Space Engineers

Space Engineers

Stargate DroneBay ZPM Hub required to power on
34 Comments
nukeguard  [author] 21 Jan @ 11:42am 
Erm, I think I updated it, i'll have to check
Gao 20 Jan @ 6:11pm 
Hi. Does this version of the mod also get the update from the main version? :steamhappy:
Anubis Corporation 9 Nov, 2024 @ 2:59pm 
not works
nukeguard  [author] 11 Dec, 2023 @ 1:35pm 
Вероятно, у вас конфликт модов, если другой тоже не работает. Можете посмотреть лог Weapon Core и лог Space Engineers?
vova.padrukhin 11 Dec, 2023 @ 2:11am 
всё равно нет функций турели
nukeguard  [author] 6 Dec, 2023 @ 12:47pm 
Вы пробовали этот мод, тот, который не требует ЗПМ? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1919124745

Отключите этот мод, затем включите другой, они не будут работать вместе.

Прошу прощения, если мой перевод на русский вызывает путаницу, я не говорю по-русски.
vova.padrukhin 5 Dec, 2023 @ 5:55pm 
У меня нет функций турели
nukeguard  [author] 5 Dec, 2023 @ 5:21pm 
Выберите цель и она должна стрелять автоматически, или вы можете переключиться на ручной режим стрельбы.
vova.padrukhin 5 Dec, 2023 @ 9:38am 
КАК СТРЕЛЯТЬ
nukeguard  [author] 28 Oct, 2023 @ 10:58am 
keen broke stuff with update, the hotfix today should have fixed it
SteᐰmGeek01 26 Oct, 2023 @ 5:26pm 
2 things.
1, I love this, watching a swarm of lil squid drones fly off and decimate an enemy ship never disappoints,

2, I know it's a different mod but you're listed in the creator section; is the Defense Shields Mod alright? I tried using it on both an old and new world and it doesn't seem to be working anymore, even on pre-existing builds,
nukeguard  [author] 20 May, 2023 @ 11:30am 
it should require that a powered zpm using hub is on the grid
fenox1 12 Feb, 2022 @ 2:12am 
isnt it good that it only needs the hub
CaveBadgerMan 8 Jan, 2022 @ 5:40am 
This only seems to need the Hub? is there a way to pick up if that hub has a ZPM and powered
nukeguard  [author] 31 Jul, 2021 @ 5:21pm 
I don't know, there is no setting to ignore safezones
Hanter 31 Jul, 2021 @ 2:11pm 
Is there any way for a drone to go through the safe zone just like with shields, I keep a version of the mod from December or earlier not listed
nukeguard  [author] 28 Jul, 2021 @ 6:04pm 
the other has a ZPM in the build components, and only requires power to work, this one requires ZPM hub be powered and on the same grid
Hanter 28 Jul, 2021 @ 12:24pm 
y que diferencia hay entre Stargate DroneBay ZPM Hub required to power on && Stargate Atlantis Lantean Drone Platform - MP!!!
Hanter 28 Jul, 2021 @ 10:50am 
vale soy corto de mira te comente antes es sobre esta versión
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1919124745
no me había dado cuenta de esta nueva versión
nukeguard  [author] 27 Jul, 2021 @ 5:37pm 
LOD3 is basic block with only colorable texture, that starts at 180m
Hanter 27 Jul, 2021 @ 6:28am 
hola no es por nada tengo un problema con el bloque de DroneBay cuando te alejas a 150 0 200 metros se queda sin texsturas en borrado la instacia del mod en el directorio y sige igual igualmente gracias por un fantastico mod es una maravilla :steamthumbsup:
Bodyboarder2528 26 Jul, 2021 @ 3:18pm 
its ok also the zpm mod got updated give it a try
Abisius Xarvenius Carbensius 26 Jul, 2021 @ 8:53am 
@bodyboarder2528
somehow iam too dumb or too blind to find the se errorlogs in %AppData%\SpaceEngineers
Bodyboarder2528 26 Jul, 2021 @ 3:05am 
send me the logs but i have tested with both and it works on my end but its not long until it will be in the main pack
Abisius Xarvenius Carbensius 26 Jul, 2021 @ 12:32am 
@bodyboarder2528
could it be then that soem of the new zpm data is fighting with data from the old zpm?
all i can say is that i get critical data conflict errors everytime i load a world with both inside
Bodyboarder2528 26 Jul, 2021 @ 12:18am 
it is but he hasnt added it in yet as i have been working with him on it
Abisius Xarvenius Carbensius 25 Jul, 2021 @ 10:45pm 
@bodyboarder2528
have tried both oders and i already did make a clean redownload mod for mod to minimize the possibiltiy of data corruption

and in the moddescription of the zpm hub also stands that it is just a split out from the whole pack
Bodyboarder2528 25 Jul, 2021 @ 10:09pm 
what order as dont have the issue
Abisius Xarvenius Carbensius 25 Jul, 2021 @ 9:01pm 
@bodyboarder2528
still i get an error that they fight over the same files if i activate both of them, so atleast a part of it is integrated
Bodyboarder2528 25 Jul, 2021 @ 6:43pm 
so atm you need the energy production mod
Bodyboarder2528 25 Jul, 2021 @ 6:42pm 
gwin hasnt added the new zpm hub to the main yet. this will be happening when the SE update hits
Abisius Xarvenius Carbensius 25 Jul, 2021 @ 12:28pm 
didnt got the copy correct, and missed it not copying it

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=754173702

thats the correct link i wanted to post for the stargate modpack
nukeguard  [author] 25 Jul, 2021 @ 12:27pm 
those are both the same numbers
Abisius Xarvenius Carbensius 25 Jul, 2021 @ 9:28am 
there is a slight problem for the ones of us using the whole stargate pack and not just parts of it:
the Stargate [Energy Production] (ZPM hub) ( https://gtm.steamproxy.vip/workshop/filedetails/?id=2449077954 ) is already in [New Version] Stargate Modpack (Economy Support!) ( https://gtm.steamproxy.vip/workshop/filedetails/?id=2449077954 ) and so it gives out mod conflict errors.

would like to test it out but cant get it stable running as long as the requirement conflict exists.