Arma 3
[SP-Coop 2] Saving General Brighton
14 Comments
Xray 5 Jul, 2018 @ 6:57pm 
Im not sure if u made a spelling issue or not but Geneneral should be corrected as General (ik its old)
Major Problem  [author] 19 Oct, 2014 @ 3:53pm 
I know, I tried changing some things to make it manageable but for some reason the mission stopped working as intended and stopped updating it :(
If i change anything (like deleting speedboats) the planes start behaving differently. That's why I didnt update the mission from people's feedback.
Sqwee 19 Oct, 2014 @ 9:19am 
Fun mission but too many speedboats to deal with in too short of amount of time while also having to defend against their air support.
Major Problem  [author] 1 May, 2014 @ 2:24pm 
Sorry guys for the delay in fixing difficulty but the editor has not been working for the past week or so. Waypoints are plainly not working so I'll fix it as soon as I can. Anyone else having issues with editor?
Luke LWNMR 30 Apr, 2014 @ 9:04am 
this is really good but its a bit too difficult
Major Problem  [author] 28 Apr, 2014 @ 7:26pm 
I will reduce the number of enemies. I have to learn how to make planes reload but the truth is that there might not be enough time for the General to stay alive anyways. Thanks for all the feedback and stay tuned for updates!
vinoboy 28 Apr, 2014 @ 1:09pm 
Mission ios way too hard for one person. To fix this tou should either add more friendly planes or decrease the ammount of enimies that are in the air and on the sea. I found the enimie attack planes too hard to take down alone and I did not have enough ammo to take out all of the boats. When I tryed to land to get more ammo the Geneneral had died.
ChieF^ 28 Apr, 2014 @ 6:33am 
Some repair and rearm trucks on the ground would also be nice. I did touch down with my damaged bird but I couldn't repair or rearm.
ChieF^ 28 Apr, 2014 @ 6:27am 
This mission is very nice but there are way too many hostiles.
~Forbesy 26 Apr, 2014 @ 9:45pm 
seems like a lot to kill especially for just 1 guy
p3miki 25 Apr, 2014 @ 7:29pm 
You're the welcome
Major Problem  [author] 24 Apr, 2014 @ 5:23pm 
I'll try delaying the arrival of the planes. The problem with the first plane is that the hangar is designed with that container obstructing the exit and is not movable in the editor. I tried pushing the plane to the side but I might just push it further out. Thanks for the feedback!
p3miki 24 Apr, 2014 @ 3:19pm 
Way too hard to take off without being killed by enemy planes. Maybe give a little more time before enemies arrive and the first plane always get stuck into the hangar.
Major Problem  [author] 20 Apr, 2014 @ 4:27pm 
It's my first scenario. It took me almost two days but i'd say it's fairly complete with tasks, briefings and A LOT OF ACTION!
I would like some input on balance (too many/too few enemies etc). i hope you enjoy it!