安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Damascus Steel had CARBON NANOTUBES in them...
That's right, CARBON FUCKING NANOTUBES
needs more Chunchunmaru
Thanks!
This is where the bug comes. When the Princess died it got passed to my King who already has a sword of mercy. I don't know wherever the two are connected, but now my Kings name has changed to His title, first name, then nick_the _sword_of_the_morning (King Elfwine nick_the _sword_of_the_morning) which just makes him sound like a thief who stole a famous sword lol.
That king died and the name bug passed down to his heir to. Any ideas on a fix?
However I would like to ask if it is possible to treat it as an artifact, rather than a character trait?
and jesus Christ how can this be possible
Love the idea of this mod! Such a wonderful historical addition.
You can stay on old version, accept the mess (it will only last this generation) or edit save game (which is pain without tools, and other than script I once wrote I don't know of any such tools).
I know this is older than dirt but any chance it would be updated to take advantage of the new inventory system established with Monks and Mystics now that it's out?