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Thank you for your hard work and excellent mod that just so happens to not work for me!
I'll need help narrowing down exactly what mod is causing the incompatibility. The error in question is being thrown from Altered Carbon's prefix, but it is unlikely that that mod alone is causing it. If you can reproduce the error with the exact minimum number of mods required to trigger it, then I'll be happy to take another look!
I get a repeating error whenever i try to use something from this mod
The flares and whatnot go out but the error is annoying
Thanks for the answer.
Oooh, a CE vet, impressive.
Here you go
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3427988083&searchtext=just+equip+it
I'm not sure how it's going to function with using them exactly, but they should be able to atleast equip them. Comment says it should work in 1.6 and they're gonna be updating it here soon any way.
They work fine in the pack when dropped automatically, and I haven't had the same issue occur when using throwable flares or torches.
This fills the error log with a message about a failed "CE.TryCastShot()" function and freezes the pawn until the pawn is undrafted and the items removed from inventory.
I've been able to replicate this with a stripped down modlist consisting of just Core+DLCs, Harmony, Vehicle Framework, this mod, and any mod that adds vehicles.
Specifically, it happens as soon as the flare throw effect is brought up. Even if cancelled with a right-click, vehicles cease to be able to receive orders. Weapons cannot be manually targeted, but will still work on auto-target mode.
The flare gun and non-utility flares/etc. work just fine and don't "jam" vehicles.
[img] https://i.imgur.com/tRESzVK.png [/img]
Do you have any mods that might be messing with Defs? RIMMSqol and Character Editor can often screw with items if you accidentally enable overrides in them.