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Using mods that add or split work types, like Complex Jobs or Many Jobs, seems to conflict with the <requiredGiverWorkType> specification.
More clothing.
More genes.
Yes.
One at a time.
From the comments , I heard that the clothing issues will be fixed and new clothing will be added . I'm very much looking forward to it .
I have noticed some clipping/misalignment issues with a few of the outfits. However, I saw your latest update notes mentioning this, so I'm confident it will be fixed soon.
I have a deep passion for this mod and truly appreciate all the hard work you put into it. If possible, I'd be thrilled to see some new outfit additions in the future! Perhaps some medieval-inspired styles? That would be amazing.
Once again, I want to express my full support for you and your work. Thank you so much for adding these fantastic elements to the game. I'm a huge fan and will continue supporting you!
Best regards,
Also yes, custom vac suit for them will be out somewhere this month.
Try unsubscribing and subscribe again, see if the problem still persists.
cant use Spinner anymore when I try update to latest version,looks missing damage,please check it out im not sure that my problem or has changed
Also, have you tried unsubscribe and subscribe again?
I will continue working until there's none, thank you.