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Strong backliner and perfect art style
1) Making arrow selection either a skill ALWAYS available for him, paying for a skill to unlock once and take 1 out of 4 skill slots is agonizing for optimization
2) Changing any of the damaging skills (Piercing Arrow preferably, or Limb Snipe) to be able to be used on positions 1 and 2 as well, since he becomes a sitting duck if he's the last man standing (think like the Arbalest's Blindfire)
If I ever learn how to mod DD, I might do it myself, but I'd love it if they were features by default
Cheers!
Just, please, nerf "Powder Arrow"
...a lot of DMG, sure DMG for the enemy team, it's too OP.
Players are used to diverse characters that have multiple roles or positions, so I understand why this seems "too strong" for many. I would argue that overall the Crusader is a better hero, simply for utility and his massive damage to unholy. This dude is pretty alright for supplement.
@Nilidi I agree he is possibly too strong for Radiant but EVERYTHING is too strong in Radiant. Its not a game mode, its a trial run mode hehe.
I play on Darkest typically, I am not a huge fan of higher than that but that is because I don't want to limit the roster. Higher difficulty = less viable options. Just my two cents.
Thank you for the interesting mod :)
I'm playing on Bloodmoon btw, while also having all of Here Be Monsters & Koala's Creatures installed. So other people's complaints of the character being too strong is not something I'd agree with, seeing as how a lot of those enemy mods are ridiculously powerful.
Now, using the bowman on something like Radiant mode/a game with only vanilla enemies...then maybe I could see it. But as he is now, I don't see a problem with how strong he is for my playthroughs, and he is only ever at his best in the very back, where a Vestal/other healers would usually be safest.
Great work!
No harm done in the end since both heroes and their trinkets are back now but still a rather strange thing to happen. Any idea what could have caused this? Did the game decide to just randomly corrupt two unrelated classes or something?
I think it is a so gooooood mod that I find it transform the world a lot
Er...thus I having never a try now
But I will enjoyyyyyyy it I think
It sometimes feels like he trivializes some fights that rely on enemies that have high protection when you have armor piercing on all your attacks plus a super high chance to crit anyway.
Might I also suggest a nerf to his trinkets that apply more bleed/blight?
It may be fair to cancel the ability to fire bleeding arrows when using the blight buff trinket, and vice-versa when using the bleed buff trinket.
Thanks for taking the time to read my feedback btw, I really like the bowman.