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⣿⣿⣿⣶⣾⣿⣿⣿⣷⣴⣿⣿⡿
⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃
⠀⣿⣏⠈⠉⣿⣿⡟⠉⠁⣹⣷⠀⠀⠀⠀⠀⣀⡀
⠀⠹⣿⣿⣿⣿⣤⣿⣿⣿⣿⠏⠀⠀⣠⣾⠟⠛⠻⣷⡄
⠀⠀⠀⠉⠙⢻⣿⡟⠋⠉⠀⠀⠀⠀⣸⡟⠀⣾⡗♡⣼⡇
⠀⠀⠀⠀⠀⣼⣿⣿⣦⡀⠀⠀⠀⠀⣿⡇⠀⠀⠙⠻⠟⠋
⠀⠀⠀⠀⣸⣿⣿⣿⣿⣷⣄⠀⠀⠀⢹⣧⠀⠀⠀⠀⠀
⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣦⠀⠀⠀⠻⣷⡀
⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⢸⣷
⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⢸⣿
⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⢀⣼⡏
⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣴⡾⠋
⠀⠀⠀⠀⠀⣿⢽⣿⢿⣿⣿⣿⠿⠋⠁
⠀⠀⠀⠀⠈⠉⠈⠉⠀⠈⠉⠁
so in the health tab if your seeing cuts from the sword but its being caused by a pistol then this is what happening an animation mod will let you see your pawn using the proper weapon if its one of the compatible ones from 1.4 to 1.5 builds.
alternately with the Simple Side arms route that mod has an option to force a pawn to switch their ranged weapons to their melee side arm (IF they can have one Brawler trait issues they no like guns) Simple side arms does need some config in mod options, for running with duel wielding, your going to need 3 slots per pawn and muck with the weapons mass settings, depending on what your designating ad side arms and duel wielded weapons.
\ -pawn- /
but i cant get it to work, and its not like i didnt include the long sword on the dual wield list, i did, in fact, i have the same thing with knifes, only the one in the right side shows even tho the 2 are equiped, i have the mod 'show me your hands' can that be the problem?