Stormworks: Build and Rescue

Stormworks: Build and Rescue

MWS-B | AGM-16D2S 1x1 VLS Launcher
17 Comments
avarage IED enjoyer 28 Feb, 2022 @ 4:19am 
is this ipdated for the DLC?
tom 7 Oct, 2021 @ 4:24pm 
It works perfectly fine in singleplayer, but in multiplayer it drops into the sea after the first stage. Is there a solution to this problem?
Lambojuli 6 Oct, 2021 @ 10:58am 
Can I use your weapon systems in a creation of mine? If I publish it I would of course credit you
crae cochran 25 Sep, 2021 @ 11:46am 
does anybody know what the max range of the missile? I would love to know a general max range :)
ZETH_27 23 Aug, 2021 @ 5:16am 
If placed in multiple, what tells the missiles which order to shoot in?

If I for example place 2 of them on the ground (in 1 creation) both connected to the original button, will they know which one to go first or will they both fire?

If they do know to fire in order, how can you modify it to fit a creation?
FlyingOsprey 12 Jul, 2021 @ 5:02am 
Can you bring back your underwater mechs. You could at least with the M50 Deimos, put in a nuclear reactor. It might be possible with the smaller mechs like the atlas.
Its_Not_An_Oboe 9 Jul, 2021 @ 2:48pm 
It seems that after working great just yesterday, its broken now and the tractor stage wont detach until too late, even though there's no change notes
Idiot With A Gun 7 Jul, 2021 @ 4:40pm 
Could you possibly make one that is an escape pod? that launches itself in a random direction or to a designated area, then lands/parachutes down?
Inverspe 7 Jul, 2021 @ 8:10am 
it is satisfying to watch missile go fly
WH1T3_No1SE  [author] 6 Jul, 2021 @ 10:59am 
field of view is too small for that
(festive lad) 6 Jul, 2021 @ 10:57am 
wouldn't it target itself, then, if placed on a vessel?
WH1T3_No1SE  [author] 6 Jul, 2021 @ 10:41am 
it targets heaviest vehicle in its field of view
(festive lad) 6 Jul, 2021 @ 10:32am 
so it targets the nearest vehicle? not familiar with radar guidance
WH1T3_No1SE  [author] 6 Jul, 2021 @ 10:31am 
its radar guided, fire and forget
(festive lad) 6 Jul, 2021 @ 10:27am 
is this guided or does it just go in one direction? not seeing any kind of logic nodes for a target input
NubNub 3 Jul, 2021 @ 7:58pm 
Is there a way to direct which way the missile points during launch out of the workbench or is it defaulted to go in one direction? (When it does it’s original turn out of the launcher)
PrimeKing 27 Jun, 2021 @ 5:08pm 
Sick love it