermag24 22 Jul, 2021 @ 3:33pm 
Eltharion thanks you!