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I know I can't help much, but I'm willing to join and read the discussion about this project but I can't find the Expanded Discord link anywhere.
It now breaks the UI in a couple of places. The worst bit is that you can't assign councelors, but you also can't see the stats of potential marriages or minor title-holders.
I haven't tried it in isolation, so it might be it interacting badly with another mod in my list though, but if you get these issues this mod might be the problem.
With no mods at all, and the same 15 seconds of gameplay, the debug.log file was 240 kb.
your mod may well work perfectly fine despite these error logs, I just thought you might be interested
I see thousands of lines of:
[01:00:16][pdx_localize.cpp:359]: Key 'knight_wounded_no_enemy_friendly' defined in multiple files: 'localization/english/battles_l_english.yml', 'localization/english/replace/battles_l_english.yml'
[01:00:16][pdx_localize.cpp:359]: Key 'knight_wounded_no_enemy_enemy' defined in multiple files: 'localization/english/battles_l_english.yml', 'localization/english/replace/battles_l_english.yml'
[01:00:16][pdx_localize.cpp:359]: Key 'knight_wounded_by_enemy_friendly' defined in multiple files: 'localization/english/battles_l_english.yml', 'localization/english/replace/battles_l_english.yml'
these are pointing at your mod's files.
Perhaps your localization files are redundant?