Garry's Mod

Garry's Mod

Black-Ice's Model Pack for Mappers & Gamers
33 Comments
President of Super Earth  [author] 6 Oct @ 12:58pm 
Wow double the height. I'm sure I can whip something up, keep an eye on the updates!
ЭД2Т-0053 6 Oct @ 8:50am 
In any case, on my map, judging by my calculations, the height of the platform should be 128 units
President of Super Earth  [author] 5 Oct @ 1:08pm 
Hi! How much higher would you need them to be? I can make a new set of slightly taller platform pieces unique to this.
ЭД2Т-0053 5 Oct @ 7:42am 
Hi! I know this might be a bit of an odd request, but I'm making a surface railway map based on the Metrostroi mod. Could you please increase the height of your platform models a bit to fit the dimensions of Metrostroi cars? As separate models, obviously. Currently, to make a proper platform from your objects, I have to stack them on top of each other, which doesn't look very good.
President of Super Earth  [author] 4 Sep @ 12:13pm 
Perhaps that could be looked into. I'll see what I can do about reaching out to them!
Guy Montag 1 Sep @ 5:06pm 
If I read it correctly, it seems the maker of the addon himself creates compatibility? This is just based on what I read from the supported addons. Maybe you could get in contact with the guy.
President of Super Earth  [author] 1 Sep @ 2:31am 
Not gonna like Guy Montag, not sure how to do that! I feel honoured you've asked though. If someone can figure out how to add my roads to them I'd be more than happy for them to be used. There's a megaton of roads though so it would be quite the feat hah!
Guy Montag 31 Aug @ 8:48pm 
Any plans to add the roads/any props to the Track Assembly Tool?
These are some really nice roads.
President of Super Earth  [author] 17 Mar @ 1:03pm 
Yep! The map is gm_lifevon and is available for download. Might be a bit janky now. You can test this by typing mat_wireframe 1 in console (requires sv_cheats) and you'll see most of it turn into wireframe.
Almeida P. Rage Quitter 15 Mar @ 10:48am 
Wow you made this entire city in the logo with this pack? incredible
President of Super Earth  [author] 25 Mar, 2024 @ 10:20am 
The Chads dont actually have dedicated bogies. I'm pretty terrible at using them. I would like to make proper ones at some point when I can figure out how I should make them. At the moment there are no more! I recommend using your preferred bogies from other addons in the meantime. It is something I have been meaning to do...maybe that will be my next project for the train pack
RidiculouslyCheesy 25 Mar, 2024 @ 5:38am 
I know the Chad's have bogies, but do any of the other models have bogies that Im missing?
President of Super Earth  [author] 21 Mar, 2024 @ 5:11pm 
For some reason, this addon recently spiked in subscribers! I just want to say thanks to anyone that's new to the pack. I like updating this often. I'd also love to know where you heard about the addon, as it seems totally random that I've had hundreds of subscribers extra than usual over the past few days!

Please join the community if you'd love to see more, see all the updates, make suggestions or give me feedback. This pack will only continue to grow as time goes on, and I'd love your support.

https://discord.gg/TWGfSyUa3t
President of Super Earth  [author] 22 Oct, 2023 @ 2:41am 
In fact they were modelled for TP3 tracks!
President of Super Earth  [author] 22 Oct, 2023 @ 2:41am 
They can absolutely take the curves. If you are finding their weights are too much, I definitely recommend downloading the Weight Tool and making adjustments to the model and the bogies too! I used to make adjustments depending on which maps - some maps like my maps use tight curves, so I needed slightly heavier trains to make sure they stayed put, however that doesn't always apply. It depends on different factors such as speed too
RidiculouslyCheesy 20 Oct, 2023 @ 12:08pm 
Also, the Chad's seem too heavy to take any tp3 curves, is there something I can do to counter that?
RidiculouslyCheesy 20 Oct, 2023 @ 12:07pm 
Thanks, you the man!
President of Super Earth  [author] 15 Oct, 2023 @ 2:48am 
Hiya! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2811711861

And if you're wondering - this pack isn't dead yet :-) working on some stuff rn
RidiculouslyCheesy 14 Oct, 2023 @ 7:11pm 
where do you find the trains in the picture?
President of Super Earth  [author] 21 Aug, 2021 @ 4:23am 
Thank you!
Let me know if there's any problems and if you have any suggestions :)
BLA$TER 20 Aug, 2021 @ 9:14pm 
this is what i've been looking for thank you
An_Unknown_Player[FIN] 18 Jul, 2021 @ 7:38am 
Ok, I will try with EP2 textures.
President of Super Earth  [author] 18 Jul, 2021 @ 6:50am 
Some may be due toe EP2 yes, but thank you! Hopefully I'll make some more in the future, but for now, I think the current combine wall selection will be okay
An_Unknown_Player[FIN] 18 Jul, 2021 @ 5:07am 
Ok, and also some buildings are literally missing texture boxes, but it could be, because of the Episode 2 textures. But the main thing for me is that there are really cool combine fortification models :)
President of Super Earth  [author] 18 Jul, 2021 @ 5:00am 
Ah yes- that one is purely a test train. It will probably change to something else in the future.
An_Unknown_Player[FIN] 18 Jul, 2021 @ 3:44am 
Ok, then I understand why there are some models that are having small parts that are missing textures and some are completely missing. For example one of the train models not the razor train looking one the other one that is double ended.
President of Super Earth  [author] 18 Jul, 2021 @ 1:50am 
Yes - I would borrow the textures for my own pack but that would be disrespecting Magnum. A few models are currently having issues with textures; but I am working on these. Please let me know if there are any other problems :)
An_Unknown_Player[FIN] 17 Jul, 2021 @ 2:43pm 
You mean the "Trackpack"? Is that the only add-on needed for this?
President of Super Earth  [author] 17 Jul, 2021 @ 2:00pm 
I used Magnum's road textures from his pack listed on the right
An_Unknown_Player[FIN] 15 Jul, 2021 @ 5:13am 
Never mind. I got the textures working I think.
An_Unknown_Player[FIN] 15 Jul, 2021 @ 4:25am 
BTW, I'm not going to publish them of course.
An_Unknown_Player[FIN] 15 Jul, 2021 @ 4:24am 
Is there a way to easily make these compatible with SFM? Because I have the textures and models, but some of them still have missing textures. Maybe, because they need to be edited somehow, but I very bad with texture and overall source stuff. My main question is what texture did you use on the road models?
President of Super Earth  [author] 12 Jul, 2021 @ 9:54am 
Thanks, the white one was just an easy make test model. Chad just does his own thing yano?