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After some testing, I found that the issue only occurs if RunAndGun is loaded before Eccentric Tech Core (and possibly Defense Grid).
When I load RunAndGun after all the Eccentric Tech mods I’m using, the error doesn’t appear on startup anymore.
I’ll start a new colony with this setup now to see if everything runs smoothly.
or maybe it's rimsort doing something weird, I notice it sometimes tries to sort prepatcher below harmony until I refresh the modlist or reopen the program, it then will sort it correctly, maybe it's just load order problem
I did change run and gun continued back to run and gun (the temporary update one) due to instant melee bug, but iirc it was still showing error after the change, and due to your comment (and because I accidentally added a mod I don't actually want,) I tried replacing run and gun with the continued version and the error doesn't show up anymore
the mod that caused the white line is vanilla faction expanded empire or deserter, one of the two, but I just remove both
just incase one of them is the cause, if they're not, then I guess it's kinda a false alarm, sorry
https://pastebin.com/u5pW5S30
https://pastebin.com/Pe2FABAQ
https://pastebin.com/Q162ra9p
not sure what is causing it, I added a couple of mods today, but removing them all doesn't remove the error, I removed a rim reborn classes and jobs which is showing in one of the error but it only remove 1 red error out of 4, the other 3 still persist
the last time I played the game was 2 days ago and there was no red error showing
I haven't get into the game yet, so I don't know if it's harmless error or not
As a ship AI, could you have the Aurora Core centralise power management?
Either a profile that could be selected?
Or something like if grid excess is negative/batteries discharging, turn off systems in X order. Reverse as power rises. Would probably synergise well with fusion reactor start up.
For example the path for Aurora core is Eccentric/Things/Buildings/AuroraCore while the actual path for the texture file is Things/Eccentric/Buildings. simply flipping Things and Eccentric makes it work.
(p.s. I apologize in advance for possible mistakes, English is not my native language)
Sense Of Depth interfeered with hologram
For those with same issue go to Sense Of Depth mod options and deactivate it for Aurora Core
Because mine does not.
Thanks again for being awesome!
I've noticed with CE 1.5 that ammunition for Eccentric weaponry is not updated as it was in 1.4 (E15 using 6x24mm pulse charge rounds for example), is this a bug or something that will be added?
the persona core does what it is meant to be doing (it connects to research-benches)
but i can't interact with the produktion building (i can't select it, like it is not even there)
:(
Same problem, and no error reported
the persona core does what it is meant to be doing (it connects to research-benches)
but i can't interact with the produktion building (i can't select it, like it is not even there)
:(
I don't believe it's a game breaking bug but rather just a graphical one.
I tried placing a floor on top of the ship hull plating but it doesn't change anything.