Stormworks: Build and Rescue

Stormworks: Build and Rescue

SBS VALKYRIE Mk.I GPS Missile System (OLD VERSION - Issue with Steam Workshop)
9 Comments
ElfBossHogg  [author] 19 Sep, 2021 @ 1:52pm 
VALKRYIE IMPROVEMENT - Transition from Climb to Target Profile vastly improved
(Hopefully the update makes it to this version as there have been previous Steam Update issues)
ElfBossHogg  [author] 2 Jul, 2021 @ 8:36am 
Just as a note... it appears that Stormworks Update is not working. The newest versions of the VALKYRIE don't appear to be making it to Workshop even though it says Successful Upload in Stormworks.
ElfBossHogg  [author] 30 Jun, 2021 @ 3:35pm 
UPDATE: The missiles are now reprogrammable (Source Programmable Guidance - ode to "Spies Like Us"). While on flight you can update the Target GPS X/Y and Target Altitude to retarget the missiles.
ElfBossHogg  [author] 30 Jun, 2021 @ 10:23am 
Just to add a bit more to the moving vehicles perspective...
The missile is currently designed to impart a "explosive effect" in a zone from a distance. For radar targeting to be effective you must know that a target is actually there (picked up on distant radar). With the currently limitations on detection ranges due to "keep alives" with the physics engine it is difficult to be precise on what the target actually is, if there is actually something there and also whether you should hit it. I'm looking to upgrade the VALKYRIE so that the GPS Guidance can be changed on the fly (Source Programmable Guidance - SPG) and slaved to a system such as a spotting laser or external radar (ex. AWACS). This pulls the computing requirements off the missile and on to the Remote Fire Control Director.
ElfBossHogg  [author] 30 Jun, 2021 @ 10:11am 
It's currently not supposed to. It's a GPS Missile which hits a target at a specific location and altitude. Think of it as being more like a standard Tomahawk missile which doesn't have passive radar for target tracking. It just goes where it is supposed to go and "explodes". Newer versions may add passive targeting.
Inverspe 30 Jun, 2021 @ 4:40am 
it does not work with moving vehicles
The Hunter 27 Jun, 2021 @ 9:37pm 
I can see the evil grin lol.
ElfBossHogg  [author] 27 Jun, 2021 @ 8:42pm 
Thanks, Hunter. Still WIP as I'm working on tweaking the PID numbers for a number of Rocket control surfaces. As for Nuke... could be once the Weapons DLC is released... only time will tell. :)
The Hunter 27 Jun, 2021 @ 8:32pm 
For a minute I thought you built a nuclear missile and was like oh no, then saw it was a GPS missile and was like oh thank goodness. Nice work btw!