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Отключите этот мод, затем включите другой, они не будут работать вместе.
Прошу прощения, если мой перевод на русский вызывает путаницу, я не говорю по-русски.
1, I love this, watching a swarm of lil squid drones fly off and decimate an enemy ship never disappoints,
2, I know it's a different mod but you're listed in the creator section; is the Defense Shields Mod alright? I tried using it on both an old and new world and it doesn't seem to be working anymore, even on pre-existing builds,
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1919124745
no me había dado cuenta de esta nueva versión
somehow iam too dumb or too blind to find the se errorlogs in %AppData%\SpaceEngineers
could it be then that soem of the new zpm data is fighting with data from the old zpm?
all i can say is that i get critical data conflict errors everytime i load a world with both inside
have tried both oders and i already did make a clean redownload mod for mod to minimize the possibiltiy of data corruption
and in the moddescription of the zpm hub also stands that it is just a split out from the whole pack
still i get an error that they fight over the same files if i activate both of them, so atleast a part of it is integrated
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=754173702
thats the correct link i wanted to post for the stargate modpack
the Stargate [Energy Production] (ZPM hub) ( https://gtm.steamproxy.vip/workshop/filedetails/?id=2449077954 ) is already in [New Version] Stargate Modpack (Economy Support!) ( https://gtm.steamproxy.vip/workshop/filedetails/?id=2449077954 ) and so it gives out mod conflict errors.
would like to test it out but cant get it stable running as long as the requirement conflict exists.